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Currently Clutter only prints out a warning message in case some shader effects fail to compile
Clutter-WARNING **: Unable to compile the GLSL shader: Fragment shader failed to compile with the following errors: The attached patch (against current git) should print out more information what makes it easier to answer user feedback. https://bugzilla.gnome.org/show_bug.cgi?id=664252
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@ -380,7 +380,7 @@ clutter_shader_effect_try_static_source (ClutterShaderEffect *self)
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{
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gchar *log_buf = cogl_shader_get_info_log (class_priv->shader);
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g_warning ("Unable to compile the GLSL shader: %s", log_buf);
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g_warning (G_STRLOC ": Unable to compile the GLSL shader: %s", log_buf);
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g_free (log_buf);
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}
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}
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@ -916,7 +916,7 @@ clutter_shader_effect_set_shader_source (ClutterShaderEffect *effect,
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{
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gchar *log_buf = cogl_shader_get_info_log (priv->shader);
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g_warning ("Unable to compile the GLSL shader: %s", log_buf);
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g_warning (G_STRLOC ": Unable to compile the GLSL shader: %s", log_buf);
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g_free (log_buf);
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}
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