mutter/clutter/clutter-container.h
Emmanuele Bassi 4a788a6df7 2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-child-meta.c: Fix section name

	* clutter/clutter-container.c:
	(clutter_container_child_set_property),
	(clutter_container_child_get_property): Fix gtk-doc parameter
	name.

	* clutter/clutter-container.h: Fix documentation of the
	interface vfuncs.

	* clutter/clutter-event.h: Fix documentation.

	* clutter/clutter-feature.h: Fix documentation.

	* clutter/clutter-types.h: Add ClutterRequestMode.

	* clutter/x11/clutter-event-x11.c: Fix documentation.

	* tests/test-fullscreen.c: Verify that the stage size has been
	changed by clutter_stage_fullscreen().
2008-06-10 17:11:14 +00:00

176 lines
9.1 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* ClutterContainer: Generic actor container interface.
* Author: Emmanuele Bassi <ebassi@openedhand.com>
*/
#ifndef __CLUTTER_CONTAINER_H__
#define __CLUTTER_CONTAINER_H__
#include <clutter/clutter-actor.h>
#include <clutter/clutter-child-meta.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_CONTAINER (clutter_container_get_type ())
#define CLUTTER_CONTAINER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTAINER, ClutterContainer))
#define CLUTTER_IS_CONTAINER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTAINER))
#define CLUTTER_CONTAINER_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTAINER, ClutterContainerIface))
typedef struct _ClutterContainerIface ClutterContainerIface;
/**
* ClutterContainerIface:
* @add: virtual function for adding an actor to the container
* @remove: virtual function for removing an actor from the container
* @foreach: virtual function for iterating over the container's children
* @raise: virtual function for raising a child
* @lower: virtual function for lowering a child
* @sort_depth_order: virtual function for sorting the children of a
* container depending on their depth
* @child_meta_type: The GType used for storing auxiliary information about
* each of the containers children.
* @create_child_meta: virtual function that gets called for each added
* child, the function should instantiate an object of type
* #ClutterContainerIface::child_meta_type, set the container and actor
* fields in the instance and add the record to a data structure for
* subsequent access for #ClutterContainerIface::get_child_meta
* @destroy_child_meta: virtual function that gets called when a child is
* removed; it shuld release all resources held by the record
* @get_child_meta: return the record for a container child
* @actor_added: signal class handler for #ClutterContainer::actor_added
* @actor_removed: signal class handler for #ClutterContainer::actor_removed
*
* Base interface for container actors.
*
* Since: 0.4
*/
struct _ClutterContainerIface
{
/*< private >*/
GTypeInterface g_iface;
/*< public >*/
void (* add) (ClutterContainer *container,
ClutterActor *actor);
void (* remove) (ClutterContainer *container,
ClutterActor *actor);
void (* foreach) (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
void (* raise) (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling);
void (* lower) (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling);
void (* sort_depth_order) (ClutterContainer *container);
/* ClutterChildMeta management */
GType child_meta_type;
void (* create_child_meta) (ClutterContainer *container,
ClutterActor *actor);
void (* destroy_child_meta) (ClutterContainer *container,
ClutterActor *actor);
ClutterChildMeta *(* get_child_meta) (ClutterContainer *container,
ClutterActor *actor);
/* signals */
void (* actor_added) (ClutterContainer *container,
ClutterActor *actor);
void (* actor_removed) (ClutterContainer *container,
ClutterActor *actor);
void (* child_notify) (ClutterContainer *container,
ClutterActor *actor,
GParamSpec *pspec);
};
GType clutter_container_get_type (void) G_GNUC_CONST;
void clutter_container_add (ClutterContainer *container,
ClutterActor *first_actor,
...) G_GNUC_NULL_TERMINATED;
void clutter_container_add_actor (ClutterContainer *container,
ClutterActor *actor);
void clutter_container_add_valist (ClutterContainer *container,
ClutterActor *first_actor,
va_list var_args);
void clutter_container_remove (ClutterContainer *container,
ClutterActor *first_actor,
...) G_GNUC_NULL_TERMINATED;
void clutter_container_remove_actor (ClutterContainer *container,
ClutterActor *actor);
void clutter_container_remove_valist (ClutterContainer *container,
ClutterActor *first_actor,
va_list var_args);
GList * clutter_container_get_children (ClutterContainer *container);
void clutter_container_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
ClutterActor *clutter_container_find_child_by_name (ClutterContainer *container,
const gchar *child_name);
void clutter_container_raise_child (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling);
void clutter_container_lower_child (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling);
void clutter_container_sort_depth_order (ClutterContainer *container);
GParamSpec * clutter_container_class_find_child_property (GObjectClass *klass,
const gchar *property_name);
GParamSpec ** clutter_container_class_list_child_properties (GObjectClass *klass,
guint *n_properties);
ClutterChildMeta *clutter_container_get_child_meta (ClutterContainer *container,
ClutterActor *actor);
void clutter_container_child_set_property (ClutterContainer *container,
ClutterActor *child,
const gchar * property,
const GValue *value);
void clutter_container_child_get_property (ClutterContainer *container,
ClutterActor *child,
const gchar *property,
GValue *value);
void clutter_container_child_set (ClutterContainer *container,
ClutterActor *actor,
const gchar *first_prop,
...) G_GNUC_NULL_TERMINATED;
void clutter_container_child_get (ClutterContainer *container,
ClutterActor *actor,
const gchar *first_prop,
...) G_GNUC_NULL_TERMINATED;
G_END_DECLS
#endif /* __CLUTTER_CONTAINER_H__ */