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wip: shm
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@ -210,6 +210,9 @@ shm_buffer_get_format (struct wl_shm_buffer *shm_buffer,
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components = COGL_TEXTURE_COMPONENTS_RGB;
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break;
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#endif
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case WL_SHM_FORMAT_NV12:
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multi_format = META_MULTI_TEXTURE_FORMAT_NV12;
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break;
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default:
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g_warn_if_reached ();
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cogl_format = COGL_PIXEL_FORMAT_ARGB_8888;
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@ -234,19 +237,37 @@ shm_buffer_attach (MetaWaylandBuffer *buffer,
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struct wl_shm_buffer *shm_buffer;
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int stride, width, height;
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MetaMultiTextureFormat multi_format;
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CoglPixelFormat cogl_format;
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CoglTextureComponents components;
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CoglBitmap *bitmap;
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CoglTexture *new_cogl_tex;
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uint8_t h_factors[3], v_factors[3], bpp[3];
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CoglPixelFormat subformats[3];
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guint i, n_planes;
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gsize plane_offset = 0;
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guint8 *data;
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GPtrArray *planes;
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shm_buffer = wl_shm_buffer_get (buffer->resource);
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/* Query the necessary properties */
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stride = wl_shm_buffer_get_stride (shm_buffer);
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width = wl_shm_buffer_get_width (shm_buffer);
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height = wl_shm_buffer_get_height (shm_buffer);
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shm_buffer_get_format (shm_buffer, &multi_format, &cogl_format, &components);
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shm_buffer_get_format (shm_buffer, &multi_format, &subformats[0], &components);
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/* We only support "simple" textures for now */
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g_return_val_if_fail (multi_format == META_MULTI_TEXTURE_FORMAT_SIMPLE, FALSE);
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/* Fetch some properties from the pixel format */
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n_planes = meta_multi_texture_format_get_n_planes (multi_format);
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if (multi_format == META_MULTI_TEXTURE_FORMAT_SIMPLE)
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{
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/* In the simple case, we can fall back to CoglPixelFormat */
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bpp[0] = cogl_pixel_format_get_bytes_per_pixel (subformats[0], 0);
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h_factors[0] = 1; /* No subsampling */
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v_factors[0] = 1;
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}
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else
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{
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meta_multi_texture_format_get_subformats (multi_format, subformats);
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meta_multi_texture_format_get_bytes_per_pixel (multi_format, bpp);
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meta_multi_texture_format_get_subsampling_factors (multi_format, h_factors, v_factors);
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}
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if (*texture &&
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meta_multi_texture_get_width (*texture) == width &&
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@ -255,7 +276,7 @@ shm_buffer_attach (MetaWaylandBuffer *buffer,
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{
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CoglTexture *cogl_texture = meta_multi_texture_get_plane (*texture, 0);
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if (cogl_texture_get_components (cogl_texture) == components &&
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_cogl_texture_get_format (cogl_texture) == cogl_format)
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_cogl_texture_get_format (cogl_texture) == subformats[0])
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{
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buffer->is_y_inverted = TRUE;
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return TRUE;
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@ -265,47 +286,84 @@ shm_buffer_attach (MetaWaylandBuffer *buffer,
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g_clear_object (texture);
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wl_shm_buffer_begin_access (shm_buffer);
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data = wl_shm_buffer_get_data (shm_buffer);
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bitmap = cogl_bitmap_new_for_data (cogl_context,
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width, height,
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cogl_format,
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stride,
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wl_shm_buffer_get_data (shm_buffer));
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new_cogl_tex = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
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cogl_texture_set_components (new_cogl_tex, components);
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if (!cogl_texture_allocate (new_cogl_tex, error))
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planes = g_ptr_array_new_full (n_planes, cogl_object_unref);
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for (i = 0; i < n_planes; i++)
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{
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g_clear_pointer (&new_cogl_tex, cogl_object_unref);
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if (g_error_matches (*error, COGL_TEXTURE_ERROR, COGL_TEXTURE_ERROR_SIZE))
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int plane_stride;
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CoglBitmap *plane_bitmap;
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CoglTexture *plane_texture;
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/* Adjust the stride: map to the amount of pixels and calculate how many
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* bytes that takes in the current plane */
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plane_stride = (stride / bpp[0]) * bpp[i] / h_factors[i];
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/* Define the bitmap that of this plane */
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plane_bitmap = cogl_bitmap_new_for_data (cogl_context,
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width / h_factors[i],
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height / v_factors[i],
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subformats[i],
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plane_stride,
