cogl: Remove fixed pipeline support

We require being able to use shaders so stop supporting a pipeline that
wouldn't work to begin with.
This commit is contained in:
Jonas Ådahl 2018-05-14 18:28:27 +01:00
parent 98af9bb251
commit 8f58ad02fb
18 changed files with 9 additions and 1020 deletions

View File

@ -173,16 +173,8 @@ cogl_driver_sources += \
driver/gl/cogl-pipeline-fragend-glsl-private.h \
driver/gl/gl/cogl-pipeline-fragend-arbfp.c \
driver/gl/gl/cogl-pipeline-fragend-arbfp-private.h \
driver/gl/gl/cogl-pipeline-progend-fixed-arbfp.c \
driver/gl/gl/cogl-pipeline-progend-fixed-arbfp-private.h \
driver/gl/cogl-pipeline-fragend-fixed.c \
driver/gl/cogl-pipeline-fragend-fixed-private.h \
driver/gl/cogl-pipeline-vertend-glsl.c \
driver/gl/cogl-pipeline-vertend-glsl-private.h \
driver/gl/cogl-pipeline-vertend-fixed.c \
driver/gl/cogl-pipeline-vertend-fixed-private.h \
driver/gl/cogl-pipeline-progend-fixed.c \
driver/gl/cogl-pipeline-progend-fixed-private.h \
driver/gl/cogl-pipeline-progend-glsl.c \
driver/gl/cogl-pipeline-progend-glsl-private.h \
$(NULL)

View File

@ -373,8 +373,8 @@ cogl_context_new (CoglDisplay *display,
context->max_texture_units = -1;
context->max_activateable_texture_units = -1;
context->current_fragment_program_type = COGL_PIPELINE_PROGRAM_TYPE_FIXED;
context->current_vertex_program_type = COGL_PIPELINE_PROGRAM_TYPE_FIXED;
context->current_fragment_program_type = COGL_PIPELINE_PROGRAM_TYPE_GLSL;
context->current_vertex_program_type = COGL_PIPELINE_PROGRAM_TYPE_GLSL;
context->current_gl_program = 0;
context->current_gl_dither_enabled = TRUE;

View File

@ -135,11 +135,6 @@ OPT (DISABLE_ARBFP,
"disable-arbfp",
N_("Disable arbfp"),
N_("Disable use of ARB fragment programs"))
OPT (DISABLE_FIXED,
N_("Root Cause"),
"disable-fixed",
N_("Disable fixed"),
N_("Disable use of the fixed function pipeline backend"))
OPT (DISABLE_GLSL,
N_("Root Cause"),
"disable-glsl",

View File

@ -80,7 +80,6 @@ static const GDebugKey cogl_behavioural_debug_keys[] = {
{ "disable-shared-atlas", COGL_DEBUG_DISABLE_SHARED_ATLAS },
{ "disable-texturing", COGL_DEBUG_DISABLE_TEXTURING},
{ "disable-arbfp", COGL_DEBUG_DISABLE_ARBFP},
{ "disable-fixed", COGL_DEBUG_DISABLE_FIXED},
{ "disable-glsl", COGL_DEBUG_DISABLE_GLSL},
{ "disable-blending", COGL_DEBUG_DISABLE_BLENDING},
{ "disable-npot-textures", COGL_DEBUG_DISABLE_NPOT_TEXTURES},

View File

@ -61,7 +61,6 @@ typedef enum {
COGL_DEBUG_OPENGL,
COGL_DEBUG_DISABLE_TEXTURING,
COGL_DEBUG_DISABLE_ARBFP,
COGL_DEBUG_DISABLE_FIXED,
COGL_DEBUG_DISABLE_GLSL,
COGL_DEBUG_SHOW_SOURCE,
COGL_DEBUG_DISABLE_BLENDING,

