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Updates NEWS for the 1.11.6 release
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NEWS
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NEWS
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Cogl 1.11.6 2012-09-17
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• List of changes since Cogl 1.11.4
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» Support latest libgbm api
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» Improve error handling for cogl_texture_2d_new_from_foreign
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» Avoid referencing contexts internally so Android
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applications can reliably destroy the resources of a context without
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us needing to introduce api to break internal circular references.
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» More work to reduce our dependence on a global context internally.
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» Recognize the latest Mesa GL vendor strings and the "Software
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Rasterizer" renderer string.
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» Improved cogl-gles2 support by not depending on drivers allowing
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multiple vertex shaders in one program which isn't actually meant
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to be supported in GLES 2.0 anyway. (We were lucky before because
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Mesa happened to allow this but it doesn't work with other vendor
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drivers.)
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• List of bugs fixed since Cogl 1.11.4
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#683414 - memory corruption when freeing layer cache
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#683818 - Need to pick up new Mesa strings
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#683083 - Fix textures[] index
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Many thanks to:
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Robert Bragg
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Neil Roberts
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Alban Browaeys
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Alexander Larsson
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Bruce Cowan
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Daniel Stone
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Gabor Kelemen
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Ihar Hrachyshka
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Marek Černocký
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Piotr Drąg
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Cogl 1.11.4 2012-09-03
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• List of changes since Cogl 1.11.2
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