diff --git a/clutter/clutter/clutter-enums.h b/clutter/clutter/clutter-enums.h index c15786dd2..54149b7d5 100644 --- a/clutter/clutter/clutter-enums.h +++ b/clutter/clutter/clutter-enums.h @@ -509,22 +509,6 @@ typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/ CLUTTER_EFFECT_PAINT_BYPASS_EFFECT = (1 << 1) } ClutterEffectPaintFlags; -/** - * ClutterBoxAlignment: - * @CLUTTER_BOX_ALIGNMENT_START: Align the child to the top or to - * to the left, depending on the used axis - * @CLUTTER_BOX_ALIGNMENT_CENTER: Align the child to the center - * @CLUTTER_BOX_ALIGNMENT_END: Align the child to the bottom or to - * the right, depending on the used axis - * - * The alignment policies available on each axis of the #ClutterBoxLayout - */ -typedef enum -{ - CLUTTER_BOX_ALIGNMENT_START, - CLUTTER_BOX_ALIGNMENT_END, - CLUTTER_BOX_ALIGNMENT_CENTER -} ClutterBoxAlignment; /** * ClutterLongPressState: @@ -646,23 +630,6 @@ typedef enum /*< prefix=CLUTTER_COLOR >*/ CLUTTER_COLOR_TRANSPARENT } ClutterStaticColor; -/** - * ClutterDragAxis: - * @CLUTTER_DRAG_AXIS_NONE: No constraint - * @CLUTTER_DRAG_X_AXIS: Set a constraint on the X axis - * @CLUTTER_DRAG_Y_AXIS: Set a constraint on the Y axis - * - * The axis of the constraint that should be applied on the - * dragging action - */ -typedef enum /*< prefix=CLUTTER_DRAG >*/ -{ - CLUTTER_DRAG_AXIS_NONE = 0, - - CLUTTER_DRAG_X_AXIS, - CLUTTER_DRAG_Y_AXIS -} ClutterDragAxis; - /** * ClutterEventFlags: * @CLUTTER_EVENT_NONE: No flag set @@ -1000,27 +967,6 @@ typedef enum CLUTTER_TIMELINE_BACKWARD } ClutterTimelineDirection; -/** - * ClutterUnitType: - * @CLUTTER_UNIT_PIXEL: Unit expressed in pixels (with subpixel precision) - * @CLUTTER_UNIT_EM: Unit expressed in em - * @CLUTTER_UNIT_MM: Unit expressed in millimeters - * @CLUTTER_UNIT_POINT: Unit expressed in points - * @CLUTTER_UNIT_CM: Unit expressed in centimeters - * - * The type of unit in which a value is expressed - * - * This enumeration might be expanded at later date - */ -typedef enum /*< prefix=CLUTTER_UNIT >*/ -{ - CLUTTER_UNIT_PIXEL, - CLUTTER_UNIT_EM, - CLUTTER_UNIT_MM, - CLUTTER_UNIT_POINT, - CLUTTER_UNIT_CM -} ClutterUnitType; - /** * ClutterActorAlign: * @CLUTTER_ACTOR_ALIGN_FILL: Stretch to cover the whole allocated space