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NEWS
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NEWS
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Clutter 0.8.2 (xx/09/2008)
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Clutter 0.9.0 (xx/01/2009)
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===============================================================================
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* List of changes between 0.8.6 and 0.9.0
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o ClutterText is a new actor allowing text display, text editing
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both in multi-line and single-line modes, and text selection using
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the pointer devices and the keyboard. ClutterText supercedes both
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ClutterLabel and ClutterEntry.
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o ClutterClone is a new actor that allows cloning of other actors,
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both simple and composite. ClutterClone supercedes ClutterCloneTexture.
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o ClutterBindingPool is a new API that allows to easily add key bindings
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to an actor.
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o ClutterAnimation is a new API for implicit animations, similar to
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the tweening API used in toolkits like jQuery, Tween and Flash. This
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new API supercedes the ClutterEffect API.
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o ClutterAlpha uses "animation modes" instead of raw function
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pointers; it is still possible to pass alpha functions. The alpha
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functions provided by Clutter have been removed from the public
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API. It is possible to register global alpha functions and use
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them though a logical id.
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o The interval of the ClutterAlpha:alpha property has been changed
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to a floating point value in the [ -1.0, 2.0 ] range; this allowed
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the addition of "overshooting" easing modes.
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o COGL now supports backface culling.
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o The COGL-based Pango renderer is public API and it is accessible
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to developers. It is also possible to access the PangoContext used
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by Clutter in order to create PangoLayouts to render text.
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o The ClutterFixed API has been moved to COGL.
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o COGL does not depend on Clutter data types anymore.
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o The ClutterMedia interface has been overhauled: implementations
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now must only override the interface properties. The ranges of
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some properties have been changed to normalized values.
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o COGL now exposes only floating point entry points, and reserves
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the eventual conversion to fixed point only when needed. The
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fixed point type and macros are publicly available for developers
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concerned about floating point operations.
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o COGL has a new Vertex Attribues API that allows submitting an
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extensible number of vertex attributes to OpenGL in a way that
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does not require format conversions and allows fast re-use.
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o COGL has a new Material API that decouples paths from fills; it
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is possible to create an arbitrary path and fill it with a COGL
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texture. The Material API also allows setting multiple texture
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layers and defining the blend modes and colors.
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o ClutterTexture has the ability to use a worker thread to asynchronously
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load an image from a file, as long as the GLib threading support has
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been enabled prior to calling clutter_init().
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o Clutter now supports localization of the help output, and it
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also supports globally setting the text direction for non left to
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right locales.
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o ClutterCairoTexture is a new actor that allows using Cairo
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to draw on a ClutterTexture; since Cairo does not have an OpenGL
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backend, the drawing is not hardware accelerated.
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o Clutter has a unit testing suite, based on the GLib unit test
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framework, which can be used to track regressions.
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o A ClutterPath object has been added, and it is used by the
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BehaviourPath. The Path object allows defining paths using a set
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of coordinates and operations. A Path can be "painted" either using
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COGL primitives or using Cairo primitives, allowing an easier way
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to paint non-rectangular shaped actors.
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o ClutterInterval is a simple object, used by ClutterAnimation, that
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describes an interval between two values, and interpolates between
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the initial and final values of the interval.
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* List of bugs fixed since 0.8.6
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o #835 - Optimize clutter_actor_real_pick()
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o #851 - setting anchor point causes picking problem
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o #883 - Outstanding COGL merge issues
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o #1003 - Add clutter_actor_take_key_focus
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o #1014 - Clutter Animation API Improvements.
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o #1049 - Clutter doesn't support most GLSL uniforms
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o #1051 - WebKit/Clutter product/component?
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o #1058 - Build clutter-box2d with Clutter 0.8
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o #1066 - Clipping regression in 0.8
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o #1086 - virtualize stage_queue_redraw
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o #1105 - low level access to PangoClutter
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o #1106 - ClutterText instead of ClutterLabel and ClutterEntry
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o #1108 - Enter/Leave events logics wrt. skipped motion events
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o #1109 - clutter-0.8.0 fails to compile
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o #1123 - Crash when FBO actor is used and the stage is MINIMIZED
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o #1144 - Provide an option to load images asynchronously in ClutterTexture
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o #1162 - Add unit testing for Clutter
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o #1164 - Mesh API
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o #1172 - Disjoint paths and clip to path
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o #1189 - Backface culling
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o #1209 - Move fixed point API in COGL
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o #1210 - Add CoglColor API
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o #1211 - Drop ClutterFeatureFlags usage from COGL
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o #1212 - Allow only a single include file for Clutter
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o #1215 - Move the Pango renderer to the public API
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o #1219 - Clean up cogl.h
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o #1231 - Build fails in gles flavour in revision 3442
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o #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
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o #1251 - Merge the Cairo texture actor in core
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o #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
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o #1261 - [patch] Minimize differences between gl/cogl-texture.c and
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gles/cogl-texture.c
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o #1269 - mingw32 building failed at clutter-media.c
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o #1270 - Update to mingw-cross-compile.sh
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o #1271 - mingw compiling failed: undefined reference to
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`_glDrawRangeElements@24'
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o #1284 - Return something reasonable from clutter_x11_handle_event()
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o #1300 - clutter_score_remove and clutter_score_remove_all are different
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in object remove
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o #1310 - font rendering problem
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o #1313 - Fix computation of camera distance
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o #1314 - clutter_sinx() is more inaccurate than it needs to be
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o #1321 - Get Matrix in float
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o #1323 - ClutterBehaviorDepth conflicts with other behaviors
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o #1325 - ClutterPath to cairo_path_t conversion functions
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o #1330 - We should not queue redraw for non-visible actors
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o #1334 - Default value for ClutterLabel::text should be "" instead of NULL
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o #1344 - clutter_actor_transform_stage_point gives invalid coordinates
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for big actors
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o #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
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o #1354 - Floating point exception when set fps>1000 and start timeline
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o #1361 - Unused ClutterStage::get_resolution() methods
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o #1365 - ClutterEntry doesn't get the cursor when it should
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o #1366 - disable-npots fails to build on mac
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o #1380 - Return booleans from CLUTTER_ACTOR_IS_* macros
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o #1386 - Wrong clipping dimensions for larger actors
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o #1387 - Clarify new-frame signal emission with advance()
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o #1388 - Clarify signal emission for advance_to_marker()
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o #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
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actors sequence
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o #1397 - clutter command line is not localized.
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o #1402 - Change default tile-waste from 64 to 63
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o #1403 - ClutterMedia::get_uri() should return allocated string
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o #1404 - ClutterMedia issues
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o #1405 - Fix properties that have X11 types to be 'long'
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o #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
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o #1410 - [patch] Implements a generic ClutterActorClone class without fbos
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o #1414 - avoid relayout of ClutterTexture if not syncing size
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o #1415 - short-circuit setting same clip again
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Clutter 0.8.2 (25/09/2008)
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===============================================================================
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* List of changes between 0.8.0 and 0.8.2
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