mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 09:30:45 -05:00
cogl/matrix: Multiply using Graphene
This commit is contained in:
parent
c938b25d6a
commit
a055e443aa
@ -191,21 +191,6 @@ do { \
|
|||||||
MAT_DIRTY_FLAGS | \
|
MAT_DIRTY_FLAGS | \
|
||||||
MAT_DIRTY_INVERSE)
|
MAT_DIRTY_INVERSE)
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Test geometry related matrix flags.
|
|
||||||
*
|
|
||||||
* @mat a pointer to a CoglMatrix structure.
|
|
||||||
* @a flags mask.
|
|
||||||
*
|
|
||||||
* Returns: non-zero if all geometry related matrix flags are contained within
|
|
||||||
* the mask, or zero otherwise.
|
|
||||||
*/
|
|
||||||
#define TEST_MAT_FLAGS(mat, a) \
|
|
||||||
((MAT_FLAGS_GEOMETRY & (~(a)) & ((mat)->flags) ) == 0)
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Names of the corresponding CoglMatrixType values.
|
* Names of the corresponding CoglMatrixType values.
|
||||||
*/
|
*/
|
||||||
@ -230,62 +215,6 @@ static float identity[16] = {
|
|||||||
0.0, 0.0, 0.0, 1.0
|
0.0, 0.0, 0.0, 1.0
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#define A(row,col) a[(col<<2)+row]
|
|
||||||
#define B(row,col) b[(col<<2)+row]
|
|
||||||
#define R(row,col) result[(col<<2)+row]
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Perform a full 4x4 matrix multiplication.
|
|
||||||
*
|
|
||||||
* <note>It's assumed that @result != @b. @product == @a is allowed.</note>
|
|
||||||
*
|
|
||||||
* <note>KW: 4*16 = 64 multiplications</note>
|
|
||||||
*/
|
|
||||||
static void
|
|
||||||
matrix_multiply4x4 (float *result, const float *a, const float *b)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for (i = 0; i < 4; i++)
|
|
||||||
{
|
|
||||||
const float ai0 = A(i,0), ai1=A(i,1), ai2=A(i,2), ai3=A(i,3);
|
|
||||||
R(i,0) = ai0 * B(0,0) + ai1 * B(1,0) + ai2 * B(2,0) + ai3 * B(3,0);
|
|
||||||
R(i,1) = ai0 * B(0,1) + ai1 * B(1,1) + ai2 * B(2,1) + ai3 * B(3,1);
|
|
||||||
R(i,2) = ai0 * B(0,2) + ai1 * B(1,2) + ai2 * B(2,2) + ai3 * B(3,2);
|
|
||||||
R(i,3) = ai0 * B(0,3) + ai1 * B(1,3) + ai2 * B(2,3) + ai3 * B(3,3);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Multiply two matrices known to occupy only the top three rows, such
|
|
||||||
* as typical model matrices, and orthogonal matrices.
|
|
||||||
*
|
|
||||||
* @a matrix.
|
|
||||||
* @b matrix.
|
|
||||||
* @product will receive the product of \p a and \p b.
|
|
||||||
*/
|
|
||||||
static void
|
|
||||||
matrix_multiply3x4 (float *result, const float *a, const float *b)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for (i = 0; i < 3; i++)
|
|
||||||
{
|
|
||||||
const float ai0 = A(i,0), ai1 = A(i,1), ai2 = A(i,2), ai3 = A(i,3);
|
|
||||||
R(i,0) = ai0 * B(0,0) + ai1 * B(1,0) + ai2 * B(2,0);
|
|
||||||
R(i,1) = ai0 * B(0,1) + ai1 * B(1,1) + ai2 * B(2,1);
|
|
||||||
R(i,2) = ai0 * B(0,2) + ai1 * B(1,2) + ai2 * B(2,2);
|
|
||||||
R(i,3) = ai0 * B(0,3) + ai1 * B(1,3) + ai2 * B(2,3) + ai3;
|
|
||||||
}
|
|
||||||
R(3,0) = 0;
|
|
||||||
R(3,1) = 0;
|
|
||||||
R(3,2) = 0;
|
|
||||||
R(3,3) = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
#undef A
|
|
||||||
#undef B
|
|
||||||
#undef R
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Multiply a matrix by an array of floats with known properties.
|
* Multiply a matrix by an array of floats with known properties.
|
||||||
*
|
*
|
||||||
@ -303,40 +232,32 @@ matrix_multiply_array_with_flags (CoglMatrix *result,
|
|||||||
const float *array,
|
const float *array,
|
||||||
unsigned int flags)
|
unsigned int flags)
|
||||||
{
|
{
|
||||||
result->flags |= (flags | MAT_DIRTY_TYPE | MAT_DIRTY_INVERSE);
|
graphene_matrix_t m1, m2, res;
|
||||||
|
|
||||||
if (TEST_MAT_FLAGS (result, MAT_FLAGS_3D))
|
cogl_matrix_to_graphene_matrix (result, &m1);
|
||||||
matrix_multiply3x4 ((float *)result, (float *)result, array);
|
graphene_matrix_init_from_float (&m2, array);
|
||||||
else
|
|
||||||
matrix_multiply4x4 ((float *)result, (float *)result, array);
|
graphene_matrix_multiply (&m2, &m1, &res);
|
||||||
|
graphene_matrix_to_cogl_matrix (&res, result);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Joins both flags and marks the type and inverse as dirty. Calls
|
|
||||||
* matrix_multiply3x4() if both matrices are 3D, or matrix_multiply4x4()
|
|
||||||
* otherwise.
|
|
||||||
*/
|
|
||||||
static void
|
|
||||||
_cogl_matrix_multiply (CoglMatrix *result,
|
|
||||||
const CoglMatrix *a,
|
|
||||||
const CoglMatrix *b)
|
|
||||||
{
|
|
||||||
result->flags = (a->flags |
|
|
||||||
b->flags |
|
|
||||||
MAT_DIRTY_TYPE |
|
|
||||||
MAT_DIRTY_INVERSE);
|
|
||||||
|
|
||||||
if (TEST_MAT_FLAGS(result, MAT_FLAGS_3D))
|
|
||||||
matrix_multiply3x4 ((float *)result, (float *)a, (float *)b);
|
|
||||||
else
|
|
||||||
matrix_multiply4x4 ((float *)result, (float *)a, (float *)b);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
void
|
||||||
cogl_matrix_multiply (CoglMatrix *result,
|
cogl_matrix_multiply (CoglMatrix *result,
|
||||||
const CoglMatrix *a,
|
const CoglMatrix *a,
|
||||||
const CoglMatrix *b)
|
const CoglMatrix *b)
|
||||||
{
|
{
|
||||||
_cogl_matrix_multiply (result, a, b);
|
graphene_matrix_t m1, m2, res;
|
||||||
|
|
||||||
|
cogl_matrix_to_graphene_matrix (a, &m1);
|
||||||
|
cogl_matrix_to_graphene_matrix (b, &m2);
|
||||||
|
|
||||||
|
/* AxB on a column-major matrix (CoglMatrix) is equal
|
||||||
|
* to BxA on a row-major matrix (graphene_matrix_t)
|
||||||
|
*/
|
||||||
|
graphene_matrix_multiply (&m2, &m1, &res);
|
||||||
|
graphene_matrix_to_cogl_matrix (&res, result);
|
||||||
|
|
||||||
_COGL_MATRIX_DEBUG_PRINT (result);
|
_COGL_MATRIX_DEBUG_PRINT (result);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user