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*: Fix spelling mistakes found by codespell
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1410
This commit is contained in:

committed by
Robert Mader

parent
5962ee7939
commit
5ec9bde64f
@ -34,7 +34,7 @@
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* - Input device configuration (using the #ClutterDeviceManager)
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* - Creating the #MetaRenderer
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* - Setting up the stage of the scene graph (using #MetaStage)
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* - Creating the object that deals wih the cursor (using #MetaCursorTracker)
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* - Creating the object that deals with the cursor (using #MetaCursorTracker)
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* and its possible pointer constraint (using #MetaPointerConstraint)
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* - Setting the cursor sprite (using #MetaCursorRenderer)
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* - Interacting with logind (using the appropriate D-Bus interface)
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@ -1329,7 +1329,7 @@ meta_backend_get_client_pointer_constraint (MetaBackend *backend)
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* @constraint: (nullable): the client constraint to follow.
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*
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* Sets the current pointer constraint and removes (and unrefs) the previous
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* one. If @constrant is %NULL, this means that there is no
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* one. If @constraint is %NULL, this means that there is no
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* #MetaPointerConstraint active.
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*/
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void
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@ -34,7 +34,7 @@ meta_create_xkb_context (void)
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/*
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* We can only append search paths in libxkbcommon, so we start with an
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* emtpy set, then add the XDG dir, then add the default search paths.
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* empty set, then add the XDG dir, then add the default search paths.
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*/
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ctx = xkb_context_new (XKB_CONTEXT_NO_DEFAULT_INCLUDES);
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@ -48,7 +48,7 @@ struct _MetaLogicalMonitor
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It can be matched to a winsys_id of a MetaOutput.
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This is used as an opaque token on reconfiguration when switching from
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clone to extened, to decide on what output the windows should go next
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clone to extended, to decide on what output the windows should go next
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(it's an attempt to keep windows on the same monitor, and preferably on
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the primary one).
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*/
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@ -1531,7 +1531,7 @@ meta_monitor_config_store_constructed (GObject *object)
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META_MONITOR_CONFIG_STORE_ERROR_NEEDS_MIGRATION))
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g_warning ("System monitor configuration file (%s) is "
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"incompatible; ask your administrator to migrate "
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"the system monitor configuation.",
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"the system monitor configuration.",
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system_file_path);
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else
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g_warning ("Failed to read monitors config file '%s': %s",
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@ -73,7 +73,7 @@ typedef struct _MetaMonitorPrivate
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* It can be matched to a winsys_id of a MetaOutput.
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*
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* This is used as an opaque token on reconfiguration when switching from
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* clone to extened, to decide on what output the windows should go next
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* clone to extended, to decide on what output the windows should go next
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* (it's an attempt to keep windows on the same monitor, and preferably on
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* the primary one).
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*/
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@ -494,7 +494,7 @@ update_stickykeys_event (ClutterEvent *event,
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static void
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notify_stickykeys_change (MetaInputDeviceNative *device)
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{
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/* Everytime sticky keys setting is changed, clear the masks */
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/* Every time sticky keys setting is changed, clear the masks */
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device->stickykeys_depressed_mask = 0;
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update_internal_xkb_state (device, 0, 0);
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@ -38,7 +38,7 @@
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#include "backends/meta-gles3-table.h"
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/*
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* GL/gl.h being included may conflit with gl3.h on some architectures.
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* GL/gl.h being included may conflict with gl3.h on some architectures.
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* Make sure that hasn't happened on any architecture.
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*/
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#ifdef GL_VERSION_1_1
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@ -3142,7 +3142,7 @@ meta_seat_native_reclaim_devices (MetaSeatNative *seat)
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* @seat: the #ClutterSeat created by the evdev backend
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* @keymap: the new keymap
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*
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* Instructs @evdev to use the speficied keyboard map. This will cause
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* Instructs @evdev to use the specified keyboard map. This will cause
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* the backend to drop the state and create a new one with the new
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* map. To avoid state being lost, callers should ensure that no key
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* is pressed when calling this function.
