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https://github.com/brl/mutter.git
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osx: Implement the set_accept_focus() vfunc
Like the x11 and win32 backends, the quartz backend should allow setting the key focus when showing the stage window.
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parent
9d6a33d0c8
commit
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@ -345,16 +345,21 @@ clutter_stage_osx_show (ClutterStageWindow *stage_window,
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clutter_actor_map (CLUTTER_ACTOR (self->wrapper));
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clutter_stage_osx_set_frame (self);
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/* Draw view should be avoided and it is the reason why
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we should hide OpenGL view while we showing the stage.
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*/
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* we should hide OpenGL view while we showing the stage.
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*/
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BOOL isViewHidden = [self->view isHidden];
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if ( isViewHidden == NO)
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{
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[self->view setHidden:YES];
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}
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[self->window makeKeyAndOrderFront: nil];
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[self->view setHidden:YES];
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if (self->acceptFocus)
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[self->window makeKeyAndOrderFront: nil];
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else
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[self->window orderFront: nil];
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[self->view setHidden:isViewHidden];
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/*
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* After hiding we cease to be first responder.
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*/
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@ -498,6 +503,16 @@ clutter_stage_osx_set_user_resizable (ClutterStageWindow *stage_window,
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CLUTTER_OSX_POOL_RELEASE();
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}
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static void
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clutter_stage_osx_set_accept_focus (ClutterStageWindow *stage_window,
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gboolean accept_focus)
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{
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CLUTTER_OSX_POOL_ALLOC();
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ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
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self->acceptFocus = !!accept_focus;
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CLUTTER_OSX_POOL_RELEASE();
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}
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static void
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clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
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{
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@ -512,6 +527,7 @@ clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
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iface->resize = clutter_stage_osx_resize;
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iface->set_cursor_visible = clutter_stage_osx_set_cursor_visible;
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iface->set_user_resizable = clutter_stage_osx_set_user_resizable;
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iface->set_accept_focus = clutter_stage_osx_set_accept_focus;
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}
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/*************************************************************************/
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@ -534,6 +550,7 @@ clutter_stage_osx_init (ClutterStageOSX *self)
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{
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self->requisition_width = 640;
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self->requisition_height = 480;
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self->acceptFocus = TRUE;
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}
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static void
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@ -65,6 +65,8 @@ struct _ClutterStageOSX
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gint requisition_height;
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ClutterStageState stage_state;
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gboolean acceptFocus;
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};
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struct _ClutterStageOSXClass
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