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wayland: Don't require a new buffer to move windows with dx/dy
This doesn't match what Weston does. I don't know of any apps that this fixes (we don't have any apps that even use non-zero dx/dy, I don't think), but this is part of a cleanup for window geometry.
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@ -166,36 +166,33 @@ static void
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toplevel_surface_commit (MetaWaylandSurface *surface,
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MetaWaylandPendingState *pending)
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{
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MetaWindow *window = surface->window;
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/* Sanity check. */
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if (surface->buffer == NULL)
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{
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wl_resource_post_error (surface->resource,
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WL_DISPLAY_ERROR_INVALID_OBJECT,
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"Cannot commit a NULL buffer to an xdg_surface");
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return;
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}
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if (pending->frame_extents_changed)
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meta_window_set_custom_frame_extents (surface->window, &pending->frame_extents);
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if (pending->newly_attached)
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/* We resize X based surfaces according to X events */
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if (window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND)
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{
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MetaWindow *window = surface->window;
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MetaWaylandBuffer *buffer = pending->buffer;
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int new_width, new_height;
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if (buffer == NULL)
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{
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wl_resource_post_error (surface->resource,
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WL_DISPLAY_ERROR_INVALID_OBJECT,
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"Cannot commit a NULL buffer to an xdg_surface");
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return;
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}
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new_width = cogl_texture_get_width (surface->buffer->texture);
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new_height = cogl_texture_get_height (surface->buffer->texture);
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/* We resize X based surfaces according to X events */
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if (window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND)
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{
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int new_width, new_height;
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new_width = cogl_texture_get_width (buffer->texture);
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new_height = cogl_texture_get_height (buffer->texture);
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if (new_width != window->rect.width ||
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new_height != window->rect.height ||
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pending->dx != 0 ||
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pending->dy != 0)
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meta_window_wayland_move_resize (window, new_width, new_height, pending->dx, pending->dy);
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}
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if (new_width != window->rect.width ||
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new_height != window->rect.height ||
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pending->dx != 0 ||
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pending->dy != 0)
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meta_window_wayland_move_resize (window, new_width, new_height, pending->dx, pending->dy);
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}
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}
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@ -269,22 +266,18 @@ static void
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subsurface_surface_commit (MetaWaylandSurface *surface,
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MetaWaylandPendingState *pending)
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{
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if (pending->newly_attached)
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{
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MetaSurfaceActor *surface_actor = surface->surface_actor;
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MetaWaylandBuffer *buffer = pending->buffer;
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float x, y;
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MetaSurfaceActor *surface_actor = surface->surface_actor;
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float x, y;
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if (buffer != NULL)
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clutter_actor_show (CLUTTER_ACTOR (surface_actor));
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else
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clutter_actor_hide (CLUTTER_ACTOR (surface_actor));
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if (surface->buffer != NULL)
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clutter_actor_show (CLUTTER_ACTOR (surface_actor));
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else
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clutter_actor_hide (CLUTTER_ACTOR (surface_actor));
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clutter_actor_get_position (CLUTTER_ACTOR (surface_actor), &x, &y);
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x += pending->dx;
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y += pending->dy;
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clutter_actor_set_position (CLUTTER_ACTOR (surface_actor), x, y);
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}
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clutter_actor_get_position (CLUTTER_ACTOR (surface_actor), &x, &y);
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x += pending->dx;
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y += pending->dy;
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clutter_actor_set_position (CLUTTER_ACTOR (surface_actor), x, y);
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}
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static void
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@ -423,16 +416,13 @@ wl_surface_attach (struct wl_client *client,
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else
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buffer = NULL;
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if (surface->buffer == buffer)
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return;
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if (surface->pending.buffer)
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wl_list_remove (&surface->pending.buffer_destroy_listener.link);
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surface->pending.newly_attached = TRUE;
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surface->pending.buffer = buffer;
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surface->pending.dx = dx;
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surface->pending.dy = dy;
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surface->pending.buffer = buffer;
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surface->pending.newly_attached = TRUE;
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if (buffer)
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wl_signal_add (&buffer->destroy_signal,
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