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Add temporary cogl-clutter.h to aid splitting out Cogl
This gives us a way to clearly track the internal Cogl API that Clutter depends on. The aim is to split Cogl out from Clutter into a standalone 3D graphics API and eventually we want to get rid of any private interfaces for Clutter so its useful to have a handle on that task. Actually it's not as bad as I was expecting though.
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@ -465,7 +465,7 @@ _clutter_backend_ensure_context (ClutterBackend *backend,
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clutter_actor_get_size (CLUTTER_ACTOR (stage), &width, &height);
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_cogl_onscreen_clutter_backend_set_size (width, height);
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cogl_onscreen_clutter_backend_set_size (width, height);
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/* Eventually we will have a separate CoglFramebuffer for
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* each stage and each one will track private projection
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@ -373,7 +373,7 @@ clutter_stage_allocate (ClutterActor *self,
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* window has a chance to update the window size based on the
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* allocation. */
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_clutter_stage_window_get_geometry (priv->impl, &geom);
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_cogl_onscreen_clutter_backend_set_size (geom.width, geom.height);
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cogl_onscreen_clutter_backend_set_size (geom.width, geom.height);
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clutter_actor_get_allocation_geometry (self, &geom);
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if (geom.width != prev_geom.width || geom.height != prev_geom.height)
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@ -78,6 +78,7 @@ cogl_public_h = \
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$(srcdir)/cogl-attribute.h \
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$(srcdir)/cogl-primitive.h \
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$(srcdir)/cogl-clip-state.h \
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$(srcdir)/cogl-clutter.h \
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$(srcdir)/cogl.h \
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$(NULL)
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@ -271,8 +272,9 @@ cogl_sources_c = \
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$(srcdir)/cogl-shader-private.h \
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$(srcdir)/cogl-shader.c \
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$(srcdir)/cogl-gtype-private.h \
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$(srcdir)/cogl-point-in-poly-private.h \
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$(srcdir)/cogl-point-in-poly.c \
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$(srcdir)/cogl-point-in-poly-private.h \
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$(srcdir)/cogl-point-in-poly.c \
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$(srcdir)/cogl-clutter.c \
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$(NULL)
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if SUPPORT_XLIB
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59
clutter/cogl/cogl/cogl-clutter.c
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59
clutter/cogl/cogl/cogl-clutter.c
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@ -0,0 +1,59 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib.h>
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#include "cogl.h"
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#include "cogl-types.h"
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#include "cogl-private.h"
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#include "cogl-context-private.h"
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#include "cogl-winsys-private.h"
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#include "cogl-framebuffer-private.h"
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gboolean
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cogl_clutter_check_extension (const char *name, const char *ext)
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{
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return _cogl_check_extension (name, ext);
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}
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void
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cogl_onscreen_clutter_backend_set_size (int width, int height)
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{
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CoglFramebuffer *framebuffer;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (!ctx->stub_winsys)
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return;
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framebuffer = COGL_FRAMEBUFFER (ctx->window_buffer);
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_cogl_framebuffer_winsys_update_size (framebuffer, width, height);
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}
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47
clutter/cogl/cogl/cogl-clutter.h
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47
clutter/cogl/cogl/cogl-clutter.h
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@ -0,0 +1,47 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_CLUTTER_H__
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#define __COGL_CLUTTER_H__
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#ifdef COGL_HAS_XLIB
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#include <X11/Xutil.h>
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#endif
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G_BEGIN_DECLS
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#define cogl_clutter_check_extension cogl_clutter_check_extension_CLUTTER
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gboolean
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cogl_clutter_check_extension (const char *name, const char *ext);
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#define cogl_onscreen_clutter_backend_set_size cogl_onscreen_clutter_backend_set_size_CLUTTER
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void
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cogl_onscreen_clutter_backend_set_size (int width, int height);
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G_END_DECLS
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#endif /* __COGL_CLUTTER_H__ */
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@ -113,6 +113,10 @@ typedef struct _CoglOnscreen
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void
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_cogl_framebuffer_state_init (void);
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void
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_cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
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int width, int height);
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void
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_cogl_clear4f (unsigned long buffers,
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float red,