View File

@ -51,19 +51,15 @@
#ifdef HAVE_COGL_GL
#define COGL_PIPELINE_PROGEND_FIXED_ARBFP 0
#define COGL_PIPELINE_PROGEND_FIXED 1
#define COGL_PIPELINE_PROGEND_GLSL 2
#define COGL_PIPELINE_N_PROGENDS 3
#define COGL_PIPELINE_PROGEND_GLSL 0
#define COGL_PIPELINE_N_PROGENDS 1
#define COGL_PIPELINE_VERTEND_FIXED 0
#define COGL_PIPELINE_VERTEND_GLSL 1
#define COGL_PIPELINE_N_VERTENDS 2
#define COGL_PIPELINE_VERTEND_GLSL 0
#define COGL_PIPELINE_N_VERTENDS 1
#define COGL_PIPELINE_FRAGEND_ARBFP 0
#define COGL_PIPELINE_FRAGEND_FIXED 1
#define COGL_PIPELINE_FRAGEND_GLSL 2
#define COGL_PIPELINE_N_FRAGENDS 3
#define COGL_PIPELINE_FRAGEND_GLSL 1
#define COGL_PIPELINE_N_FRAGENDS 2
#else /* HAVE_COGL_GL */
@ -558,7 +554,6 @@ typedef enum
{
COGL_PIPELINE_PROGRAM_TYPE_GLSL = 1,
COGL_PIPELINE_PROGRAM_TYPE_ARBFP,
COGL_PIPELINE_PROGRAM_TYPE_FIXED
} CoglPipelineProgramType;
extern const CoglPipelineFragend *

View File

@ -74,23 +74,11 @@ _cogl_pipeline_progends[MAX (COGL_PIPELINE_N_PROGENDS, 1)];
#ifdef COGL_PIPELINE_FRAGEND_ARBFP
#include "cogl-pipeline-fragend-arbfp-private.h"
#endif
#ifdef COGL_PIPELINE_FRAGEND_FIXED
#include "cogl-pipeline-fragend-fixed-private.h"
#endif
#ifdef COGL_PIPELINE_VERTEND_GLSL
#include "cogl-pipeline-vertend-glsl-private.h"
#endif
#ifdef COGL_PIPELINE_VERTEND_FIXED
#include "cogl-pipeline-vertend-fixed-private.h"
#endif
#ifdef COGL_PIPELINE_PROGEND_FIXED_ARBFP
#include "cogl-pipeline-progend-fixed-arbfp-private.h"
#endif
#ifdef COGL_PIPELINE_PROGEND_FIXED
#include "cogl-pipeline-progend-fixed-private.h"
#endif
#ifdef COGL_PIPELINE_PROGEND_GLSL
#include "cogl-pipeline-progend-glsl-private.h"
#endif
@ -131,18 +119,6 @@ _cogl_pipeline_init_default_pipeline (void)
_cogl_pipeline_fragends[COGL_PIPELINE_FRAGEND_ARBFP] =
&_cogl_pipeline_arbfp_fragend;
#endif
#ifdef COGL_PIPELINE_FRAGEND_FIXED
_cogl_pipeline_fragends[COGL_PIPELINE_FRAGEND_FIXED] =
&_cogl_pipeline_fixed_fragend;
#endif
#ifdef COGL_PIPELINE_PROGEND_FIXED
_cogl_pipeline_progends[COGL_PIPELINE_PROGEND_FIXED_ARBFP] =
&_cogl_pipeline_fixed_arbfp_progend;
#endif
#ifdef COGL_PIPELINE_PROGEND_FIXED
_cogl_pipeline_progends[COGL_PIPELINE_PROGEND_FIXED] =
&_cogl_pipeline_fixed_progend;
#endif
#ifdef COGL_PIPELINE_PROGEND_GLSL
_cogl_pipeline_progends[COGL_PIPELINE_PROGEND_GLSL] =
&_cogl_pipeline_glsl_progend;
@ -152,10 +128,6 @@ _cogl_pipeline_init_default_pipeline (void)
_cogl_pipeline_vertends[COGL_PIPELINE_VERTEND_GLSL] =
&_cogl_pipeline_glsl_vertend;
#endif
#ifdef COGL_PIPELINE_VERTEND_FIXED
_cogl_pipeline_vertends[COGL_PIPELINE_VERTEND_FIXED] =
&_cogl_pipeline_fixed_vertend;
#endif
_cogl_pipeline_node_init (COGL_NODE (pipeline));

