Add temporary cogl-clutter.h to aid splitting out Cogl

This gives us a way to clearly track the internal Cogl API that Clutter
depends on. The aim is to split Cogl out from Clutter into a standalone
3D graphics API and eventually we want to get rid of any private
interfaces for Clutter so its useful to have a handle on that task.
Actually it's not as bad as I was expecting though.
This commit is contained in:
Robert Bragg 2011-02-22 18:25:29 +00:00
parent 8557bc3d26
commit 532b563439
13 changed files with 130 additions and 21 deletions

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@ -465,7 +465,7 @@ _clutter_backend_ensure_context (ClutterBackend *backend,
clutter_actor_get_size (CLUTTER_ACTOR (stage), &width, &height); clutter_actor_get_size (CLUTTER_ACTOR (stage), &width, &height);
_cogl_onscreen_clutter_backend_set_size (width, height); cogl_onscreen_clutter_backend_set_size (width, height);
/* Eventually we will have a separate CoglFramebuffer for /* Eventually we will have a separate CoglFramebuffer for
* each stage and each one will track private projection * each stage and each one will track private projection

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@ -373,7 +373,7 @@ clutter_stage_allocate (ClutterActor *self,
* window has a chance to update the window size based on the * window has a chance to update the window size based on the
* allocation. */ * allocation. */
_clutter_stage_window_get_geometry (priv->impl, &geom); _clutter_stage_window_get_geometry (priv->impl, &geom);
_cogl_onscreen_clutter_backend_set_size (geom.width, geom.height); cogl_onscreen_clutter_backend_set_size (geom.width, geom.height);
clutter_actor_get_allocation_geometry (self, &geom); clutter_actor_get_allocation_geometry (self, &geom);
if (geom.width != prev_geom.width || geom.height != prev_geom.height) if (geom.width != prev_geom.width || geom.height != prev_geom.height)

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@ -78,6 +78,7 @@ cogl_public_h = \
$(srcdir)/cogl-attribute.h \ $(srcdir)/cogl-attribute.h \
$(srcdir)/cogl-primitive.h \ $(srcdir)/cogl-primitive.h \
$(srcdir)/cogl-clip-state.h \ $(srcdir)/cogl-clip-state.h \
$(srcdir)/cogl-clutter.h \
$(srcdir)/cogl.h \ $(srcdir)/cogl.h \
$(NULL) $(NULL)
@ -271,8 +272,9 @@ cogl_sources_c = \
$(srcdir)/cogl-shader-private.h \ $(srcdir)/cogl-shader-private.h \
$(srcdir)/cogl-shader.c \ $(srcdir)/cogl-shader.c \
$(srcdir)/cogl-gtype-private.h \ $(srcdir)/cogl-gtype-private.h \
$(srcdir)/cogl-point-in-poly-private.h \ $(srcdir)/cogl-point-in-poly-private.h \
$(srcdir)/cogl-point-in-poly.c \ $(srcdir)/cogl-point-in-poly.c \
$(srcdir)/cogl-clutter.c \
$(NULL) $(NULL)
if SUPPORT_XLIB if SUPPORT_XLIB

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@ -0,0 +1,59 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib.h>
#include "cogl.h"
#include "cogl-types.h"
#include "cogl-private.h"
#include "cogl-context-private.h"
#include "cogl-winsys-private.h"
#include "cogl-framebuffer-private.h"
gboolean
cogl_clutter_check_extension (const char *name, const char *ext)
{
return _cogl_check_extension (name, ext);
}
void
cogl_onscreen_clutter_backend_set_size (int width, int height)
{
CoglFramebuffer *framebuffer;
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
if (!ctx->stub_winsys)
return;
framebuffer = COGL_FRAMEBUFFER (ctx->window_buffer);
_cogl_framebuffer_winsys_update_size (framebuffer, width, height);
}

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@ -0,0 +1,47 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_CLUTTER_H__
#define __COGL_CLUTTER_H__
#ifdef COGL_HAS_XLIB
#include <X11/Xutil.h>
#endif
G_BEGIN_DECLS
#define cogl_clutter_check_extension cogl_clutter_check_extension_CLUTTER
gboolean
cogl_clutter_check_extension (const char *name, const char *ext);
#define cogl_onscreen_clutter_backend_set_size cogl_onscreen_clutter_backend_set_size_CLUTTER
void
cogl_onscreen_clutter_backend_set_size (int width, int height);
G_END_DECLS
#endif /* __COGL_CLUTTER_H__ */

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@ -113,6 +113,10 @@ typedef struct _CoglOnscreen
void void
_cogl_framebuffer_state_init (void); _cogl_framebuffer_state_init (void);
void
_cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
int width, int height);
void void
_cogl_clear4f (unsigned long buffers, _cogl_clear4f (unsigned long buffers,
float red, float red,

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@ -989,13 +989,10 @@ _cogl_onscreen_free (CoglOnscreen *onscreen)
} }
void void
_cogl_onscreen_clutter_backend_set_size (int width, int height) _cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
int width, int height)
{ {
CoglFramebuffer *framebuffer; CoglContext *ctx = framebuffer->context;
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
framebuffer = COGL_FRAMEBUFFER (ctx->window_buffer);
if (framebuffer->width == width && framebuffer->height == height) if (framebuffer->width == width && framebuffer->height == height)
return; return;

