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2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-child-meta.c: Fix section name * clutter/clutter-container.c: (clutter_container_child_set_property), (clutter_container_child_get_property): Fix gtk-doc parameter name. * clutter/clutter-container.h: Fix documentation of the interface vfuncs. * clutter/clutter-event.h: Fix documentation. * clutter/clutter-feature.h: Fix documentation. * clutter/clutter-types.h: Add ClutterRequestMode. * clutter/x11/clutter-event-x11.c: Fix documentation. * tests/test-fullscreen.c: Verify that the stage size has been changed by clutter_stage_fullscreen().
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23
ChangeLog
23
ChangeLog
@ -1,3 +1,26 @@
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2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-child-meta.c: Fix section name
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* clutter/clutter-container.c:
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(clutter_container_child_set_property),
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(clutter_container_child_get_property): Fix gtk-doc parameter
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name.
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* clutter/clutter-container.h: Fix documentation of the
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interface vfuncs.
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* clutter/clutter-event.h: Fix documentation.
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* clutter/clutter-feature.h: Fix documentation.
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* clutter/clutter-types.h: Add ClutterRequestMode.
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* clutter/x11/clutter-event-x11.c: Fix documentation.
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* tests/test-fullscreen.c: Verify that the stage size has been
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changed by clutter_stage_fullscreen().
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2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
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2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
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Bug #815 - Split up request, allocation, and paint box
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Bug #815 - Split up request, allocation, and paint box
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@ -28,7 +28,7 @@
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*/
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*/
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/**
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/**
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* SECTION:clutter-child-data
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* SECTION:clutter-child-meta
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* @short_description: Wrapper for actors inside a container
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* @short_description: Wrapper for actors inside a container
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*
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*
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* #ClutterChildMeta is a wrapper object created by #ClutterContainer
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* #ClutterChildMeta is a wrapper object created by #ClutterContainer
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@ -856,7 +856,7 @@ container_set_child_property (ClutterContainer *container,
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/**
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/**
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* clutter_container_child_set_property:
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* clutter_container_child_set_property:
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* @container: a #ClutterContainer
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* @container: a #ClutterContainer
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* @actor: a #ClutterActor that is a child of @container.
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* @child: a #ClutterActor that is a child of @container.
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* @property: the name of the property to set.
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* @property: the name of the property to set.
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* @value: the value.
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* @value: the value.
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*
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*
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@ -866,7 +866,7 @@ container_set_child_property (ClutterContainer *container,
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*/
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*/
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void
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void
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clutter_container_child_set_property (ClutterContainer *container,
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clutter_container_child_set_property (ClutterContainer *container,
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ClutterActor *actor,
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ClutterActor *child,
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const gchar *property,
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const gchar *property,
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const GValue *value)
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const GValue *value)
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{
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{
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@ -874,7 +874,7 @@ clutter_container_child_set_property (ClutterContainer *container,
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GParamSpec *pspec;
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GParamSpec *pspec;
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g_return_if_fail (CLUTTER_IS_CONTAINER (container));
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g_return_if_fail (CLUTTER_IS_CONTAINER (container));
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g_return_if_fail (CLUTTER_IS_ACTOR (actor));
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g_return_if_fail (CLUTTER_IS_ACTOR (child));
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g_return_if_fail (property != NULL);
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g_return_if_fail (property != NULL);
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g_return_if_fail (value != NULL);
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g_return_if_fail (value != NULL);
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@ -897,7 +897,7 @@ clutter_container_child_set_property (ClutterContainer *container,
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return;
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return;
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}
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}
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container_set_child_property (container, actor, value, pspec);
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container_set_child_property (container, child, value, pspec);
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}
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}
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/**
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/**
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@ -991,7 +991,7 @@ container_get_child_property (ClutterContainer *container,
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/**
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/**
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* clutter_container_child_get_property:
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* clutter_container_child_get_property:
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* @container: a #ClutterContainer
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* @container: a #ClutterContainer
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* @actor: a #ClutterActor that is a child of @container.
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* @child: a #ClutterActor that is a child of @container.
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* @property: the name of the property to set.
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* @property: the name of the property to set.
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* @value: the value.
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* @value: the value.
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*
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*
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@ -1007,7 +1007,7 @@ container_get_child_property (ClutterContainer *container,
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*/
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*/
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void
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void
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clutter_container_child_get_property (ClutterContainer *container,
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clutter_container_child_get_property (ClutterContainer *container,
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ClutterActor *actor,
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ClutterActor *child,
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const gchar *property,
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const gchar *property,
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GValue *value)
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GValue *value)
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{
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{
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@ -1015,7 +1015,7 @@ clutter_container_child_get_property (ClutterContainer *container,
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GParamSpec *pspec;
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GParamSpec *pspec;
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g_return_if_fail (CLUTTER_IS_CONTAINER (container));
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g_return_if_fail (CLUTTER_IS_CONTAINER (container));
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g_return_if_fail (CLUTTER_IS_ACTOR (actor));
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g_return_if_fail (CLUTTER_IS_ACTOR (child));
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g_return_if_fail (property != NULL);
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g_return_if_fail (property != NULL);
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g_return_if_fail (value != NULL);
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g_return_if_fail (value != NULL);
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@ -1038,7 +1038,7 @@ clutter_container_child_get_property (ClutterContainer *container,
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return;
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return;
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}
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}
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container_get_child_property (container, actor, value, pspec);
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container_get_child_property (container, child, value, pspec);
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}
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}
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@ -51,17 +51,18 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
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* @lower: virtual function for lowering a child
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* @lower: virtual function for lowering a child
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* @sort_depth_order: virtual function for sorting the children of a
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* @sort_depth_order: virtual function for sorting the children of a
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* container depending on their depth
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* container depending on their depth
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* @child_record_type: The GType used for storing auxiliary information about
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* @child_meta_type: The GType used for storing auxiliary information about
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* each of the containers children.