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@ -958,7 +958,7 @@ translate_raw_event (MetaSeatX11 *seat_x11,
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/* We don't get actual pointer location with raw events, and we cannot
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* rely on `clutter_input_device_get_coords()` either because of
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* unreparented toplevels (like all client-side decoration windows),
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* so we need to explicitely query the pointer here...
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* so we need to explicitly query the pointer here...
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*/
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if (meta_input_device_x11_get_pointer_location (device, &x, &y))
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_clutter_input_pointer_a11y_on_motion_event (device, x, y);
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@ -764,7 +764,7 @@ meta_compositor_switch_workspace (MetaCompositor *compositor,
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{
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priv->switch_workspace_in_progress--;
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/* We have to explicitely call this to fix up stacking order of the
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/* We have to explicitly call this to fix up stacking order of the
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* actors; this is because the abs stacking position of actors does not
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* necessarily change during the window hiding/unhiding, only their
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* relative position toward the destkop window.
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@ -1057,7 +1057,7 @@ on_presented (ClutterStage *stage,
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* clock_gettime(CLOCK_MONOTONIC), so the same as g_get_monotonic_time),
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* but there's no exposure of that through the API. clock_gettime()
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* is fairly fast, so calling it twice and subtracting to get a
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* nearly-zero number is acceptable, if a litle ugly.
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* nearly-zero number is acceptable, if a little ugly.
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*/
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current_cogl_time = cogl_get_clock_time (priv->context);
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current_monotonic_time = g_get_monotonic_time ();
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@ -1318,8 +1318,8 @@ meta_compositor_class_init (MetaCompositorClass *klass)
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* meta_disable_unredirect_for_display:
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* @display: a #MetaDisplay
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*
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* Disables unredirection, can be usefull in situations where having
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* unredirected windows is undesireable like when recording a video.
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* Disables unredirection, can be useful in situations where having
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* unredirected windows is undesirable like when recording a video.
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*
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*/
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void
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@ -222,7 +222,7 @@ out:
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*
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* Loads an image to use as a background, or returns a reference to an
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* image that is already in the process of loading or loaded. In either
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* case, what is returned is a #MetaBackgroundImage which can be derefenced
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* case, what is returned is a #MetaBackgroundImage which can be dereferenced
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* to get a #CoglTexture. If meta_background_image_is_loaded() returns %TRUE,
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* the background is loaded, otherwise the MetaBackgroundImage::loaded
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* signal will be emitted exactly once. The 'loaded' state means that the
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@ -19,7 +19,7 @@
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/**
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* SECTION:meta-shadow-factory
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* @title: MetaShadowFactory
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* @short_description: Create and cache shadow textures for abritrary window shapes
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* @short_description: Create and cache shadow textures for arbitrary window shapes
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*/
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#include "config.h"
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@ -1515,9 +1515,9 @@ meta_shaped_texture_new (void)
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* @stex: A #MetaShapedTexture
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* @buffer_scale: The scale that should be applied to coorsinate space
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*
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* Instructs @stex to intepret the geometry of the input texture by scaling it
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* Instructs @stex to interpret the geometry of the input texture by scaling it
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* with @buffer_scale. This means that the #CoglTexture that is provided by a
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* client is alreay scaled by that factor.
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* client is already scaled by that factor.
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*/
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void
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meta_shaped_texture_set_buffer_scale (MetaShapedTexture *stex,
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@ -506,7 +506,7 @@ has_shadow (MetaWindowActorX11 *actor_x11)
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if (actor_x11->shadow_mode == META_SHADOW_MODE_FORCED_ON)
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return TRUE;
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/* Leaving out shadows for maximized and fullscreen windows is an effeciency
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/* Leaving out shadows for maximized and fullscreen windows is an efficiency
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* win and also prevents the unsightly effect of the shadow of maximized
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* window appearing on an adjacent window */
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if ((meta_window_get_maximized (window) == META_MAXIMIZE_BOTH) ||
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@ -33,7 +33,7 @@
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* in visual mode and calls through to bell_visual_notify(). That
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* function then checks what kind of visual flash you like, and calls either
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* bell_flash_fullscreen()-- which calls bell_flash_screen() to do
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* its work-- or bell_flash_frame(), which flashes the focussed window
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* its work-- or bell_flash_frame(), which flashes the focused window
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* using bell_flash_window(), unless there is no such window, in
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* which case it flashes the screen instead.
