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[cogl] flush matrices in _cogl_add_path_to_stencil_buffer
Before calling glRectf we need to ensure we flush the modelview and projection matrices.
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@ -218,6 +218,8 @@ _cogl_add_path_to_stencil_buffer (floatVec2 nodes_min,
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_cogl_current_matrix_push ();
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_cogl_current_matrix_push ();
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_cogl_current_matrix_identity ();
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_cogl_current_matrix_identity ();
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_cogl_current_matrix_state_flush ();
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glRectf (-1.0, -1.0, 1.0, 1.0);
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glRectf (-1.0, -1.0, 1.0, 1.0);
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glRectf (-1.0, -1.0, 1.0, 1.0);
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glRectf (-1.0, -1.0, 1.0, 1.0);
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