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data + plane_offset);
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if (!plane_bitmap)
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goto failure;
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/* Create a texture out of it so we can upload it to the GPU */
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plane_texture = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (plane_bitmap));
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/* Separately set the components (necessary for e.g. XRGB, NV12) */
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/* cogl_texture_set_components (plane_texture, components[i]); */
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if (!cogl_texture_allocate (plane_texture, error))
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{
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CoglTexture2DSliced *texture_sliced;
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cogl_clear_object (&plane_texture);
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/* If it didn't work due to an NPOT size, try again with an atlas texture */
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if (!g_error_matches (*error, COGL_TEXTURE_ERROR, COGL_TEXTURE_ERROR_SIZE))
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{
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cogl_object_unref (plane_bitmap);
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goto failure;
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}
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g_clear_error (error);
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texture_sliced =
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cogl_texture_2d_sliced_new_from_bitmap (bitmap,
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cogl_texture_2d_sliced_new_from_bitmap (plane_bitmap,
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COGL_TEXTURE_MAX_WASTE);
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new_cogl_tex = COGL_TEXTURE (texture_sliced);
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cogl_texture_set_components (new_cogl_tex, components);
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plane_texture = COGL_TEXTURE (texture_sliced);
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if (!cogl_texture_allocate (new_cogl_tex, error))
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g_clear_pointer (&new_cogl_tex, cogl_object_unref);
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/* cogl_texture_set_components (plane_texture, components[i]); */
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if (!cogl_texture_allocate (plane_texture, error))
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{
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cogl_clear_object (&plane_texture);
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goto failure;
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}
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}
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g_ptr_array_add (planes, plane_texture);
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/* Calculate the next plane start in the buffer (consider subsampling) */
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plane_offset += plane_stride * (height / v_factors[i]);
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}
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cogl_object_unref (bitmap);
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*texture = meta_multi_texture_new (multi_format,
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(CoglTexture **) g_ptr_array_free (planes, FALSE),
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n_planes);
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wl_shm_buffer_end_access (shm_buffer);
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if (!new_cogl_tex)
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return FALSE;
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*texture = meta_multi_texture_new_simple (new_cogl_tex);
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buffer->is_y_inverted = TRUE;
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return TRUE;
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failure:
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wl_shm_buffer_end_access (shm_buffer);
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g_ptr_array_free (planes, TRUE);
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*texture = NULL;
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return FALSE;
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}
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static gboolean
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@ -550,48 +608,91 @@ process_shm_buffer_damage (MetaWaylandBuffer *buffer,
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GError **error)
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{
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struct wl_shm_buffer *shm_buffer;
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int i, n_rectangles;
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gboolean set_texture_failed = FALSE;
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MetaMultiTextureFormat multi_format;
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CoglPixelFormat cogl_format;
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CoglTexture *cogl_texture;
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MetaMultiTextureFormat multi_format = META_MULTI_TEXTURE_FORMAT_SIMPLE;
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CoglTextureComponents components;
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const uint8_t *data;
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int32_t stride, height;
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uint8_t h_factors[3], v_factors[3], bpp[3];
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CoglPixelFormat subformats[3];
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gsize plane_offset = 0;
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guint i, n_planes;
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int j, n_rectangles;
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n_rectangles = cairo_region_num_rectangles (region);
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shm_buffer = wl_shm_buffer_get (buffer->resource);
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shm_buffer_get_format (shm_buffer, &multi_format, &cogl_format, NULL);
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g_return_val_if_fail (multi_format == META_MULTI_TEXTURE_FORMAT_SIMPLE, FALSE);
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cogl_texture = meta_multi_texture_get_plane (texture, 0);
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/* Get the data */
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wl_shm_buffer_begin_access (shm_buffer);
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data = wl_shm_buffer_get_data (shm_buffer);
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for (i = 0; i < n_rectangles; i++)
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/* Query the necessary properties */
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stride = wl_shm_buffer_get_stride (shm_buffer);
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height = wl_shm_buffer_get_height (shm_buffer);
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shm_buffer_get_format (shm_buffer, &multi_format, &subformats[0], &components);
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/* Fetch some properties from the pixel format */
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n_planes = meta_multi_texture_format_get_n_planes (multi_format);
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if (multi_format == META_MULTI_TEXTURE_FORMAT_SIMPLE)
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{