View File

@ -1,42 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifndef __COGL_PIPELINE_FRAGEND_FIXED_PRIVATE_H
#define __COGL_PIPELINE_FRAGEND_FIXED_PRIVATE_H
#include "cogl-pipeline-private.h"
extern const CoglPipelineFragend _cogl_pipeline_fixed_fragend;
#endif /* __COGL_PIPELINE_FRAGEND_FIXED_PRIVATE_H */

View File

@ -1,422 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2008,2009,2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "cogl-config.h"
#endif
#include "cogl-context-private.h"
#include "cogl-util-gl-private.h"
#include "cogl-pipeline-private.h"
#include "cogl-pipeline-state-private.h"
#include "cogl-pipeline-opengl-private.h"
#ifdef COGL_PIPELINE_FRAGEND_FIXED
#include "cogl-context-private.h"
#include "cogl-object-private.h"
#include "cogl-texture-private.h"
#include "cogl-blend-string.h"
#include "cogl-profile.h"
#include "cogl-program-private.h"
#include <glib.h>
#include <glib/gprintf.h>
#include <string.h>
#ifndef GL_TEXTURE_RECTANGLE_ARB
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
#endif
const CoglPipelineFragend _cogl_pipeline_fixed_fragend;
static void
_cogl_disable_texture_unit (int unit_index)
{
CoglTextureUnit *unit;
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
unit = &g_array_index (ctx->texture_units, CoglTextureUnit, unit_index);
if (unit->enabled_gl_target)
{
_cogl_set_active_texture_unit (unit_index);
GE (ctx, glDisable (unit->enabled_gl_target));
unit->enabled_gl_target = 0;
}
}
static int
get_max_texture_units (void)
{
_COGL_GET_CONTEXT (ctx, 0);
/* This function is called quite often so we cache the value to
avoid too many GL calls */
if (ctx->max_texture_units == -1)
{
ctx->max_texture_units = 1;
GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_UNITS,
&ctx->max_texture_units));
}
return ctx->max_texture_units;
}
static void
_cogl_pipeline_fragend_fixed_start (CoglPipeline *pipeline,
int n_layers,
unsigned long pipelines_difference)
{
_cogl_use_fragment_program (0, COGL_PIPELINE_PROGRAM_TYPE_FIXED);
}
static void
translate_sources (CoglPipeline *pipeline,
int n_sources,
CoglPipelineCombineSource *source_in,
GLenum *source_out)
{
int i;
/* The texture source numbers specified in the layer combine are the
layer numbers so we need to map these to unit indices */
for (i = 0; i < n_sources; i++)
switch (source_in[i])
{
case COGL_PIPELINE_COMBINE_SOURCE_TEXTURE:
source_out[i] = GL_TEXTURE;
break;
case COGL_PIPELINE_COMBINE_SOURCE_CONSTANT:
source_out[i] = GL_CONSTANT;
break;
case COGL_PIPELINE_COMBINE_SOURCE_PRIMARY_COLOR:
source_out[i] = GL_PRIMARY_COLOR;
break;
case COGL_PIPELINE_COMBINE_SOURCE_PREVIOUS:
source_out[i] = GL_PREVIOUS;
break;
default:
{
int layer_num = source_in[i] - COGL_PIPELINE_COMBINE_SOURCE_TEXTURE0;
CoglPipelineGetLayerFlags flags = COGL_PIPELINE_GET_LAYER_NO_CREATE;
CoglPipelineLayer *layer =
_cogl_pipeline_get_layer_with_flags (pipeline, layer_num, flags);
if (layer == NULL)
{
static CoglBool warning_seen = FALSE;
if (!warning_seen)
{
g_warning ("The application is trying to use a texture "
"combine with a layer number that does not exist");
warning_seen = TRUE;
}
source_out[i] = GL_PREVIOUS;
}
else
source_out[i] = (_cogl_pipeline_layer_get_unit_index (layer) +
GL_TEXTURE0);
}
}
}
static CoglBool
_cogl_pipeline_fragend_fixed_add_layer (CoglPipeline *pipeline,
CoglPipelineLayer *layer,
unsigned long layers_difference)
{
CoglTextureUnit *unit =
_cogl_get_texture_unit (_cogl_pipeline_layer_get_unit_index (layer));
int unit_index = unit->index;
int n_rgb_func_args;
int n_alpha_func_args;
_COGL_GET_CONTEXT (ctx, FALSE);
/* XXX: Beware that since we are changing the active texture unit we
* must make sure we don't call into other Cogl components that may
* temporarily bind texture objects to query/modify parameters since
* they will end up binding texture unit 1. See
* _cogl_bind_gl_texture_transient for more details.
*/
_cogl_set_active_texture_unit (unit_index);
if (G_UNLIKELY (unit_index >= get_max_texture_units ()))
{
_cogl_disable_texture_unit (unit_index);
/* TODO: although this isn't considered an error that
* warrants falling back to a different backend we
* should print a warning here. */
return TRUE;
}
/* Handle enabling or disabling the right texture type */
if (layers_difference & COGL_PIPELINE_LAYER_STATE_TEXTURE_TYPE)
{
CoglTextureType texture_type =
_cogl_pipeline_layer_get_texture_type (layer);
GLenum gl_target;
switch (texture_type)
{
case COGL_TEXTURE_TYPE_2D:
gl_target = GL_TEXTURE_2D;
break;
case COGL_TEXTURE_TYPE_3D:
gl_target = GL_TEXTURE_3D;
break;
case COGL_TEXTURE_TYPE_RECTANGLE:
gl_target = GL_TEXTURE_RECTANGLE_ARB;
break;
default:
g_assert_not_reached ();
}
_cogl_set_active_texture_unit (unit_index);
/* The common GL code handles binding the right texture so we
just need to handle enabling and disabling it */
if (unit->enabled_gl_target != gl_target)
{
/* Disable the previous target if it's still enabled */
if (unit->enabled_gl_target)
GE (ctx, glDisable (unit->enabled_gl_target));
/* Enable the new target */
if (!G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_TEXTURING)))
