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clutter/actor: Remove absolute_origin_changed flag again
We introduced the absolute_origin_changed flag when preparing for the removal of ClutterAllocationFlags in commitdc8e5c7f8b
. Turns out in the mean-time commitdf4eeff6f2
happened, which renders the whole absolute_origin_changed flag moot. That's because we now notify the whole subtree about the absolute origin change by calling transform_changed() when the allocation of an actor changes. transform_changed() traverses the subtree and calls absolute_geometry_changed() on every actor immediately, which renders the whole propagation of the absolute_origin_changed flag obsolete. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1498
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29caa5bea5
commit
76578e5aa0
@ -858,7 +858,6 @@ struct _ClutterActorPrivate
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guint needs_y_expand : 1;
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guint needs_paint_volume_update : 1;
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guint had_effects_on_last_paint_volume_update : 1;
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guint absolute_origin_changed : 1;
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guint needs_update_stage_views : 1;
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guint has_inverse_transform : 1;
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};
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@ -2608,11 +2607,6 @@ clutter_actor_set_allocation_internal (ClutterActor *self,
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priv->needs_height_request = FALSE;
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priv->needs_allocation = FALSE;
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priv->absolute_origin_changed |= x1_changed || y1_changed;
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if (priv->absolute_origin_changed || x2_changed || y2_changed)
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absolute_geometry_changed (self);
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if (x1_changed ||
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y1_changed ||
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x2_changed ||
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@ -2621,6 +2615,7 @@ clutter_actor_set_allocation_internal (ClutterActor *self,
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CLUTTER_NOTE (LAYOUT, "Allocation for '%s' changed",
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_clutter_actor_get_debug_name (self));
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/* This will also call absolute_geometry_changed() on the subtree */
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transform_changed (self);
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g_object_notify_by_pspec (obj, obj_props[PROP_ALLOCATION]);
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@ -9554,25 +9549,10 @@ clutter_actor_allocate (ClutterActor *self,
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priv = self->priv;
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priv->absolute_origin_changed = priv->parent
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? priv->parent->priv->absolute_origin_changed
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: FALSE;
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if (!CLUTTER_ACTOR_IS_TOPLEVEL (self) &&
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!CLUTTER_ACTOR_IS_MAPPED (self) &&
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!clutter_actor_has_mapped_clones (self))
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{
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if (priv->absolute_origin_changed)
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{
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_clutter_actor_traverse (self,
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CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST,
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absolute_geometry_changed_cb,
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NULL,
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NULL);
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}
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goto out;
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}
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return;
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old_allocation = priv->allocation;
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real_allocation = *box;
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@ -9615,22 +9595,12 @@ clutter_actor_allocate (ClutterActor *self,
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* queue_relayout() and needs a new allocation.
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*
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* In case needs_allocation isn't set and we didn't move nor resize, we
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* can safely stop allocating, but we need to notify the sub-tree in case
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* our absolute origin changed.
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* can safely stop allocating.
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*/
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if (!priv->needs_allocation && !origin_changed && !size_changed)
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{
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if (priv->absolute_origin_changed)
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{
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_clutter_actor_traverse (self,
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CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST,
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absolute_geometry_changed_cb,
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NULL,
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NULL);
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}
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CLUTTER_NOTE (LAYOUT, "No allocation needed");
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goto out;
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return;
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}
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if (CLUTTER_ACTOR_IS_MAPPED (self))
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@ -9641,16 +9611,13 @@ clutter_actor_allocate (ClutterActor *self,
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/* If the actor didn't move but needs_allocation is set, we just
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* need to allocate the children (see comment above) */
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clutter_actor_allocate_internal (self, &real_allocation);
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goto out;
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return;
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}
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if (_clutter_actor_create_transition (self, obj_props[PROP_ALLOCATION],
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&priv->allocation,
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&real_allocation))
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clutter_actor_allocate_internal (self, &priv->allocation);
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out:
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priv->absolute_origin_changed = FALSE;
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}
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/**
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