clutter/actor: Remove region culling

We can trust the clip frusta array to encode this information now.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1489
This commit is contained in:
Georges Basile Stavracas Neto 2020-10-10 11:24:10 -03:00
parent d1d3ac6b20
commit 2ca20783e5

View File

@ -3491,44 +3491,6 @@ cull_actor (ClutterActor *self,
break;
}
if (result != CLUTTER_CULL_RESULT_OUT)
{
const cairo_region_t *redraw_clip;
redraw_clip = clutter_paint_context_get_redraw_clip (paint_context);
if (redraw_clip)
{
ClutterActorBox paint_box;
cairo_rectangle_int_t paint_box_bounds;
cairo_region_overlap_t overlap;
ClutterStage *stage;
stage = (ClutterStage *) _clutter_actor_get_stage_internal (self);
_clutter_paint_volume_get_stage_paint_box (&priv->last_paint_volume,
stage,
&paint_box);
paint_box_bounds.x = floorf (paint_box.x1);
paint_box_bounds.y = floorf (paint_box.y1);
paint_box_bounds.width = ceilf (paint_box.x2 - paint_box_bounds.x);
paint_box_bounds.height = ceilf (paint_box.y2 - paint_box_bounds.y);
overlap = cairo_region_contains_rectangle (redraw_clip,
&paint_box_bounds);
switch (overlap)
{
case CAIRO_REGION_OVERLAP_IN:
case CAIRO_REGION_OVERLAP_PART:
result = CLUTTER_CULL_RESULT_IN;
break;
case CAIRO_REGION_OVERLAP_OUT:
result = CLUTTER_CULL_RESULT_OUT;
break;
}
}
}
*result_out = result;
return TRUE;