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clutter: Remove deprecated & unnused enums
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3103>
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@ -30,41 +30,6 @@
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G_BEGIN_DECLS
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/**
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* ClutterGravity:
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* @CLUTTER_GRAVITY_NONE: Do not apply any gravity
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* @CLUTTER_GRAVITY_NORTH: Scale from topmost downwards
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* @CLUTTER_GRAVITY_NORTH_EAST: Scale from the top right corner
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* @CLUTTER_GRAVITY_EAST: Scale from the right side
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* @CLUTTER_GRAVITY_SOUTH_EAST: Scale from the bottom right corner
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* @CLUTTER_GRAVITY_SOUTH: Scale from the bottom upwards
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* @CLUTTER_GRAVITY_SOUTH_WEST: Scale from the bottom left corner
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* @CLUTTER_GRAVITY_WEST: Scale from the left side
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* @CLUTTER_GRAVITY_NORTH_WEST: Scale from the top left corner
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* @CLUTTER_GRAVITY_CENTER: Scale from the center.
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*
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* Gravity of the scaling operations.
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*
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* When a gravity different than %CLUTTER_GRAVITY_NONE is used,
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* an actor is scaled keeping the position of the specified portion
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* at the same coordinates.
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*
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* Deprecated: 1.22: Use the normalized #ClutterActor pivot point instead
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*/
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typedef enum /*< prefix=CLUTTER_GRAVITY >*/
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{
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CLUTTER_GRAVITY_NONE = 0,
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CLUTTER_GRAVITY_NORTH,
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CLUTTER_GRAVITY_NORTH_EAST,
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CLUTTER_GRAVITY_EAST,
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CLUTTER_GRAVITY_SOUTH_EAST,
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CLUTTER_GRAVITY_SOUTH,
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CLUTTER_GRAVITY_SOUTH_WEST,
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CLUTTER_GRAVITY_WEST,
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CLUTTER_GRAVITY_NORTH_WEST,
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CLUTTER_GRAVITY_CENTER
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} ClutterGravity;
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/**
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* ClutterRotateAxis:
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* @CLUTTER_X_AXIS: Rotate around the X axis
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@ -80,21 +45,6 @@ typedef enum /*< prefix=CLUTTER >*/
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CLUTTER_Z_AXIS
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} ClutterRotateAxis;
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/**
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* ClutterRotateDirection:
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* @CLUTTER_ROTATE_CW: Clockwise rotation
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* @CLUTTER_ROTATE_CCW: Counter-clockwise rotation
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*
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* Direction of a rotation.
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*
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* Deprecated: 1.22
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*/
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typedef enum /*< prefix=CLUTTER_ROTATE >*/
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{
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CLUTTER_ROTATE_CW,
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CLUTTER_ROTATE_CCW
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} ClutterRotateDirection;
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/**
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* ClutterRequestMode:
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* @CLUTTER_REQUEST_HEIGHT_FOR_WIDTH: Height for width requests
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@ -517,21 +467,6 @@ typedef enum /*< prefix=CLUTTER_ALIGN >*/
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CLUTTER_ALIGN_BOTH
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} ClutterAlignAxis;
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/**
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* ClutterInterpolation:
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* @CLUTTER_INTERPOLATION_LINEAR: linear interpolation
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* @CLUTTER_INTERPOLATION_CUBIC: cubic interpolation
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*
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* The mode of interpolation between key frames
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*
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* Deprecated: 1.22
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*/
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typedef enum
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{
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CLUTTER_INTERPOLATION_LINEAR,
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CLUTTER_INTERPOLATION_CUBIC
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} ClutterInterpolation;
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/**
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* ClutterBinAlignment:
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* @CLUTTER_BIN_ALIGNMENT_FIXED: Fixed position alignment; the
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@ -1079,48 +1014,6 @@ typedef enum /*< prefix=CLUTTER_PAN >*/
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CLUTTER_PAN_AXIS_AUTO
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} ClutterPanAxis;
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/**
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* ClutterTextureFlags:
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* @CLUTTER_TEXTURE_NONE: No flags
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* @CLUTTER_TEXTURE_RGB_FLAG_BGR: Unused flag
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* @CLUTTER_TEXTURE_RGB_FLAG_PREMULT: Unused flag
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* @CLUTTER_TEXTURE_YUV_FLAG_YUV2: Unused flag
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*
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* Flags for clutter_texture_set_from_rgb_data().
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*
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* Deprecated: 1.22: The #ClutterTexture class was the only user of
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* this API
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*/
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typedef enum /*< prefix=CLUTTER_TEXTURE >*/
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{
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CLUTTER_TEXTURE_NONE = 0,
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CLUTTER_TEXTURE_RGB_FLAG_BGR = 1 << 1,
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CLUTTER_TEXTURE_RGB_FLAG_PREMULT = 1 << 2, /* FIXME: not handled */
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CLUTTER_TEXTURE_YUV_FLAG_YUV2 = 1 << 3
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} ClutterTextureFlags;
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/**
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* ClutterTextureQuality:
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* @CLUTTER_TEXTURE_QUALITY_LOW: fastest rendering will use nearest neighbour
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* interpolation when rendering. good setting.
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* @CLUTTER_TEXTURE_QUALITY_MEDIUM: higher quality rendering without using
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* extra resources.
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* @CLUTTER_TEXTURE_QUALITY_HIGH: render the texture with the best quality
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* available using extra memory.
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*
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* Enumaration controlling the texture quality.
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*
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* Deprecated: 1.22: The #ClutterTexture class was the only user of
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* this API; use #ClutterImage and clutter_actor_set_content_scaling_filters()
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* instead.
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*/
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typedef enum /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
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{
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CLUTTER_TEXTURE_QUALITY_LOW,
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CLUTTER_TEXTURE_QUALITY_MEDIUM,
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CLUTTER_TEXTURE_QUALITY_HIGH
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} ClutterTextureQuality;
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/**
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* ClutterTimelineDirection:
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* @CLUTTER_TIMELINE_FORWARD: forward direction for a timeline
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@ -478,7 +478,6 @@ create_item (void)
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main_timeline,
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"scale-x", 2.0,
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"scale-y", 2.0,
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"fixed::scale-gravity", CLUTTER_GRAVITY_CENTER,
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NULL);
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return clone;
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@ -628,7 +627,6 @@ test_layout_main (int argc, char *argv[])
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main_timeline,
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"scale-x", 2.0,
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"scale-y", 2.0,
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"fixed::scale-gravity", CLUTTER_GRAVITY_CENTER,
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NULL);
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for (i = 1; i < 33; i++)
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