{
GE (ctx, glEnable (gl_target));
unit->enabled_gl_target = gl_target;
}
}
}
else
{
/* Even though there may be no difference between the last flushed
* texture state and the current layers texture state it may be that the
* texture unit has been disabled for some time so we need to assert that
* it's enabled now.
*/
if (!G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_TEXTURING)) &&
unit->enabled_gl_target == 0)
{
_cogl_set_active_texture_unit (unit_index);
GE (ctx, glEnable (unit->gl_target));
unit->enabled_gl_target = unit->gl_target;
}
}
if (layers_difference & COGL_PIPELINE_LAYER_STATE_COMBINE)
{
CoglPipelineLayer *authority =
_cogl_pipeline_layer_get_authority (layer,
COGL_PIPELINE_LAYER_STATE_COMBINE);
CoglPipelineLayerBigState *big_state = authority->big_state;
GLenum sources[3];
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE));
/* Set the combiner functions... */
GE (ctx, glTexEnvi (GL_TEXTURE_ENV,
GL_COMBINE_RGB,
big_state->texture_combine_rgb_func));
GE (ctx, glTexEnvi (GL_TEXTURE_ENV,
GL_COMBINE_ALPHA,
big_state->texture_combine_alpha_func));
/*
* Setup the function arguments...
*/
/* For the RGB components... */
n_rgb_func_args =
_cogl_get_n_args_for_combine_func (big_state->texture_combine_rgb_func);
translate_sources (pipeline,
n_rgb_func_args,
big_state->texture_combine_rgb_src,
sources);
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB,
sources[0]));
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB,
big_state->texture_combine_rgb_op[0]));
if (n_rgb_func_args > 1)
{
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_RGB,
sources[1]));
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB,
big_state->texture_combine_rgb_op[1]));
}
if (n_rgb_func_args > 2)
{
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC2_RGB,
sources[2]));
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_RGB,
big_state->texture_combine_rgb_op[2]));
}
/* For the Alpha component */
n_alpha_func_args =
_cogl_get_n_args_for_combine_func (big_state->texture_combine_alpha_func);
translate_sources (pipeline,
n_alpha_func_args,
big_state->texture_combine_alpha_src,
sources);
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA,
sources[0]));
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA,
big_state->texture_combine_alpha_op[0]));
if (n_alpha_func_args > 1)
{
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_ALPHA,
sources[1]));
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA,
big_state->texture_combine_alpha_op[1]));
}
if (n_alpha_func_args > 2)
{
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC2_ALPHA,
sources[2]));
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA,
big_state->texture_combine_alpha_op[2]));
}
}
if (layers_difference & COGL_PIPELINE_LAYER_STATE_COMBINE_CONSTANT)
{
CoglPipelineLayer *authority =
_cogl_pipeline_layer_get_authority
(layer, COGL_PIPELINE_LAYER_STATE_COMBINE_CONSTANT);
CoglPipelineLayerBigState *big_state = authority->big_state;
GE (ctx, glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR,
big_state->texture_combine_constant));
}
return TRUE;
}
static CoglBool
get_highest_unit_index_cb (CoglPipelineLayer *layer,
void *user_data)
{
int unit_index = _cogl_pipeline_layer_get_unit_index (layer);
int *highest_index = user_data;
*highest_index = unit_index;
return TRUE;
}
static CoglBool
_cogl_pipeline_fragend_fixed_end (CoglPipeline *pipeline,
unsigned long pipelines_difference)
{
int highest_unit_index = -1;
int i;
_COGL_GET_CONTEXT (ctx, FALSE);
_cogl_pipeline_foreach_layer_internal (pipeline,
get_highest_unit_index_cb,
&highest_unit_index);
/* Disable additional texture units that may have previously been in use.. */
for (i = highest_unit_index + 1; i < ctx->texture_units->len; i++)
_cogl_disable_texture_unit (i);
if (pipelines_difference & COGL_PIPELINE_STATE_FOG)
{
CoglPipeline *authority =
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_FOG);
CoglPipelineFogState *fog_state = &authority->big_state->fog_state;
if (fog_state->enabled)
{
GLfloat fogColor[4];
GLenum gl_mode = GL_LINEAR;
fogColor[0] = cogl_color_get_red_float (&fog_state->color);
fogColor[1] = cogl_color_get_green_float (&fog_state->color);
fogColor[2] = cogl_color_get_blue_float (&fog_state->color);
fogColor[3] = cogl_color_get_alpha_float (&fog_state->color);
GE (ctx, glEnable (GL_FOG));
GE (ctx, glFogfv (GL_FOG_COLOR, fogColor));
/* TODO: support other modes for GLES2 */
/* NB: GLES doesn't have glFogi */
GE (ctx, glFogf (GL_FOG_MODE, gl_mode));
GE (ctx, glHint (GL_FOG_HINT, GL_NICEST));
GE (ctx, glFogf (GL_FOG_DENSITY, fog_state->density));
GE (ctx, glFogf (GL_FOG_START, fog_state->z_near));
GE (ctx, glFogf (GL_FOG_END, fog_state->z_far));
}
else
GE (ctx, glDisable (GL_FOG));
}
return TRUE;
}
const CoglPipelineFragend _cogl_pipeline_fixed_fragend =
{
_cogl_pipeline_fragend_fixed_start,
_cogl_pipeline_fragend_fixed_add_layer,
NULL, /* passthrough */
_cogl_pipeline_fragend_fixed_end,
NULL, /* pipeline_change_notify */
NULL, /* pipeline_set_parent_notify */
NULL, /* layer_change_notify */
};
#endif /* COGL_PIPELINE_FRAGEND_FIXED */

