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fix return value of the delete_event signal class handler
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fa88ede439
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@ -87,7 +87,7 @@ enum
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static guint stage_signals[LAST_SIGNAL] = { 0 };
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static guint stage_signals[LAST_SIGNAL] = { 0 };
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static void
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static gboolean
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clutter_stage_delete_event (ClutterStage *stage,
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clutter_stage_delete_event (ClutterStage *stage,
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ClutterAnyEvent *event)
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ClutterAnyEvent *event)
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{
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{
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@ -95,6 +95,9 @@ clutter_stage_delete_event (ClutterStage *stage,
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* to it from the backend, so that it gets destroyed too.
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* to it from the backend, so that it gets destroyed too.
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*/
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*/
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CLUTTER_NOTE (EVENT, "Received a destroy notification");
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CLUTTER_NOTE (EVENT, "Received a destroy notification");
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/* we don't want to block */
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return FALSE;
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}
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}
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static void
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static void
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