[docs] Bring down the undocumented symbols to 2%

The usual pre-release documentation blitzing. Most of the remaining
symbols are either COGL or X11 specific, or dummy interface typedefs.
This commit is contained in:
Emmanuele Bassi
2009-03-16 15:00:55 +00:00
parent 216373047b
commit 9229fb6114
18 changed files with 299 additions and 11 deletions

View File

@ -1359,15 +1359,12 @@ clutter_shader_get_cogl_vertex_shader
clutter_shader_set_uniform_1f
<SUBSECTION>
ClutterShaderFloat
CLUTTER_VALUE_HOLDS_SHADER_FLOAT
clutter_value_set_shader_float
clutter_value_get_shader_float
ClutterShaderInt
CLUTTER_VALUE_HOLDS_SHADER_INT
clutter_value_set_shader_int
clutter_value_get_shader_int
ClutterShaderMatrix
CLUTTER_VALUE_HOLDS_SHADER_MATRIX
clutter_value_set_shader_matrix
clutter_value_get_shader_matrix
@ -1387,8 +1384,11 @@ CLUTTER_TYPE_SHADER_MATRIX
<SUBSECTION Private>
ClutterShaderPrivate
clutter_shader_get_type
ClutterShaderFloat
clutter_shader_float_get_type
ClutterShaderInt
clutter_shader_int_get_type
ClutterShaderMatrix
clutter_shader_matrix_get_type
clutter_shader_error_quark
</SECTION>