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shaped-texture: Use draw_rectangle() for full paints
This reverts a change introduced in edfe5cc3
to use `paint_clipped_rectangle()`
instead of `cogl_framebuffer_draw_rectangle()` for full paints as it
contained logic necessary for viewport src-rects. This is not longer the case.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
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@ -757,11 +757,10 @@ do_paint (MetaShapedTexture *stex,
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else
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else
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{
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{
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/* 3) blended_tex_region is NULL. Do a full paint. */
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/* 3) blended_tex_region is NULL. Do a full paint. */
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paint_clipped_rectangle (stex,
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cogl_framebuffer_draw_rectangle (fb, blended_pipeline,
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fb,
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0, 0,
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blended_pipeline,
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alloc.x2 - alloc.x1,
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&tex_rect,
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alloc.y2 - alloc.y1);
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&alloc);
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}
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}
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}
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}
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