mirror of
https://github.com/brl/mutter.git
synced 2024-11-21 15:40:41 -05:00
cogl/matrix: Fix rotation
This commit is contained in:
parent
c356a2da83
commit
1428280054
@ -156,14 +156,11 @@ cogl_matrix_rotate (CoglMatrix *matrix,
|
||||
float y,
|
||||
float z)
|
||||
{
|
||||
graphene_matrix_t rotation, m;
|
||||
graphene_matrix_t m;
|
||||
graphene_vec3_t r;
|
||||
|
||||
cogl_matrix_to_graphene_matrix (matrix, &m);
|
||||
|
||||
graphene_matrix_init_rotate (&rotation, angle, graphene_vec3_init (&r, x, y, z));
|
||||
graphene_matrix_multiply (&rotation, &m, &m);
|
||||
|
||||
graphene_matrix_rotate (&m, angle, graphene_vec3_init (&r, x, y, z));
|
||||
graphene_matrix_to_cogl_matrix (&m, matrix);
|
||||
|
||||
_COGL_MATRIX_DEBUG_PRINT (matrix);
|
||||
|
Loading…
Reference in New Issue
Block a user