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*
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@ -72,7 +72,7 @@ char* meta_rectangle_edge_list_to_string (
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/* Resize old_rect to the given new_width and new_height, but store the
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* result in rect. NOTE THAT THIS IS RESIZE ONLY SO IT CANNOT BE USED FOR
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* A MOVERESIZE OPERATION (that simplies the routine a little bit as it
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* A MOVERESIZE OPERATION (that simplifies the routine a little bit as it
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* means there's no difference between META_GRAVITY_NORTH_WEST and
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* META_GRAVITY_STATIC. Also, I lied a little bit--technically, you could use
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* it in a MoveResize operation if you muck with old_rect just right).
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@ -119,7 +119,7 @@ GList* meta_rectangle_expand_region_conditionally (
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const int min_y);
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/* Expand rect in direction to the size of expand_to, and then clip out any
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* overlapping struts oriented orthognal to the expansion direction. (Think
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* overlapping struts oriented orthogonal to the expansion direction. (Think
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* horizontal or vertical maximization)
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*/
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META_EXPORT_TEST
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@ -681,7 +681,7 @@ get_size_limits (MetaWindow *window,
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MetaRectangle *min_size,
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MetaRectangle *max_size)
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{
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/* We pack the results into MetaRectangle structs just for convienience; we
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/* We pack the results into MetaRectangle structs just for convenience; we
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* don't actually use the position of those rects.
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*/
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min_size->x = min_size->y = max_size->x = max_size->y = 0;
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@ -1546,7 +1546,7 @@ meta_display_lookup_stack_id (MetaDisplay *display,
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}
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/* We return a pointer into a ring of static buffers. This is to make
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* using this function for debug-logging convenient and avoid tempory
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* using this function for debug-logging convenient and avoid temporary
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* strings that must be freed. */
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const char *
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meta_display_describe_stack_id (MetaDisplay *display,
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@ -2215,7 +2215,7 @@ meta_display_ping_window (MetaWindow *window,
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/**
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* meta_display_pong_for_serial:
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* @display: the display we got the pong from
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* @serial: the serial in the pong repsonse
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* @serial: the serial in the pong response
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*
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* Process the pong (the response message) from the ping we sent
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* to the window. This involves removing the timeout, calling the
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@ -2371,7 +2371,7 @@ mru_cmp (gconstpointer a,
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*
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* Determine the list of windows that should be displayed for Alt-TAB
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* functionality. The windows are returned in most recently used order.
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* If @workspace is not %NULL, the list only conains windows that are on
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* If @workspace is not %NULL, the list only contains windows that are on
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* @workspace or have the demands-attention hint set; otherwise it contains
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* all windows.
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*
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@ -1049,7 +1049,7 @@ meta_display_add_keybinding (MetaDisplay *display,
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* Remove keybinding @name; the function will fail if @name is not a known
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* keybinding or has not been added with meta_display_add_keybinding().
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*
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* Returns: %TRUE if the binding has been removed sucessfully,
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* Returns: %TRUE if the binding has been removed successfully,
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* otherwise %FALSE
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*/
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gboolean
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@ -238,7 +238,7 @@ meta_workspace_manager_new (MetaDisplay *display)
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/* This is the default layout extracted from default
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* variable values in update_num_workspaces ()
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* This can be overriden using _NET_DESKTOP_LAYOUT in
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* This can be overridden using _NET_DESKTOP_LAYOUT in
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* meta_x11_display_new (), if it's specified */
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meta_workspace_manager_update_workspace_layout (workspace_manager,
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META_DISPLAY_TOPLEFT,
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@ -497,7 +497,7 @@ meta_workspace_manager_update_num_workspaces (MetaWorkspaceManager *workspace_ma
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* @new_index: the new index of the passed workspace
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*
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* Reorder a workspace to a new index. If the workspace is currently active
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* the "active-workspace-changed" signal will be emited.