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@ -289,10 +289,6 @@ _cogl_use_fragment_program (GLuint gl_program, CoglPipelineProgramType type)
GE( ctx, glDisable (GL_FRAGMENT_PROGRAM_ARB) );
#endif
break;
case COGL_PIPELINE_PROGRAM_TYPE_FIXED:
/* don't need to to anything */
break;
}
/* ... and enable the new type */
@ -305,7 +301,6 @@ _cogl_use_fragment_program (GLuint gl_program, CoglPipelineProgramType type)
break;
case COGL_PIPELINE_PROGRAM_TYPE_GLSL:
case COGL_PIPELINE_PROGRAM_TYPE_FIXED:
/* don't need to to anything */
break;
}
@ -353,10 +348,6 @@ _cogl_use_vertex_program (GLuint gl_program, CoglPipelineProgramType type)
/* It doesn't make sense to enable ARBfp for the vertex program */
g_assert_not_reached ();
break;
case COGL_PIPELINE_PROGRAM_TYPE_FIXED:
/* don't need to to anything */
break;
}
/* ... and enable the new type */
@ -368,7 +359,6 @@ _cogl_use_vertex_program (GLuint gl_program, CoglPipelineProgramType type)
break;
case COGL_PIPELINE_PROGRAM_TYPE_GLSL:
case COGL_PIPELINE_PROGRAM_TYPE_FIXED:
/* don't need to to anything */
break;
}