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@ -989,13 +989,10 @@ _cogl_onscreen_free (CoglOnscreen *onscreen)
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}
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void
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_cogl_onscreen_clutter_backend_set_size (int width, int height)
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_cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
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int width, int height)
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{
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CoglFramebuffer *framebuffer;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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framebuffer = COGL_FRAMEBUFFER (ctx->window_buffer);
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CoglContext *ctx = framebuffer->context;
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if (framebuffer->width == width && framebuffer->height == height)
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return;
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@ -26,6 +26,9 @@
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G_BEGIN_DECLS
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gboolean
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_cogl_check_extension (const char *name, const char *ext);
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void
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_cogl_clear (const CoglColor *color, unsigned long buffers);
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@ -1277,9 +1277,6 @@ _cogl_check_driver_valid (GError **error);
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GQuark
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_cogl_driver_error_quark (void);
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void
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_cogl_onscreen_clutter_backend_set_size (int width, int height);
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#ifdef COGL_ENABLE_EXPERIMENTAL_API
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#define cogl_get_draw_framebuffer cogl_get_draw_framebuffer_EXP
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CoglFramebuffer *
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@ -690,7 +690,7 @@ clutter_backend_egl_get_features (ClutterBackend *backend)
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egl_extensions = eglQueryString (backend_egl->edpy, EGL_EXTENSIONS);
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if (_cogl_check_extension ("EGL_NOK_swap_region", egl_extensions))
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if (cogl_clutter_check_extension ("EGL_NOK_swap_region", egl_extensions))
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{
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CLUTTER_NOTE (BACKEND,
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"Using EGL_NOK_swap_region for sub_buffer copies");
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@ -704,7 +704,7 @@ clutter_backend_egl_get_features (ClutterBackend *backend)
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#if 0 /* XXX need GL_ARB_draw_buffers */
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if (!backend_egl->swap_buffers_region &&
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_cogl_check_extension ("GL_EXT_framebuffer_blit", gl_extensions))
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cogl_clutter_check_extension ("GL_EXT_framebuffer_blit", gl_extensions))
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{
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CLUTTER_NOTE (BACKEND,
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"Using glBlitFramebuffer fallback for sub_buffer copies");
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@ -228,9 +228,9 @@ try_enable_drm (ClutterBackendWayland *backend_wayland, GError **error)
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glexts = glGetString(GL_EXTENSIONS);
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exts = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
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if (!_cogl_check_extension ("EGL_KHR_image_base", exts) ||
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!_cogl_check_extension ("EGL_MESA_drm_image", exts) ||
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!_cogl_check_extension ("GL_OES_EGL_image", glexts))
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if (!cogl_clutter_check_extension ("EGL_KHR_image_base", exts) ||
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!cogl_clutter_check_extension ("EGL_MESA_drm_image", exts) ||
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!cogl_clutter_check_extension ("GL_OES_EGL_image", glexts))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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@ -456,7 +456,7 @@ clutter_backend_wayland_create_context (ClutterBackend *backend,
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#endif
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egl_extensions = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
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if (!_cogl_check_extension (_COGL_SURFACELESS_EXTENSION, egl_extensions))
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if (!cogl_clutter_check_extension (_COGL_SURFACELESS_EXTENSION, egl_extensions))
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{
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g_debug("Could not find the " _COGL_SURFACELESS_EXTENSION
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" extension; falling back to binding a dummy surface");
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@ -227,7 +227,7 @@ clutter_backend_win32_get_features (ClutterBackend *backend)
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for the swap control extension */
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if (getenv ("__GL_SYNC_TO_VBLANK") || check_vblank_env ("default"))
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CLUTTER_NOTE (BACKEND, "vblank sync: left at default at user request");
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else if (_cogl_check_extension ("WGL_EXT_swap_control", extensions)
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else if (cogl_clutter_check_extension ("WGL_EXT_swap_control", extensions)
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&& (swap_interval = (SwapIntervalProc)
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cogl_get_proc_address ("wglSwapIntervalEXT")))
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{
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@ -915,7 +915,7 @@ clutter_stage_x11_translate_event (ClutterEventTranslator *translator,
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/* Queue a relayout - we want glViewport to be called
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* with the correct values, and this is done in ClutterStage
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* via _cogl_onscreen_clutter_backend_set_size ().
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* via cogl_onscreen_clutter_backend_set_size ().
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*
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* We queue a relayout, because if this ConfigureNotify is
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* in response to a size we set in the application, the
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