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6a6d477d719d36851b8cb46c34300fff4b3e4c86

If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `cogl_texture_new_with_size` was trying to use the same CoglError
twice. The second time was after it had already been freed.
Bug reported and fix provided by Gert van de Kraats.
https://launchpad.net/bugs/1790525
(cherry picked from commit d21478b0f0
)
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