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clutter/offscreen-effect: Clear offscreen framebuffer when disabling
When changing the 'enabled' property and disabling the offscreen effect, it doesn't make sense to preserve the offscreen framebuffer. It's not drawing, after all. Furthermore, because ClutterOffscreenEffect only checks if the offscreen framebuffer exists to decide whether or not to redraw, keeping the fbo alive is a waste of resources. Clear the offscreen framebuffer when the effect is disabled or enabled. Fixes https://gitlab.gnome.org/GNOME/mutter/issues/810 https://gitlab.gnome.org/GNOME/mutter/merge_requests/992 (cherry picked from commit bf594e9fb6d973259163f73881dd91c8910dd54f)
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@ -467,6 +467,19 @@ clutter_offscreen_effect_paint (ClutterEffect *effect,
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clutter_offscreen_effect_paint_texture (self);
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}
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static void
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clutter_offscreen_effect_notify (GObject *gobject,
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GParamSpec *pspec)
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{
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ClutterOffscreenEffect *offscreen_effect = CLUTTER_OFFSCREEN_EFFECT (gobject);
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ClutterOffscreenEffectPrivate *priv = offscreen_effect->priv;
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if (strcmp (pspec->name, "enabled") == 0)
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g_clear_pointer (&priv->offscreen, cogl_object_unref);
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G_OBJECT_CLASS (clutter_offscreen_effect_parent_class)->notify (gobject, pspec);
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}
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static void
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clutter_offscreen_effect_finalize (GObject *gobject)
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{
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@ -497,6 +510,7 @@ clutter_offscreen_effect_class_init (ClutterOffscreenEffectClass *klass)
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effect_class->paint = clutter_offscreen_effect_paint;
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gobject_class->finalize = clutter_offscreen_effect_finalize;
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gobject_class->notify = clutter_offscreen_effect_notify;
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}
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static void
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