mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 04:22:05 +00:00
cogl-auto-texture: Avoid a double-free crash
If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `cogl_texture_new_with_size` was trying to use the same CoglError
twice. The second time was after it had already been freed.
Bug reported and fix provided by Gert van de Kraats.
https://launchpad.net/bugs/1790525
(cherry picked from commit d21478b0f0
)
This commit is contained in:
parent
721de281a3
commit
6a6d477d71
@ -94,6 +94,7 @@ cogl_texture_new_with_size (unsigned int width,
|
||||
if (!cogl_texture_allocate (tex, &skip_error))
|
||||
{
|
||||
cogl_error_free (skip_error);
|
||||
skip_error = NULL;
|
||||
cogl_object_unref (tex);
|
||||
tex = NULL;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user