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Fix handling of binding errors when uploading a full texture
Both the texture drivers weren't handling errors correctly when a CoglPixelBuffer was used to set the contents of an entire texture. This was causing it to hit an assertion failure in the pixel buffer tests. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 888733d3c3b24080d2f136cedb3876a41312e4cf)
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@ -307,10 +307,21 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
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int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
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GLenum gl_error;
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CoglBool status = TRUE;
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CoglError *internal_error = NULL;
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data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, error);
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if (!data)
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return FALSE;
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data = _cogl_bitmap_gl_bind (source_bmp,
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COGL_BUFFER_ACCESS_READ,
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0, /* hints */
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&internal_error);
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/* NB: _cogl_bitmap_gl_bind() may return NULL when successful so we
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* have to explicitly check the cogl error pointer to catch
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* problems... */
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if (internal_error)
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{
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_cogl_propagate_error (error, internal_error);
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return FALSE;
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}
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/* Setup gl alignment to match rowstride and top-left corner */
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prep_gl_for_pixels_upload_full (ctx,
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@ -350,6 +350,7 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
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CoglBitmap *bmp;
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uint8_t *data;
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GLenum gl_error;
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CoglError *internal_error = NULL;
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CoglBool status = TRUE;
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bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp, error);
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@ -363,10 +364,18 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
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_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
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data = _cogl_bitmap_gl_bind (bmp, COGL_BUFFER_ACCESS_READ, 0, error);
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if (!data)
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data = _cogl_bitmap_gl_bind (bmp,
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COGL_BUFFER_ACCESS_READ,
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0, /* hints */
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&internal_error);
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/* NB: _cogl_bitmap_gl_bind() may return NULL when successful so we
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* have to explicitly check the cogl error pointer to catch
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* problems... */
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if (internal_error)
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{
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cogl_object_unref (bmp);
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_cogl_propagate_error (error, internal_error);
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return FALSE;
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}
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@ -68,8 +68,8 @@ main (int argc, char **argv)
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UNPORTED_TEST (test_multitexture);
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UNPORTED_TEST (test_texture_mipmaps);
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ADD_TEST (test_sub_texture, 0, 0);
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ADD_TEST (test_pixel_buffer_map, 0, TEST_KNOWN_FAILURE);
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ADD_TEST (test_pixel_buffer_set_data, 0, TEST_KNOWN_FAILURE);
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ADD_TEST (test_pixel_buffer_map, 0, 0);
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ADD_TEST (test_pixel_buffer_set_data, 0, 0);
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ADD_TEST (test_pixel_buffer_sub_region, 0, 0);
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UNPORTED_TEST (test_texture_rectangle);
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ADD_TEST (test_texture_3d, TEST_REQUIREMENT_TEXTURE_3D, 0);
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@ -247,8 +247,8 @@ test_pixel_buffer_sub_region (void)
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BITMAP_SIZE / 2, /* src_y */
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BITMAP_SIZE / 2, /* dst_x */
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0, /* dst_y */
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BITMAP_SIZE / 2, /* dst_width */
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BITMAP_SIZE / 2, /* dst_height */
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BITMAP_SIZE / 2, /* width */
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BITMAP_SIZE / 2, /* height */
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bitmap);
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pipeline = create_pipeline_from_texture (texture);
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