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@ -1,42 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
*/
#ifndef __COGL_PIPELINE_PROGEND_FIXED_PRIVATE_H
#define __COGL_PIPELINE_PROGEND_FIXED_PRIVATE_H
#include "cogl-pipeline-private.h"
extern const CoglPipelineProgend _cogl_pipeline_fixed_progend;
#endif /* __COGL_PIPELINE_PROGEND_FIXED_PRIVATE_H */

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@ -1,112 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "cogl-config.h"
#endif
#include <string.h>
#include "cogl-pipeline-private.h"
#include "cogl-pipeline-state-private.h"
#ifdef COGL_PIPELINE_PROGEND_FIXED
#include "cogl-context.h"
#include "cogl-context-private.h"
#include "cogl-framebuffer-private.h"
static CoglBool
_cogl_pipeline_progend_fixed_start (CoglPipeline *pipeline)
{
_COGL_GET_CONTEXT (ctx, FALSE);
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_FIXED)))
return FALSE;
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED))
return FALSE;
/* Vertex snippets are only supported in the GLSL fragend */
if (_cogl_pipeline_has_vertex_snippets (pipeline))
return FALSE;
/* Fragment snippets are only supported in the GLSL fragend */
if (_cogl_pipeline_has_fragment_snippets (pipeline))
return FALSE;
/* If there is a user program then the appropriate backend for that
* language should handle it. */
if (cogl_pipeline_get_user_program (pipeline))
return FALSE;
/* The fixed progend can't handle the per-vertex point size
* attribute */
if (cogl_pipeline_get_per_vertex_point_size (pipeline))
return FALSE;
return TRUE;
}
static void
_cogl_pipeline_progend_fixed_pre_paint (CoglPipeline *pipeline,
CoglFramebuffer *framebuffer)
{
CoglContext *ctx = framebuffer->context;
if (ctx->current_projection_entry)
_cogl_matrix_entry_flush_to_gl_builtins (ctx,
ctx->current_projection_entry,
COGL_MATRIX_PROJECTION,
framebuffer,
FALSE /* enable flip */);
if (ctx->current_modelview_entry)
_cogl_matrix_entry_flush_to_gl_builtins (ctx,
ctx->current_modelview_entry,
COGL_MATRIX_MODELVIEW,
framebuffer,
FALSE /* enable flip */);
}
const CoglPipelineProgend _cogl_pipeline_fixed_progend =
{
COGL_PIPELINE_VERTEND_FIXED,
COGL_PIPELINE_FRAGEND_FIXED,
_cogl_pipeline_progend_fixed_start,
NULL, /* end */
NULL, /* pre_change_notify */
NULL, /* layer_pre_change_notify */
_cogl_pipeline_progend_fixed_pre_paint
};
#endif /* COGL_PIPELINE_PROGEND_FIXED */

View File

@ -1,42 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
*/
#ifndef __COGL_PIPELINE_VERTEND_FIXED_PRIVATE_H
#define __COGL_PIPELINE_VERTEND_FIXED_PRIVATE_H
#include "cogl-pipeline-private.h"
extern const CoglPipelineVertend _cogl_pipeline_fixed_vertend;
#endif /* __COGL_PIPELINE_VERTEND_FIXED_PRIVATE_H */

