[vertex-buffer] Remove the COGL_INDICES_TYPE_UNSIGNED_INT indicies type

Since some embedded GPUs may not support 32bit integer indices we wont
include it until there is a particular need.
This commit is contained in:
Robert Bragg 2009-06-17 15:02:56 +01:00
parent efc5c4f0e5
commit 8aa80eb55f

View File

@ -301,7 +301,6 @@ cogl_vertex_buffer_draw (CoglHandle handle,
* CoglIndicesType:
* @COGL_INDICES_TYPE_UNSIGNED_BYTE: Your indices are unsigned bytes
* @COGL_INDICES_TYPE_UNSIGNED_SHORT: Your indices are unsigned shorts
* @COGL_INDICES_TYPE_UNSIGNED_INT: You indices are unsigned integers
*
* You should aim to use the smallest data type that gives you enough
* range, since it reduces the size of your index array and can help
@ -311,7 +310,6 @@ typedef enum _CoglIndicesType
{
COGL_INDICES_TYPE_UNSIGNED_BYTE,
COGL_INDICES_TYPE_UNSIGNED_SHORT,
COGL_INDICES_TYPE_UNSIGNED_INT
} CoglIndicesType;
/**