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texture: fix cogl_texture_get_components prototype
This fixes the cogl_texture_get_components() prototype to have a return type of CoglTextureComponents instead of CoglBool which was probably a copy and paste error. (cherry picked from commit 55b09f8a939db71ee5ff41afa0ed08cbe937a4ec)
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@ -1480,7 +1480,7 @@ cogl_texture_set_components (CoglTexture *texture,
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texture->components = components;
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}
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CoglBool
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CoglTextureComponents
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cogl_texture_get_components (CoglTexture *texture)
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{
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return texture->components;
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@ -158,7 +158,7 @@ cogl_texture_set_components (CoglTexture *texture,
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* using the format of the source data that is first uploaded to
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* the given @texture.
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*/
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CoglBool
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CoglTextureComponents
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cogl_texture_get_components (CoglTexture *texture);
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/**
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