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* the "active-workspace-changed" signal will be emitted.
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* If the workspace's index is the same as @new_index or the workspace
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* will not be found in the list, this function will return.
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*
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@ -728,7 +728,7 @@ ensure_above (MetaWindow *above,
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if (is_transient && above->layer < below->layer)
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{
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meta_topic (META_DEBUG_STACK,
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"Promoting window %s from layer %u to %u due to contraint\n",
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"Promoting window %s from layer %u to %u due to constraint\n",
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above->desc, above->layer, below->layer);
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above->layer = below->layer;
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}
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@ -5361,7 +5361,7 @@ meta_window_set_focused_internal (MetaWindow *window,
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* will be provided set by the task bar or other user interface element
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* displaying the icon, and is relative to the root window.
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*
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* Return value: %TRUE if the icon geometry was succesfully retrieved.
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* Return value: %TRUE if the icon geometry was successfully retrieved.
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*/
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gboolean
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meta_window_get_icon_geometry (MetaWindow *window,
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@ -173,7 +173,7 @@ meta_workspace_get_property (GObject *object,
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case PROP_N_WINDOWS:
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/*
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* This is reliable, but not very efficient; should we store
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* the list lenth ?
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* the list length ?
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*/
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g_value_set_uint (value, g_list_length (ws->windows));
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break;
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@ -1207,7 +1207,7 @@ meta_motion_direction_to_string (MetaMotionDirection direction)
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* @workspace: a #MetaWorkspace
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* @direction: a #MetaMotionDirection, relative to @workspace
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*
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* Calculate and retrive the workspace that is next to @workspace,
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* Calculate and retrieve the workspace that is next to @workspace,
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* according to @direction and the current workspace layout, as set
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* by meta_screen_override_workspace_layout().
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*
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@ -456,14 +456,14 @@ void meta_frame_borders_clear (MetaFrameBorders *self);
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#define META_DEFAULT_ICON_NAME "window"
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/* Main loop priorities determine when activity in the GLib
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* will take precendence over the others. Priorities are sometimes
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* will take precedence over the others. Priorities are sometimes
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* used to enforce ordering: give A a higher priority than B if
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* A must occur before B. But that poses a problem since then
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* if A occurs frequently enough, B will never occur.
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*
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* Anything we want to occur more or less immediately should
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* have a priority of G_PRIORITY_DEFAULT. When we want to
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* coelesce multiple things together, the appropriate place to
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* coalesce multiple things together, the appropriate place to
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* do it is usually META_PRIORITY_BEFORE_REDRAW.
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*
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* Note that its usually better to use meta_later_add() rather
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@ -476,7 +476,7 @@ void meta_frame_borders_clear (MetaFrameBorders *self);
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* delayed. This happens if the screen is updating rapidly: we
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* are spending all our time either redrawing or waiting for a
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* vblank-synced buffer swap. (When X is improved to allow
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* clutter to do the buffer-swap asychronously, this will get
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* clutter to do the buffer-swap asynchronously, this will get
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* better.)
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*/
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|
@ -101,7 +101,7 @@
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or not
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- "presentation" (b): whether this output is
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for presentation only
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Note: properties might be ignored if not consistenly
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Note: properties might be ignored if not consistently
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applied to all outputs in the same clone group. In
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general, it's expected that presentation or primary
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outputs will not be cloned.