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@ -26,6 +26,9 @@
G_BEGIN_DECLS G_BEGIN_DECLS
gboolean
_cogl_check_extension (const char *name, const char *ext);
void void
_cogl_clear (const CoglColor *color, unsigned long buffers); _cogl_clear (const CoglColor *color, unsigned long buffers);

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@ -1277,9 +1277,6 @@ _cogl_check_driver_valid (GError **error);
GQuark GQuark
_cogl_driver_error_quark (void); _cogl_driver_error_quark (void);
void
_cogl_onscreen_clutter_backend_set_size (int width, int height);
#ifdef COGL_ENABLE_EXPERIMENTAL_API #ifdef COGL_ENABLE_EXPERIMENTAL_API
#define cogl_get_draw_framebuffer cogl_get_draw_framebuffer_EXP #define cogl_get_draw_framebuffer cogl_get_draw_framebuffer_EXP
CoglFramebuffer * CoglFramebuffer *

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@ -690,7 +690,7 @@ clutter_backend_egl_get_features (ClutterBackend *backend)
egl_extensions = eglQueryString (backend_egl->edpy, EGL_EXTENSIONS); egl_extensions = eglQueryString (backend_egl->edpy, EGL_EXTENSIONS);
if (_cogl_check_extension ("EGL_NOK_swap_region", egl_extensions)) if (cogl_clutter_check_extension ("EGL_NOK_swap_region", egl_extensions))
{ {
CLUTTER_NOTE (BACKEND, CLUTTER_NOTE (BACKEND,
"Using EGL_NOK_swap_region for sub_buffer copies"); "Using EGL_NOK_swap_region for sub_buffer copies");
@ -704,7 +704,7 @@ clutter_backend_egl_get_features (ClutterBackend *backend)
#if 0 /* XXX need GL_ARB_draw_buffers */ #if 0 /* XXX need GL_ARB_draw_buffers */
if (!backend_egl->swap_buffers_region && if (!backend_egl->swap_buffers_region &&
_cogl_check_extension ("GL_EXT_framebuffer_blit", gl_extensions)) cogl_clutter_check_extension ("GL_EXT_framebuffer_blit", gl_extensions))
{ {
CLUTTER_NOTE (BACKEND, CLUTTER_NOTE (BACKEND,
"Using glBlitFramebuffer fallback for sub_buffer copies"); "Using glBlitFramebuffer fallback for sub_buffer copies");

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@ -228,9 +228,9 @@ try_enable_drm (ClutterBackendWayland *backend_wayland, GError **error)
glexts = glGetString(GL_EXTENSIONS); glexts = glGetString(GL_EXTENSIONS);
exts = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS); exts = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
if (!_cogl_check_extension ("EGL_KHR_image_base", exts) || if (!cogl_clutter_check_extension ("EGL_KHR_image_base", exts) ||
!_cogl_check_extension ("EGL_MESA_drm_image", exts) || !cogl_clutter_check_extension ("EGL_MESA_drm_image", exts) ||
!_cogl_check_extension ("GL_OES_EGL_image", glexts)) !cogl_clutter_check_extension ("GL_OES_EGL_image", glexts))
{ {
g_set_error (error, CLUTTER_INIT_ERROR, g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND, CLUTTER_INIT_ERROR_BACKEND,
@ -456,7 +456,7 @@ clutter_backend_wayland_create_context (ClutterBackend *backend,
#endif #endif
egl_extensions = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS); egl_extensions = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
if (!_cogl_check_extension (_COGL_SURFACELESS_EXTENSION, egl_extensions)) if (!cogl_clutter_check_extension (_COGL_SURFACELESS_EXTENSION, egl_extensions))
{ {
g_debug("Could not find the " _COGL_SURFACELESS_EXTENSION g_debug("Could not find the " _COGL_SURFACELESS_EXTENSION
" extension; falling back to binding a dummy surface"); " extension; falling back to binding a dummy surface");

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@ -227,7 +227,7 @@ clutter_backend_win32_get_features (ClutterBackend *backend)
for the swap control extension */ for the swap control extension */
if (getenv ("__GL_SYNC_TO_VBLANK") || check_vblank_env ("default")) if (getenv ("__GL_SYNC_TO_VBLANK") || check_vblank_env ("default"))
CLUTTER_NOTE (BACKEND, "vblank sync: left at default at user request"); CLUTTER_NOTE (BACKEND, "vblank sync: left at default at user request");
else if (_cogl_check_extension ("WGL_EXT_swap_control", extensions) else if (cogl_clutter_check_extension ("WGL_EXT_swap_control", extensions)
&& (swap_interval = (SwapIntervalProc) && (swap_interval = (SwapIntervalProc)
cogl_get_proc_address ("wglSwapIntervalEXT"))) cogl_get_proc_address ("wglSwapIntervalEXT")))
{ {

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@ -915,7 +915,7 @@ clutter_stage_x11_translate_event (ClutterEventTranslator *translator,
/* Queue a relayout - we want glViewport to be called /* Queue a relayout - we want glViewport to be called
* with the correct values, and this is done in ClutterStage * with the correct values, and this is done in ClutterStage
* via _cogl_onscreen_clutter_backend_set_size (). * via cogl_onscreen_clutter_backend_set_size ().
* *
* We queue a relayout, because if this ConfigureNotify is * We queue a relayout, because if this ConfigureNotify is
* in response to a size we set in the application, the * in response to a size we set in the application, the