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* each of the containers children.
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* @create_child_record: virtual function that gets called for each added
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* @create_child_meta: virtual function that gets called for each added
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* child, the function should instantiate @child_record_type, set the container
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* child, the function should instantiate an object of type
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* and actor fields in the instance and add the record to a data structure for
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* #ClutterContainerIface::child_meta_type, set the container and actor
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* subsequent access for get_child_record.
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* fields in the instance and add the record to a data structure for
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* @destroy_child_record: virtual function that gets called when a child is removed
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* subsequent access for #ClutterContainerIface::get_child_meta
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* it shuld release all resources held by the record.
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* @destroy_child_meta: virtual function that gets called when a child is
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* @get_child_record: return the record for a container child.
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* removed; it shuld release all resources held by the record
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* @actor_added: signal class handler for ClutterContainer::actor_added
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* @get_child_meta: return the record for a container child
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* @actor_removed: signal class handler for ClutterContainer::actor_removed
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* @actor_added: signal class handler for #ClutterContainer::actor_added
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* @actor_removed: signal class handler for #ClutterContainer::actor_removed
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*
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*
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* Base interface for container actors.
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* Base interface for container actors.
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*
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*
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@ -189,7 +189,6 @@ typedef struct _ClutterInputDevice ClutterInputDevice;
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* @type: event type
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* @type: event type
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* @time: event time
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* @time: event time
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* @flags: event flags
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* @flags: event flags
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* @stage: event source stage
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* @source: event source actor
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* @source: event source actor
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*
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*
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* Common members for a #ClutterEvent
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* Common members for a #ClutterEvent
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@ -239,6 +238,7 @@ struct _ClutterKeyEvent
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* @type: event type
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* @type: event type
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* @time: event time
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* @time: event time
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* @flags: event flags
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* @flags: event flags
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* @stage: event source stage
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* @source: event source actor
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* @source: event source actor
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* @x: event X coordinate
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* @x: event X coordinate
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* @y: event Y coordinate
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* @y: event Y coordinate
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@ -39,7 +39,7 @@ G_BEGIN_DECLS
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/**
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/**
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* ClutterFeatureFlags:
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* ClutterFeatureFlags:
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* @CLUTTER_FEATURE_TEXTURE_RECTANGLE: Set if NPOTS textures supported.
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* @CLUTTER_FEATURE_TEXTURE_NPOT: Set if NPOTS textures supported.
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* @CLUTTER_FEATURE_SYNC_TO_VBLANK: Set if vblank syncing supported.
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* @CLUTTER_FEATURE_SYNC_TO_VBLANK: Set if vblank syncing supported.
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* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
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* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
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* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
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* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
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CLUTTER_ROTATE_CCW
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CLUTTER_ROTATE_CCW
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} ClutterRotateDirection;
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} ClutterRotateDirection;
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/**
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* ClutterRequestMode:
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* @CLUTTER_REQUEST_HEIGHT_FOR_WIDTH: Height for width requests
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* @CLUTTER_REQUEST_WIDTH_FOR_HEIGHT: Width for height requests
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*
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* Specifies the type of requests for a #ClutterActor.
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*
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* Since: 0.8
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*/
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typedef enum {
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CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
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CLUTTER_REQUEST_WIDTH_FOR_HEIGHT
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} ClutterRequestMode;
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G_END_DECLS
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G_END_DECLS
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#endif /* __CLUTTER_TYPES_H__ */
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#endif /* __CLUTTER_TYPES_H__ */
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}
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}
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/**
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/**
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* clutter_x11_handle_event
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* clutter_x11_handle_event:
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* @xevent: pointer to XEvent structure
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* @xevent: pointer to XEvent structure
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*
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*
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* This function processes a single X event; it can be used to hook
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* This function processes a single X event; it can be used to hook
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* into external X event retrieval (for example that done by GDK).
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* into external X event retrieval (for example that done by GDK).
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*
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*
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* Return: #ClutterX11FilterReturn indicating what the caller should
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* Return value: #ClutterX11FilterReturn indicating what the caller
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* do with the original event.
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* should do with the original event.
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*
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*
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* Since: 0.8
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* Since: 0.8
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*/
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*/
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clutter_stage_fullscreen (CLUTTER_STAGE (stage));
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clutter_stage_fullscreen (CLUTTER_STAGE (stage));
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clutter_actor_show (stage);
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clutter_actor_show (stage);
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g_debug ("stage size: %dx%d, mapped: %s",
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clutter_actor_get_width (stage),
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clutter_actor_get_height (stage),
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CLUTTER_ACTOR_IS_MAPPED (stage) ? "true" : "false");
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g_timeout_add (1000, toggle_fullscreen, NULL);
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g_timeout_add (1000, toggle_fullscreen, NULL);
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clutter_main ();
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clutter_main ();
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