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@ -1,121 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2008,2009,2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "cogl-config.h"
#endif
#include "cogl-context-private.h"
#include "cogl-util-gl-private.h"
#include "cogl-pipeline-private.h"
#include "cogl-pipeline-state-private.h"
#include "cogl-pipeline-opengl-private.h"
#include "cogl-framebuffer-private.h"
#ifdef COGL_PIPELINE_VERTEND_FIXED
#include "cogl-context-private.h"
#include "cogl-object-private.h"
#include "cogl-program-private.h"
const CoglPipelineVertend _cogl_pipeline_fixed_vertend;
static void
_cogl_pipeline_vertend_fixed_start (CoglPipeline *pipeline,
int n_layers,
unsigned long pipelines_difference)
{
_cogl_use_vertex_program (0, COGL_PIPELINE_PROGRAM_TYPE_FIXED);
}
static CoglBool
_cogl_pipeline_vertend_fixed_add_layer (CoglPipeline *pipeline,
CoglPipelineLayer *layer,
unsigned long layers_difference,
CoglFramebuffer *framebuffer)
{
CoglContext *ctx = framebuffer->context;
int unit_index = _cogl_pipeline_layer_get_unit_index (layer);
CoglTextureUnit *unit = _cogl_get_texture_unit (unit_index);
if (layers_difference & COGL_PIPELINE_LAYER_STATE_USER_MATRIX)
{
CoglPipelineLayerState state = COGL_PIPELINE_LAYER_STATE_USER_MATRIX;
CoglPipelineLayer *authority =
_cogl_pipeline_layer_get_authority (layer, state);
CoglMatrixEntry *matrix_entry;
cogl_matrix_stack_set (unit->matrix_stack,
&authority->big_state->matrix);
_cogl_set_active_texture_unit (unit_index);
matrix_entry = unit->matrix_stack->last_entry;
_cogl_matrix_entry_flush_to_gl_builtins (ctx, matrix_entry,
COGL_MATRIX_TEXTURE,
framebuffer,
FALSE /* enable flip */);
}
return TRUE;
}
static CoglBool
_cogl_pipeline_vertend_fixed_end (CoglPipeline *pipeline,
unsigned long pipelines_difference)
{
_COGL_GET_CONTEXT (ctx, FALSE);
if (pipelines_difference & COGL_PIPELINE_STATE_POINT_SIZE)
{
CoglPipeline *authority =
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_POINT_SIZE);
if (authority->big_state->point_size > 0.0f)
GE( ctx, glPointSize (authority->big_state->point_size) );
}
return TRUE;
}
const CoglPipelineVertend _cogl_pipeline_fixed_vertend =
{
_cogl_pipeline_vertend_fixed_start,
_cogl_pipeline_vertend_fixed_add_layer,
_cogl_pipeline_vertend_fixed_end,
NULL, /* pipeline_change_notify */
NULL /* layer_change_notify */
};
#endif /* COGL_PIPELINE_VERTEND_FIXED */

View File

@ -1,42 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
*/
#ifndef __COGL_PIPELINE_PROGEND_FIXED_ARBFP_PRIVATE_H
#define __COGL_PIPELINE_PROGEND_FIXED_ARBFP_PRIVATE_H
#include "cogl-pipeline-private.h"
extern const CoglPipelineProgend _cogl_pipeline_fixed_arbfp_progend;
#endif /* __COGL_PIPELINE_PROGEND_FIXED_ARBFP_PRIVATE_H */

