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window-actor/wayland: Keep track of when the geometry needs to be synced
The window actor can be mapped every frame, e.g. when it is dragged in the overview. This commit keeps track when the geometry changed and we didn't managed to sync the geometry yet and need to sync it at a later time. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3404>
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@ -50,6 +50,7 @@ struct _MetaWindowActorWayland
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ClutterActor *background;
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MetaSurfaceContainerActorWayland *surface_container;
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gulong highest_scale_monitor_handler_id;
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gboolean needs_sync;
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};
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static void cullable_iface_init (MetaCullableInterface *iface);
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@ -582,7 +583,7 @@ meta_window_actor_wayland_sync_geometry (MetaWindowActor *actor)
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{
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MetaWindowActorWayland *self = META_WINDOW_ACTOR_WAYLAND (actor);
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do_sync_geometry (self);
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self->needs_sync = !do_sync_geometry (self);
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}
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static void
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@ -594,7 +595,11 @@ meta_window_actor_wayland_map (ClutterActor *actor)
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parent_class->map (actor);
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do_sync_geometry (self);
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if (self->needs_sync)
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{
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do_sync_geometry (self);
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self->needs_sync = FALSE;
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}
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}
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static void
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