cogl/matrix: Remove cogl_matrix_ortho

It's deprecated and unused, and will only complicate transitioning
to Graphene even further.
This commit is contained in:
Georges Basile Stavracas Neto 2019-02-27 18:35:57 -03:00
parent ecee159113
commit 25c7d15040
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GPG Key ID: 886C17EE170D1385
3 changed files with 0 additions and 44 deletions

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@ -529,19 +529,6 @@ _cogl_matrix_orthographic (CoglMatrix *matrix,
matrix_multiply_array_with_flags (matrix, m);
}
void
cogl_matrix_ortho (CoglMatrix *matrix,
float left,
float right,
float bottom,
float top,
float near,
float far)
{
_cogl_matrix_orthographic (matrix, left, top, right, bottom, near, far);
_COGL_MATRIX_DEBUG_PRINT (matrix);
}
void
cogl_matrix_orthographic (CoglMatrix *matrix,
float x_1,

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@ -379,34 +379,6 @@ cogl_matrix_orthographic (CoglMatrix *matrix,
float near,
float far);
/**
* cogl_matrix_ortho:
* @matrix: A 4x4 transformation matrix
* @left: The coordinate for the left clipping plane
* @right: The coordinate for the right clipping plane
* @bottom: The coordinate for the bottom clipping plane
* @top: The coordinate for the top clipping plane
* @near: The <emphasis>distance</emphasis> to the near clipping
* plane (will be <emphasis>negative</emphasis> if the plane is
* behind the viewer)
* @far: The <emphasis>distance</emphasis> to the far clipping
* plane (will be <emphasis>negative</emphasis> if the plane is
* behind the viewer)
*
* Multiplies @matrix by a parallel projection matrix.
*
* Deprecated: 1.10: Use cogl_matrix_orthographic()
*/
COGL_DEPRECATED_FOR (cogl_matrix_orthographic)
void
cogl_matrix_ortho (CoglMatrix *matrix,
float left,
float right,
float bottom,
float top,
float near,
float far);
/**
* cogl_matrix_view_2d_in_frustum:
* @matrix: A 4x4 transformation matrix

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@ -486,9 +486,6 @@ cogl_matrix_init_from_quaternion
cogl_matrix_init_identity
cogl_matrix_look_at
cogl_matrix_multiply
#ifndef COGL_DISABLE_DEPRECATED
cogl_matrix_ortho
#endif
cogl_matrix_orthographic
cogl_matrix_perspective
cogl_matrix_project_points