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cogl/matrix: Use graphene to transpose matrix
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@ -75,6 +75,7 @@
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#include <cogl-debug.h>
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#include <cogl-matrix.h>
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#include <cogl-matrix-private.h>
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#include <cogl-graphene-utils.h>
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#include <glib.h>
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#include <math.h>
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@ -1855,30 +1856,6 @@ cogl_matrix_init_from_euler (CoglMatrix *matrix,
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matrix->flags = (MAT_FLAG_GENERAL | MAT_DIRTY_ALL);
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}
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/*
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* Transpose a float matrix.
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*/
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static void
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_cogl_matrix_util_transposef (float to[16], const float from[16])
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{
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to[0] = from[0];
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to[1] = from[4];
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to[2] = from[8];
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to[3] = from[12];
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to[4] = from[1];
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to[5] = from[5];
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to[6] = from[9];
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to[7] = from[13];
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to[8] = from[2];
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to[9] = from[6];
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to[10] = from[10];
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to[11] = from[14];
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to[12] = from[3];
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to[13] = from[7];
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to[14] = from[11];
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to[15] = from[15];
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}
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void
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cogl_matrix_view_2d_in_frustum (CoglMatrix *matrix,
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float left,
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@ -2291,18 +2268,11 @@ cogl_matrix_look_at (CoglMatrix *matrix,
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void
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cogl_matrix_transpose (CoglMatrix *matrix)
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{
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float new_values[16];
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float values[16];
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graphene_matrix_t transposed;
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/* We don't need to do anything if the matrix is the identity matrix */
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if (!(matrix->flags & MAT_DIRTY_TYPE) &&
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matrix->type == COGL_MATRIX_TYPE_IDENTITY)
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return;
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cogl_matrix_get_array (matrix, values);
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_cogl_matrix_util_transposef (new_values, values);
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cogl_matrix_init_from_array (matrix, new_values);
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cogl_matrix_to_graphene_matrix (matrix, &transposed);
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graphene_matrix_transpose (&transposed, &transposed);
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graphene_matrix_to_cogl_matrix (&transposed, matrix);
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}
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GType
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