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cogl: remove CoglFuncPtr, use GCallback instead
They literally mean the same thing, so we shouldn't reinvent the wheel.
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@ -125,15 +125,6 @@ cogl_handle_ref (CoglHandle handle);
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void
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cogl_handle_unref (CoglHandle handle);
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/**
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* CoglFuncPtr:
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*
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* The type used by cogl for function pointers, note that this type
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* is used as a generic catch-all cast for function pointers and the
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* actual arguments and return type may be different.
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*/
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typedef void (* CoglFuncPtr) (void);
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/* We forward declare this in cogl-types to avoid circular dependencies
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* between cogl-matrix.h, cogl-euler.h and cogl-quaterion.h */
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typedef struct _CoglMatrix CoglMatrix;
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@ -59,7 +59,7 @@
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#include "deprecated/cogl-framebuffer-deprecated.h"
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CoglFuncPtr
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GCallback
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cogl_get_proc_address (const char* name)
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{
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_COGL_GET_CONTEXT (ctx, NULL);
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@ -106,7 +106,7 @@ cogl_features_available (CoglFeatureFlags features);
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* Return value: a pointer to the requested function or %NULL if the
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* function is not available.
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*/
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CoglFuncPtr
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GCallback
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cogl_get_proc_address (const char *name);
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/**
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@ -138,7 +138,7 @@ get_error_string (void)
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}
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}
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static CoglFuncPtr
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static GCallback
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_cogl_winsys_renderer_get_proc_address (CoglRenderer *renderer,
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const char *name,
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CoglBool in_core)
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@ -166,7 +166,7 @@ static const CoglFeatureData winsys_feature_data[] =
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#include "winsys/cogl-winsys-glx-feature-functions.h"
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};
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static CoglFuncPtr
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static GCallback
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_cogl_winsys_renderer_get_proc_address (CoglRenderer *renderer,
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const char *name,
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CoglBool in_core)
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@ -79,7 +79,7 @@ typedef struct _CoglWinsysVtable
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/* Required functions */
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CoglFuncPtr
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GCallback
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(*renderer_get_proc_address) (CoglRenderer *renderer,
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const char *name,
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CoglBool in_core);
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@ -49,7 +49,7 @@ static int _cogl_winsys_stub_dummy_ptr;
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* integration code.
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*/
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static CoglFuncPtr
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static GCallback
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_cogl_winsys_renderer_get_proc_address (CoglRenderer *renderer,
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const char *name,
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CoglBool in_core)
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