mirror of
https://github.com/brl/mutter.git
synced 2025-02-17 21:54:10 +00:00
clutter/shader-effect: Initialize shader-type properly
The default value of the ClutterShaderEffect:shader-type property is CLUTTER_FRAGMENT_SHADER. However, because the struct field is not actually initialized to it, it ends up assuming the value 0, which is CLUTTER_VERTEX_SHADER. Properly initialize ClutterShaderEffect's shader_type to CLUTTER_FRAGMENT_SHADER. https://gitlab.gnome.org/GNOME/mutter/merge_requests/846
This commit is contained in:
parent
2a56de80a2
commit
943b069996
@ -500,6 +500,7 @@ static void
|
|||||||
clutter_shader_effect_init (ClutterShaderEffect *effect)
|
clutter_shader_effect_init (ClutterShaderEffect *effect)
|
||||||
{
|
{
|
||||||
effect->priv = clutter_shader_effect_get_instance_private (effect);
|
effect->priv = clutter_shader_effect_get_instance_private (effect);
|
||||||
|
effect->priv->shader_type = CLUTTER_FRAGMENT_SHADER;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
Loading…
x
Reference in New Issue
Block a user