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@ -1,121 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2012 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "cogl-config.h"
#endif
#include <string.h>
#include "cogl-pipeline-private.h"
#include "cogl-pipeline-state-private.h"
#ifdef COGL_PIPELINE_PROGEND_FIXED_ARBFP
#include "cogl-context.h"
#include "cogl-context-private.h"
#include "cogl-framebuffer-private.h"
#include "cogl-program-private.h"
static CoglBool
_cogl_pipeline_progend_fixed_arbfp_start (CoglPipeline *pipeline)
{
CoglHandle user_program;
_COGL_GET_CONTEXT (ctx, FALSE);
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_FIXED)))
return FALSE;
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED))
return FALSE;
/* Vertex snippets are only supported in the GLSL fragend */
if (_cogl_pipeline_has_vertex_snippets (pipeline))
return FALSE;
/* Validate that we can handle the fragment state using ARBfp
*/
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_ARBFP))
return FALSE;
/* Fragment snippets are only supported in the GLSL fragend */
if (_cogl_pipeline_has_fragment_snippets (pipeline))
return FALSE;
user_program = cogl_pipeline_get_user_program (pipeline);
if (user_program &&
_cogl_program_get_language (user_program) != COGL_SHADER_LANGUAGE_ARBFP)
return FALSE;
/* The ARBfp progend can't handle the per-vertex point size
* attribute */
if (cogl_pipeline_get_per_vertex_point_size (pipeline))
return FALSE;
return TRUE;
}
static void
_cogl_pipeline_progend_fixed_arbfp_pre_paint (CoglPipeline *pipeline,
CoglFramebuffer *framebuffer)
{
CoglContext *ctx = framebuffer->context;
if (ctx->current_projection_entry)
_cogl_matrix_entry_flush_to_gl_builtins (ctx,
ctx->current_projection_entry,
COGL_MATRIX_PROJECTION,
framebuffer,
FALSE /* enable flip */);
if (ctx->current_modelview_entry)
_cogl_matrix_entry_flush_to_gl_builtins (ctx,
ctx->current_modelview_entry,
COGL_MATRIX_MODELVIEW,
framebuffer,
FALSE /* enable flip */);
}
const CoglPipelineProgend _cogl_pipeline_fixed_arbfp_progend =
{
COGL_PIPELINE_VERTEND_FIXED,
COGL_PIPELINE_FRAGEND_ARBFP,
_cogl_pipeline_progend_fixed_arbfp_start,
NULL, /* end */
NULL, /* pre_change_notify */
NULL, /* layer_pre_change_notify */
_cogl_pipeline_progend_fixed_arbfp_pre_paint
};
#endif /* COGL_PIPELINE_PROGEND_FIXED_ARBFP */

View File

@ -592,10 +592,6 @@ dnl ================================================================
AC_PATH_X
AC_HEADER_STDC
AC_CHECK_HEADERS(fcntl.h limits.h unistd.h)
AC_CHECK_HEADER([endian.h],
[AC_CHECK_DECL([__FLOAT_WORD_ORDER],
AC_DEFINE([HAVE_FLOAT_WORD_ORDER], [1],
[Has the __FLOAT_WORD_ORDER macro]))])
dnl ================================================================
dnl Checks for library functions.

View File

@ -88,7 +88,7 @@ printf $TITLE_FORMAT "Test"
if test $HAVE_GL -eq 1; then
GL_FORMAT=" %6s %8s %7s %6s %6s"
printf "$GL_FORMAT" "GL+FF" "GL+ARBFP" "GL+GLSL" "GL-NPT" "GL3"
printf "$GL_FORMAT" GL+ARBFP" "GL+GLSL" "GL-NPT" "GL3"
fi
if test $HAVE_GLES2 -eq 1; then
GLES2_FORMAT=" %6s %7s"
@ -103,10 +103,6 @@ do
export COGL_DEBUG=
if test $HAVE_GL -eq 1; then
export COGL_DRIVER=gl
export COGL_DEBUG=disable-glsl,disable-arbfp
run_test $test gl_ff
export COGL_DRIVER=gl
# NB: we can't explicitly disable fixed + glsl in this case since
# the arbfp code only supports fragment processing so we need either
@ -140,7 +136,6 @@ do
printf $TITLE_FORMAT "$test:"
if test $HAVE_GL -eq 1; then
printf "$GL_FORMAT" \
"`get_status $gl_ff_result`" \
"`get_status $gl_arbfp_result`" \
"`get_status $gl_glsl_result`" \
"`get_status $gl_npot_result`" \