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const uint8_t *data = wl_shm_buffer_get_data (shm_buffer);
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int32_t stride = wl_shm_buffer_get_stride (shm_buffer);
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cairo_rectangle_int_t rect;
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int bpp;
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bpp = cogl_pixel_format_get_bytes_per_pixel (cogl_format, 0);
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cairo_region_get_rectangle (region, i, &rect);
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if (!_cogl_texture_set_region (cogl_texture,
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rect.width, rect.height,
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cogl_format,
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stride,
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data + rect.x * bpp + rect.y * stride,
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rect.x, rect.y,
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0,
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error))
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{
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set_texture_failed = TRUE;
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break;
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}
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/* In the simple case, we can fall back to CoglPixelFormat */
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bpp[0] = cogl_pixel_format_get_bytes_per_pixel (subformats[0], 0);
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h_factors[0] = 1; /* No subsampling */
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v_factors[0] = 1;
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}
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else
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{
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meta_multi_texture_format_get_subformats (multi_format, subformats);
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meta_multi_texture_format_get_bytes_per_pixel (multi_format, bpp);
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meta_multi_texture_format_get_subsampling_factors (multi_format, h_factors, v_factors);
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}
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wl_shm_buffer_end_access (shm_buffer);
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/* Go over each plane and process the regions */
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for (i = 0; i < n_planes; i++)
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{
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CoglTexture *plane;
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int plane_stride;
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plane = meta_multi_texture_get_plane (texture, i);
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plane_stride = (stride / bpp[0]) * bpp[i] / h_factors[i];
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for (j = 0; j < n_rectangles; j++)
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{
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cairo_rectangle_int_t rect;
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gsize rect_offset;
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cairo_region_get_rectangle (region, j, &rect);
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/* It's possible we get a faulty rectangle of size zero: ignore */
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if (rect.height == 0 || rect.width == 0)
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continue;
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rect_offset = plane_offset
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+ rect.y * plane_stride / v_factors[i] /* Find the right row */
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+ rect.x * bpp[i] / h_factors[i]; /* and the right column */
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if (!_cogl_texture_set_region (plane,
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rect.width / h_factors[i],
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rect.height / v_factors[i],
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subformats[i],
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plane_stride,
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data + rect_offset,
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rect.x, rect.y,
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0,
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error))
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{
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set_texture_failed = TRUE;
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goto out;
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}
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}
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/* Calculate the next plane start in the buffer (consider subsampling) */
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plane_offset += plane_stride * (height / v_factors[i]);
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}
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out:
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wl_shm_buffer_end_access (shm_buffer);
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return !set_texture_failed;
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}
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@ -306,6 +306,24 @@ meta_wayland_log_func (const char *fmt,
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g_free (str);
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}
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static void
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add_supported_shm_formats (struct wl_display *display)
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{
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guint i;
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/* Note that a Wayland compositor should support WL_SHM_FORMAT_ARGB8888 and
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* WL_SHM_FORMAT_XRGB8888 by default, so no need to add it here. */
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static const guint32 SUPPORTED_FORMATS[] = {
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WL_SHM_FORMAT_NV12,
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WL_SHM_FORMAT_NV21,
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};
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for (i = 0; i < G_N_ELEMENTS (SUPPORTED_FORMATS); i++)
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{
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wl_display_add_shm_format (display, SUPPORTED_FORMATS[i]);
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}
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}
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static void
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meta_wayland_compositor_init (MetaWaylandCompositor *compositor)
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{
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@ -318,6 +336,8 @@ meta_wayland_compositor_init (MetaWaylandCompositor *compositor)
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compositor->wayland_display = wl_display_create ();
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if (compositor->wayland_display == NULL)
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g_error ("Failed to create the global wl_display");
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add_supported_shm_formats (compositor->wayland_display);
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}
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static void
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