Merge branch 'wip/framebuffer-bits'

* wip/framebuffer-bits:
  Implement accessors for the color bits in a framebuffer
This commit is contained in:
Emmanuele Bassi 2010-05-21 14:38:37 +01:00
commit 94c1614164
5 changed files with 135 additions and 17 deletions

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@ -100,6 +100,7 @@ cogl_create_context (void)
_context->n_texcoord_arrays_enabled = 0;
_context->framebuffer_stack = _cogl_create_framebuffer_stack ();
window_buffer = _cogl_onscreen_new ();
cogl_set_framebuffer (window_buffer);
/* XXX: the deprecated _cogl_set_draw_buffer API expects to

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@ -48,6 +48,12 @@ typedef struct
int viewport_height;
CoglClipState clip_state;
gboolean dirty_bitmasks;
int red_bits;
int blue_bits;
int green_bits;
int alpha_bits;
} CoglFramebuffer;
#define COGL_FRAMEBUFFER(X) ((CoglFramebuffer *)(X))
@ -71,12 +77,16 @@ typedef struct _CoglOnscreen
void
_cogl_framebuffer_state_init (void);
int
_cogl_framebuffer_get_width (CoglHandle handle);
int
_cogl_framebuffer_get_height (CoglHandle handle);
CoglClipState *
_cogl_framebuffer_get_clip_state (CoglHandle handle);
void
_cogl_framebuffer_set_viewport (CoglHandle handle,
int x,
@ -85,16 +95,22 @@ _cogl_framebuffer_set_viewport (CoglHandle handle,
int height);
int
_cogl_framebuffer_get_viewport_x (CoglHandle handle);
int
_cogl_framebuffer_get_viewport_y (CoglHandle handle);
int
_cogl_framebuffer_get_viewport_width (CoglHandle handle);
int
_cogl_framebuffer_get_viewport_height (CoglHandle handle);
void
_cogl_framebuffer_get_viewport4fv (CoglHandle handle, int *viewport);
CoglMatrixStack *
_cogl_framebuffer_get_modelview_stack (CoglHandle handle);
CoglMatrixStack *
_cogl_framebuffer_get_projection_stack (CoglHandle handle);
@ -116,8 +132,10 @@ _cogl_onscreen_new (void);
CoglHandle
_cogl_get_framebuffer (void);
GSList *
_cogl_create_framebuffer_stack (void);
void
_cogl_free_framebuffer_stack (GSList *stack);

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@ -130,6 +130,8 @@ _cogl_framebuffer_init (CoglFramebuffer *framebuffer,
framebuffer->modelview_stack = _cogl_matrix_stack_new ();
framebuffer->projection_stack = _cogl_matrix_stack_new ();
framebuffer->dirty_bitmasks = TRUE;
/* Initialise the clip stack */
_cogl_clip_state_init (&framebuffer->clip_state);
}
@ -248,6 +250,20 @@ _cogl_framebuffer_get_projection_stack (CoglHandle handle)
return framebuffer->projection_stack;
}
static inline void
_cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
{
if (G_LIKELY (!framebuffer->dirty_bitmasks))
return;
GE( glGetIntegerv (GL_RED_BITS, &framebuffer->red_bits) );
GE( glGetIntegerv (GL_GREEN_BITS, &framebuffer->green_bits) );
GE( glGetIntegerv (GL_BLUE_BITS, &framebuffer->blue_bits) );
GE( glGetIntegerv (GL_ALPHA_BITS, &framebuffer->alpha_bits) );
framebuffer->dirty_bitmasks = FALSE;
}
static gboolean
try_creating_fbo (CoglOffscreen *offscreen,
TryFBOFlags flags,
@ -555,6 +571,8 @@ _cogl_set_framebuffer_real (CoglFramebuffer *framebuffer)
_cogl_matrix_stack_dirty (framebuffer->modelview_stack);
_cogl_matrix_stack_dirty (framebuffer->projection_stack);
_cogl_clip_state_dirty (&framebuffer->clip_state);
_cogl_framebuffer_init_bits (framebuffer);
}
void
@ -710,3 +728,42 @@ _cogl_framebuffer_flush_state (CoglHandle handle,
COGL_MATRIX_PROJECTION);
}
int
cogl_framebuffer_get_red_bits (CoglHandle framebuffer)
{
CoglFramebuffer *fb = COGL_FRAMEBUFFER (framebuffer);
_cogl_framebuffer_init_bits (fb);
return fb->red_bits;
}
int
cogl_framebuffer_get_green_bits (CoglHandle framebuffer)
{
CoglFramebuffer *fb = COGL_FRAMEBUFFER (framebuffer);
_cogl_framebuffer_init_bits (fb);
return fb->green_bits;
}
int
cogl_framebuffer_get_blue_bits (CoglHandle framebuffer)
{
CoglFramebuffer *fb = COGL_FRAMEBUFFER (framebuffer);
_cogl_framebuffer_init_bits (fb);
return fb->blue_bits;
}
int
cogl_framebuffer_get_alpha_bits (CoglHandle framebuffer)
{
CoglFramebuffer *fb = COGL_FRAMEBUFFER (framebuffer);
_cogl_framebuffer_init_bits (fb);
return fb->alpha_bits;
}

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@ -533,31 +533,21 @@ cogl_get_bitmasks (int *red,
int *blue,
int *alpha)
{
GLint value;
CoglHandle framebuffer;
framebuffer = _cogl_get_framebuffer ();
if (red)
{
GE( glGetIntegerv(GL_RED_BITS, &value) );
*red = value;
}
*red = cogl_framebuffer_get_red_bits (framebuffer);
if (green)
{
GE( glGetIntegerv(GL_GREEN_BITS, &value) );
*green = value;
}
*green = cogl_framebuffer_get_green_bits (framebuffer);
if (blue)
{
GE( glGetIntegerv(GL_BLUE_BITS, &value) );
*blue = value;
}
*blue = cogl_framebuffer_get_blue_bits (framebuffer);
if (alpha)
{
GE( glGetIntegerv(GL_ALPHA_BITS, &value ) );
*alpha = value;
}
*alpha = cogl_framebuffer_get_alpha_bits (framebuffer);
}
void

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@ -161,6 +161,58 @@ cogl_get_bitmasks (int *red,
int *blue,
int *alpha);
/**
* cogl_framebuffer_get_red_bits:
* @framebuffer: a handle for a framebuffer
*
* Retrieves the number of red bits of @framebuffer
*
* Return value: the number of bits
*
* Since: 1.4
*/
int
cogl_framebuffer_get_red_bits (CoglHandle framebuffer);
/**
* cogl_framebuffer_get_green_bits:
* @framebuffer: a handle for a framebuffer
*
* Retrieves the number of green bits of @framebuffer
*
* Return value: the number of bits
*
* Since: 1.4
*/
int
cogl_framebuffer_get_green_bits (CoglHandle framebuffer);
/**
* cogl_framebuffer_get_blue_bits:
* @framebuffer: a handle for a framebuffer
*
* Retrieves the number of blue bits of @framebuffer
*
* Return value: the number of bits
*
* Since: 1.4
*/
int
cogl_framebuffer_get_blue_bits (CoglHandle framebuffer);
/**
* cogl_framebuffer_get_alpha_bits:
* @framebuffer: a handle for a framebuffer
*
* Retrieves the number of alpha bits of @framebuffer
*
* Return value: the number of bits
*
* Since: 1.4
*/
int
cogl_framebuffer_get_alpha_bits (CoglHandle framebuffer);
/**
* cogl_perspective:
* @fovy: Vertical of view angle in degrees.