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@ -360,7 +360,7 @@
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@layout_mode current layout mode represents the way logical monitors
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are layed out on the screen. Possible modes include:
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are laid out on the screen. Possible modes include:
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1 : physical
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2 : logical
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|
@ -147,7 +147,7 @@ main (int argc, char *argv[])
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if (cally_util_a11y_init (&argc, &argv) == FALSE)
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{
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g_error ("This example requires the accessibility support, "
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"especifically AtkUtil implementation loaded, "
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"specifically AtkUtil implementation loaded, "
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"as it tries to register and remove event listeners");
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}
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|
@ -29,10 +29,10 @@ actor_pivot (void)
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clutter_actor_set_pivot_point (actor_implicit, 0.5, 0.5);
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clutter_actor_set_pivot_point (actor_explicit, 0.5, 0.5);
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/* Implict transformation */
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/* Implicit transformation */
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clutter_actor_set_rotation_angle (actor_implicit, CLUTTER_Z_AXIS, angle);
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/* Explict transformation */
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/* Explicit transformation */
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clutter_matrix_init_identity(&transform);
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cogl_matrix_rotate (&transform, angle, 0, 0, 1.0);
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clutter_actor_set_transform (actor_explicit, &transform);
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|
@ -218,7 +218,7 @@ test_coglbox_paint (ClutterActor *self,
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cogl_framebuffer_rotate (framebuffer, priv->frame, 0, 1, 0);
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cogl_framebuffer_translate (framebuffer, -tex_width / 2, 0, 0);
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/* Draw a hand and refect it */
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/* Draw a hand and reflect it */
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cogl_framebuffer_draw_textured_rectangle (framebuffer, material,
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0, 0, tex_width, tex_height,
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0, 0, 1, 1);
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|
@ -217,9 +217,9 @@ test_grab_main (int argc, char *argv[])
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clutter_test_init (&argc, &argv);
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g_print ("Red box: aquire grab on press, releases it on next button release\n");
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g_print ("Blue box: aquire grab on press, destroys the blue box actor on release\n");
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g_print ("Yellow box: aquire grab on press, releases grab on next press on yellow box\n");
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g_print ("Red box: acquire grab on press, releases it on next button release\n");
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g_print ("Blue box: acquire grab on press, destroys the blue box actor on release\n");
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g_print ("Yellow box: acquire grab on press, releases grab on next press on yellow box\n");
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g_print ("Green box: toggle per actor motion events.\n\n");
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g_print ("Cyan box: toggle grab (from cyan box) for keyboard events.\n\n");
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|
@ -23,7 +23,7 @@ class Database
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[1,0,1, 0.8],
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[1,1,0, 0.8],
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#[0.5,0.5,0.5,0.8],
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# gray doesnt have sufficient contrast against background
