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clutter: Add clutter_stage_paint_to_content ()
Used in the new screenshot UI. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1899>
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@ -3269,6 +3269,61 @@ clutter_stage_paint_to_buffer (ClutterStage *stage,
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return TRUE;
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}
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/**
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* clutter_stage_paint_to_content:
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* @stage: a #ClutterStage actor
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* @rect: a #cairo_rectangle_int_t
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* @scale: the scale
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* @paint_flags: the #ClutterPaintFlag
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* @error: the error
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*
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* Take a snapshot of the stage to a #ClutterContent.
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*
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* Returns: (transfer full): the #ClutterContent or %NULL on error.
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*/
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ClutterContent *
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clutter_stage_paint_to_content (ClutterStage *stage,
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const cairo_rectangle_int_t *rect,
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float scale,
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ClutterPaintFlag paint_flags,
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GError **error)
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{
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ClutterBackend *clutter_backend = clutter_get_default_backend ();
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CoglContext *cogl_context =
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clutter_backend_get_cogl_context (clutter_backend);
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int texture_width, texture_height;
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CoglTexture2D *texture;
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CoglOffscreen *offscreen;
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g_autoptr (CoglFramebuffer) framebuffer = NULL;
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texture_width = (int) roundf (rect->width * scale);
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texture_height = (int) roundf (rect->height * scale);
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texture = cogl_texture_2d_new_with_size (cogl_context,
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texture_width,
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texture_height);
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if (!texture)
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{
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g_set_error (error, G_IO_ERROR, G_IO_ERROR_FAILED,
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"Failed to create %dx%d texture",
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texture_width, texture_height);
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return NULL;
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}
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offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (texture));
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framebuffer = COGL_FRAMEBUFFER (offscreen);
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cogl_object_unref (texture);
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if (!cogl_framebuffer_allocate (framebuffer, error))
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return NULL;
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clutter_stage_paint_to_framebuffer (stage, framebuffer,
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rect, scale, paint_flags);
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return clutter_texture_content_new_from_texture (cogl_offscreen_get_texture (offscreen),
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NULL);
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}
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void
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clutter_stage_capture_view_into (ClutterStage *stage,
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ClutterStageView *view,
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@ -252,6 +252,13 @@ gboolean clutter_stage_paint_to_buffer (ClutterStage *stage,
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ClutterPaintFlag paint_flags,
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GError **error);
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CLUTTER_EXPORT
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ClutterContent * clutter_stage_paint_to_content (ClutterStage *stage,
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const cairo_rectangle_int_t *rect,
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float scale,
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ClutterPaintFlag paint_flags,
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GError **error);
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CLUTTER_EXPORT
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ClutterStageView * clutter_stage_get_view_at (ClutterStage *stage,
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float x,
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