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wayland: Ensure wl_shell_surfaces are set reactive
Wayland clients using the wl_shell interface were never receiving mouse input. It meant they also couldn't be raised with a click. This was because the call to meta_wayland_surface_set_window for wl_shell surfaces did nothing while surface->window == window already. As such, it never called clutter_actor_set_reactive() and the wl_shell window remained a non-reactive actor. Just make sure surface->window isn't already set before calling meta_wayland_surface_set_window so it can actually do what it's meant to. https://bugzilla.gnome.org/show_bug.cgi?id=790309
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@ -474,10 +474,11 @@ create_wl_shell_surface_window (MetaWaylandSurface *surface)
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MetaWaylandWlShellSurface *wl_shell_surface =
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META_WAYLAND_WL_SHELL_SURFACE (surface->role);
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MetaWaylandSurface *parent;
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MetaWindow *window;
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GList *l;
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surface->window = meta_window_wayland_new (meta_get_display (), surface);
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meta_wayland_surface_set_window (surface, surface->window);
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window = meta_window_wayland_new (meta_get_display (), surface);
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meta_wayland_surface_set_window (surface, window);
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if (wl_shell_surface->title)
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meta_window_set_title (surface->window, wl_shell_surface->title);
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