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Start using the monotonic API in GLib ≥ 2.27
Starting from the 2.27 cycle, GLib is exposing a monotonic clock with microseconds granularity throughout the time-based API. We can start using it, given that the old, non-monotonic version is going to be deprecated by the same cycle.
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@ -144,11 +144,17 @@ clutter_frame_source_prepare (GSource *source,
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gint *delay)
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{
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ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
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GTimeVal source_time;
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gint64 current_time;
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g_source_get_current_time (source, &source_time);
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current_time = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
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#if GLIB_CHECK_VERSION (2, 27, 3)
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current_time = g_source_get_time (source) / 1000;
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#else
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{
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GTimeVal source_time;
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g_source_get_current_time (source, &source_time);
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current_time = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
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}
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#endif
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return _clutter_timeout_interval_prepare (current_time,
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&frame_source->timeout,
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@ -170,7 +170,6 @@ master_clock_is_running (ClutterMasterClock *master_clock)
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static gint
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master_clock_next_frame_delay (ClutterMasterClock *master_clock)
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{
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GTimeVal source_time;
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gint64 now, next;
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if (!master_clock_is_running (master_clock))
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@ -207,8 +206,16 @@ master_clock_next_frame_delay (ClutterMasterClock *master_clock)
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/* Otherwise, wait at least 1/frame_rate seconds since we last
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* started a frame
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*/
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g_source_get_current_time (master_clock->source, &source_time);
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now = source_time.tv_sec * 1000000L + source_time.tv_usec;
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#if GLIB_CHECK_VERSION (2, 27, 3)
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now = g_source_get_time (master_clock->source);
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#else
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{
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GTimeVal source_time;
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g_source_get_current_time (master_clock->source, &source_time);
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now = source_time.tv_sec * 1000000L + source_time.tv_usec;
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}
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#endif
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next = master_clock->prev_tick;
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/* If time has gone backwards then there's no way of knowing how
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@ -301,7 +308,6 @@ clutter_clock_dispatch (GSource *source,
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ClutterMasterClock *master_clock = clock_source->master_clock;
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ClutterStageManager *stage_manager = clutter_stage_manager_get_default ();
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gboolean stages_updated = FALSE;
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GTimeVal source_time;
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GSList *stages, *l;
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CLUTTER_STATIC_TIMER (master_dispatch_timer,
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@ -322,9 +328,16 @@ clutter_clock_dispatch (GSource *source,
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clutter_threads_enter ();
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/* Get the time to use for this frame */
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g_source_get_current_time (source, &source_time);
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master_clock->cur_tick = source_time.tv_sec * 1000000L
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+ source_time.tv_usec;
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#if GLIB_CHECK_VERSION (2, 27, 3)
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master_clock->cur_tick = g_source_get_time (source);
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#else
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{
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GTimeVal source_time;
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g_source_get_current_time (source, &source_time);
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master_clock->cur_tick = source_time.tv_sec * 1000000L
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+ source_time.tv_usec;
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}
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#endif
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/* We need to protect ourselves against stages being destroyed during
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* event handling
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@ -34,12 +34,17 @@ void
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_clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
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guint fps)
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{
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GTimeVal start_time;
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#if GLIB_CHECK_VERSION (2, 27, 3)
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interval->start_time = g_get_monotonic_time () / 1000;
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#else
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{
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GTimeVal start_time;
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g_get_current_time (&start_time);
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interval->start_time = start_time.tv_sec * 1000
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+ start_time.tv_usec / 1000;
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}
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#endif
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g_get_current_time (&start_time);
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interval->start_time = start_time.tv_sec * 1000
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+ start_time.tv_usec / 1000;
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interval->fps = fps;
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interval->frame_count = 0;
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}
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@ -136,11 +136,18 @@ clutter_timeout_prepare (ClutterTimeoutPool *pool,
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ClutterTimeout *timeout,
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gint *next_timeout)
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{
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GTimeVal source_time;
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GSource *source = (GSource *) pool;
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gint64 now;
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g_source_get_current_time (&pool->source, &source_time);
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now = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
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#if GLIB_CHECK_VERSION (2, 27, 3)
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now = g_source_get_time (source) / 1000;
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#else
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{
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GTimeVal source_time;
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g_source_get_current_time (source, &source_time);
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now = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
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}
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#endif
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return _clutter_timeout_interval_prepare (now,
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&timeout->interval,
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