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Daniel van Vugt 6a6d477d71 cogl-auto-texture: Avoid a double-free crash
If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `cogl_texture_new_with_size` was trying to use the same CoglError
twice. The second time was after it had already been freed.

Bug reported and fix provided by Gert van de Kraats.

https://launchpad.net/bugs/1790525


(cherry picked from commit d21478b0f0)
2018-12-19 20:13:25 +00:00
clutter actor: Also recompute paint volume if we recently dropped effects 2018-09-19 14:20:46 +00:00
cogl cogl-auto-texture: Avoid a double-free crash 2018-12-19 20:13:25 +00:00
data data: Don't expose window shading shortcut 2018-01-24 19:09:27 +01:00
doc Remove gtk-doc 2015-07-06 00:52:18 -07:00
po Updated Slovenian translation 2018-04-10 17:58:12 +02:00
src window: Really force update monitor on hot plugs 2018-11-13 09:41:27 +00:00
tools Clean up the source tree 2014-03-18 20:37:35 -04:00
.gitignore wayland: Add support for stable xdg-shell 2018-02-23 18:57:53 +08:00
autogen.sh Fix bashism in autogen.sh 2017-05-11 13:45:44 +02:00
configure.ac Bump version to 3.28.3 2018-07-18 23:12:51 +02:00
COPYING Updated obsolete FSF postal address in COPYING 2014-01-12 08:44:30 +07:00
Makefile.am Fix the merged build 2016-04-27 20:37:47 +02:00
mutter.doap doap: add <programming-language> 2014-07-31 17:50:28 +02:00
NEWS Bump version to 3.28.3 2018-07-18 23:12:51 +02:00