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clutter/actor: Notify hidden actors about absolute allocation changes
With commit 0eab73dc2e we introduced an optimization of not doing allocations for actors which are hidden. This broke the propagation of absolute origin changes to hidden actors, so if an actor is moved while its child is hidden, the child will not get priv->needs_compute_resource_scale set to TRUE, which means the resource scale won't be updated when the child gets mapped and shown again. Since we now have priv->absolute_origin_changed, we can simply check whether that is TRUE for our parent before bailing out of clutter_actor_allocate() and if it is, notify the whole hidden sub-tree about the absolute origin change. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1247
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38104755a2
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9b39e37fee
@ -2560,6 +2560,22 @@ clutter_actor_notify_if_geometry_changed (ClutterActor *self,
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g_object_thaw_notify (obj);
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}
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static void
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absolute_allocation_changed (ClutterActor *actor)
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{
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actor->priv->needs_compute_resource_scale = TRUE;
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}
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static ClutterActorTraverseVisitFlags
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absolute_allocation_changed_cb (ClutterActor *actor,
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int depth,
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gpointer user_data)
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{
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absolute_allocation_changed (actor);
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return CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE;
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}
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/*< private >
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* clutter_actor_set_allocation_internal:
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* @self: a #ClutterActor
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@ -2606,7 +2622,7 @@ clutter_actor_set_allocation_internal (ClutterActor *self,
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priv->absolute_origin_changed |= x1_changed || y1_changed;
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if (priv->absolute_origin_changed || x2_changed || y2_changed)
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priv->needs_compute_resource_scale = TRUE;
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absolute_allocation_changed (self);
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if (x1_changed ||
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y1_changed ||
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@ -10111,11 +10127,26 @@ clutter_actor_allocate (ClutterActor *self,
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return;
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}
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if (!clutter_actor_is_visible (self))
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return;
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priv = self->priv;
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priv->absolute_origin_changed = priv->parent
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? priv->parent->priv->absolute_origin_changed
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: FALSE;
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if (!CLUTTER_ACTOR_IS_VISIBLE (self))
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{
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if (priv->absolute_origin_changed)
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{
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_clutter_actor_traverse (self,
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CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST,
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absolute_allocation_changed_cb,
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NULL,
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NULL);
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}
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goto out;
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}
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old_allocation = priv->allocation;
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real_allocation = *box;
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@ -10147,10 +10178,6 @@ clutter_actor_allocate (ClutterActor *self,
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size_changed = (real_allocation.x2 != old_allocation.x2 ||
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real_allocation.y2 != old_allocation.y2);
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priv->absolute_origin_changed = priv->parent
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? priv->parent->priv->absolute_origin_changed
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: FALSE;
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stage_allocation_changed =
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priv->absolute_origin_changed || origin_changed || size_changed;
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