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# gray doesn't have sufficient contrast against background
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[0.5,0.5,1, 0.8],
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[0.5,1,0.5, 0.8],
|
||||
[0.5,1,1, 0.8],
|
||||
|
@ -16,7 +16,7 @@ clutter_perf_fps_init (void)
|
||||
g_setenv ("vblank_mode", "0", FALSE);
|
||||
g_setenv ("CLUTTER_VBLANK", "none", FALSE);
|
||||
|
||||
/* also overrride internal default FPS */
|
||||
/* also override internal default FPS */
|
||||
g_setenv ("CLUTTER_DEFAULT_FPS", "1000", FALSE);
|
||||
|
||||
if (g_getenv ("CLUTTER_PERFORMANCE_TEST_DURATION"))
|
||||
@ -89,7 +89,7 @@ static gboolean perf_fake_mouse_cb (gpointer stage)
|
||||
if (!inited) /* XXX:
|
||||
force clutter to do handle our motion events,
|
||||
by forcibly updating the input device's state
|
||||
this shoudl be possible to do in a better
|
||||
this should be possible to do in a better
|
||||
manner in the future, a versioning check
|
||||
will have to be added when this is possible
|
||||
without a hack... and the means to do the
|
||||
|
@ -175,7 +175,7 @@ test_case_parse_window_id (TestCase *test,
|
||||
const char *slash = strchr (client_and_window_id, '/');
|
||||
char *tmp;
|
||||
if (slash == NULL)
|
||||
BAD_COMMAND ("client/window ID %s doesnt' contain a /", client_and_window_id);
|
||||
BAD_COMMAND ("client/window ID %s doesn't contain a /", client_and_window_id);
|
||||
|
||||
*window_id = slash + 1;
|
||||
|
||||
@ -1131,7 +1131,7 @@ main (int argc, char **argv)
|
||||
g_free (curdir);
|
||||
}
|
||||
|
||||
/* Then initalize mutter with a different set of arguments */
|
||||
/* Then initialize mutter with a different set of arguments */
|
||||
|
||||
char *fake_args[] = { NULL, (char *)"--wayland", (char *)"--nested" };
|
||||
fake_args[0] = argv[0];
|
||||
|
@ -207,7 +207,7 @@ main (int argc,
|
||||
meta_anonymous_file_close_fd (other_fd);
|
||||
|
||||
|
||||
/* Test an artificial out-of-space situation by setting the maximium file
|
||||
/* Test an artificial out-of-space situation by setting the maximum file
|
||||
* size this process may create to 2 bytes, if memfd_create with
|
||||
* MAPMODE_PRIVATE is used, everything should still work (the existing FD
|
||||
* should be used). */
|
||||
|
@ -64,7 +64,7 @@ meta_ui_new (MetaX11Display *x11_display)
|
||||
* handle style changes. This means that the dummy widget we create
|
||||
* to get the style for title bars actually needs to be mapped
|
||||
* and fully tracked as a MetaWindow. Horrible, but mostly harmless -
|
||||
* the window is a 1x1 overide redirect window positioned offscreen.
|
||||
* the window is a 1x1 override redirect window positioned offscreen.
|
||||
*/
|
||||
gtk_widget_show (GTK_WIDGET (ui->frames));
|
||||
|
||||
|
@ -695,7 +695,7 @@ dma_buf_bind (struct wl_client *client,
|
||||
*
|
||||
* Creates the global Wayland object that exposes the linux-dmabuf protocol.
|
||||
*
|
||||
* Returns: Whether the initialization was succesfull. If this is %FALSE,
|
||||
* Returns: Whether the initialization was successful. If this is %FALSE,
|
||||
* clients won't be able to use the linux-dmabuf protocol to pass buffers.
|
||||
*/
|
||||
gboolean
|
||||
|
@ -1386,7 +1386,7 @@ handle_other_xevent (MetaX11Display *x11_display,
|
||||
}
|
||||
break;
|
||||
case MapNotify:
|
||||
/* NB: override redirect windows wont cause a map request so we
|
||||
/* NB: override redirect windows won't cause a map request so we
|
||||
* watch out for map notifies against any root windows too if a
|
||||
* compositor is enabled: */
|
||||
if (window == NULL && event->xmap.event == x11_display->xroot)
|
||||
|
@ -448,7 +448,7 @@ query_xi_extension (MetaX11Display *x11_display)
|
||||
}
|
||||
|
||||
/*
|
||||
* Initialises the bell subsystem. This involves intialising
|
||||
* Initialises the bell subsystem. This involves initialising
|
||||
* XKB (which, despite being a keyboard extension, is the
|
||||
* place to look for bell notifications), then asking it
|
||||
* to send us bell notifications, and then also switching
|
||||
|
@ -1505,7 +1505,7 @@ meta_window_x11_move_resize_internal (MetaWindow *window,
|
||||
* we grow the frame more than we shrink. The idea is to avoid
|
||||
* messing up the window contents by having a temporary situation
|
||||
* where the frame is smaller than the window. However, if we're
|
||||
* cooperating with the client to create an atomic frame upate,
|
||||
* cooperating with the client to create an atomic frame update,
|
||||
* and the window is redirected, then we should always update
|
||||
* the frame first, since updating the frame will force a new
|
||||
* backing pixmap to be allocated, and the old backing pixmap
|
||||
|
Reference in New Issue
Block a user