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https://github.com/brl/mutter.git
synced 2024-11-26 18:11:05 -05:00
2.0: Remove deprecated API from clutter-main.c
This commit is contained in:
parent
0e1a651a1a
commit
0c5e99429f
@ -459,28 +459,6 @@ clutter_config_read (void)
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g_free (config_path);
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}
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/**
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* clutter_get_show_fps:
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*
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* Returns whether Clutter should print out the frames per second on the
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* console. You can enable this setting either using the
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* <literal>CLUTTER_SHOW_FPS</literal> environment variable or passing
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* the <literal>--clutter-show-fps</literal> command line argument. *
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*
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* Return value: %TRUE if Clutter should show the FPS.
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*
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* Since: 0.4
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*
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* Deprecated: 1.10: This function does not do anything. Use the environment
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* variable or the configuration file to determine whether Clutter should
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* print out the FPS counter on the console.
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*/
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gboolean
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clutter_get_show_fps (void)
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{
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return FALSE;
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}
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gboolean
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_clutter_context_get_show_fps (void)
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{
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@ -529,88 +507,6 @@ clutter_disable_accessibility (void)
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clutter_enable_accessibility = FALSE;
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}
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/**
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* clutter_redraw:
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*
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* Forces a redraw of the entire stage. Applications should never use this
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* function, but queue a redraw using clutter_actor_queue_redraw().
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*
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* This function should only be used by libraries integrating Clutter from
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* within another toolkit.
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*
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* Deprecated: 1.10: Use clutter_stage_ensure_redraw() instead.
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*/
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void
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clutter_redraw (ClutterStage *stage)
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{
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g_return_if_fail (CLUTTER_IS_STAGE (stage));
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clutter_stage_ensure_redraw (stage);
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}
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/**
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* clutter_set_motion_events_enabled:
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* @enable: %TRUE to enable per-actor motion events
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*
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* Sets whether per-actor motion events should be enabled or not on
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* all #ClutterStage<!-- -->s managed by Clutter.
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*
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* If @enable is %FALSE the following events will not work:
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* <itemizedlist>
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* <listitem><para>ClutterActor::motion-event, unless on the
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* #ClutterStage</para></listitem>
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* <listitem><para>ClutterActor::enter-event</para></listitem>
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* <listitem><para>ClutterActor::leave-event</para></listitem>
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* </itemizedlist>
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*
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* Since: 0.6
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*
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* Deprecated: 1.8: Use clutter_stage_set_motion_events_enabled() instead.
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*/
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void
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clutter_set_motion_events_enabled (gboolean enable)
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{
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ClutterStageManager *stage_manager;
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ClutterMainContext *context;
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const GSList *l;
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enable = !!enable;
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context = _clutter_context_get_default ();
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if (context->motion_events_per_actor == enable)
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return;
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/* store the flag for later query and for newly created stages */
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context->motion_events_per_actor = enable;
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/* propagate the change to all stages */
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stage_manager = clutter_stage_manager_get_default ();
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for (l = clutter_stage_manager_peek_stages (stage_manager);
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l != NULL;
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l = l->next)
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{
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clutter_stage_set_motion_events_enabled (l->data, enable);
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}
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}
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/**
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* clutter_get_motion_events_enabled:
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*
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* Gets whether the per-actor motion events are enabled.
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*
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* Return value: %TRUE if the motion events are enabled
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*
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* Since: 0.6
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*
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* Deprecated: 1.8: Use clutter_stage_get_motion_events_enabled() instead.
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*/
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gboolean
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clutter_get_motion_events_enabled (void)
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{
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return _clutter_context_get_motion_events_enabled ();
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}
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ClutterActor *
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_clutter_get_actor_by_id (ClutterStage *stage,
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guint32 actor_id)
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@ -991,29 +887,6 @@ clutter_main (void)
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CLUTTER_TIMER_STOP (uprof_get_mainloop_context (), mainloop_timer);
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}
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/**
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* clutter_threads_init:
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*
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* Initialises the Clutter threading mechanism, so that Clutter API can be
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* called by multiple threads, using clutter_threads_enter() and
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* clutter_threads_leave() to mark the critical sections.
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*
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* You must call g_thread_init() before this function.
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*
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* This function must be called before clutter_init().
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*
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* It is safe to call this function multiple times.
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*
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* Since: 0.4
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*
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* Deprecated: 1.10: This function does not do anything. Threading support
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* is initialized when Clutter is initialized.
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*/
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void
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clutter_threads_init (void)
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{
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}
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/**
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* clutter_threads_set_lock_functions: (skip)
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* @enter_fn: function called when aquiring the Clutter main lock
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@ -1315,60 +1188,6 @@ _clutter_threads_release_lock (void)
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(* clutter_threads_unlock) ();
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}
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/**
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* clutter_threads_enter:
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*
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* Locks the Clutter thread lock.
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*
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* Since: 0.4
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*
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* Deprecated: 1.12: This function should not be used by application
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* code; marking critical sections is not portable on various
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* platforms. Instead of acquiring the Clutter lock, schedule UI
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* updates from the main loop using clutter_threads_add_idle() or
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* clutter_threads_add_timeout().
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*/
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void
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clutter_threads_enter (void)
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{
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_clutter_threads_acquire_lock ();
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}
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/**
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* clutter_threads_leave:
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*
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* Unlocks the Clutter thread lock.
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*
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* Since: 0.4
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*
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* Deprecated: 1.12: This function should not be used by application
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* code; marking critical sections is not portable on various
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* platforms. Instead of acquiring the Clutter lock, schedule UI
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* updates from the main loop using clutter_threads_add_idle() or
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* clutter_threads_add_timeout().
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*/
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void
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clutter_threads_leave (void)
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{
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_clutter_threads_release_lock ();
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}
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/**
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* clutter_get_debug_enabled:
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*
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* Check if Clutter has debugging enabled.
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*
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* Return value: %FALSE
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*
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* Deprecated: 1.10: This function does not do anything.
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*/
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gboolean
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clutter_get_debug_enabled (void)
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{
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return FALSE;
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}
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void
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_clutter_context_lock (void)
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{
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@ -1478,36 +1297,6 @@ _clutter_context_get_default (void)
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return retval;
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}
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/**
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* clutter_get_timestamp:
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*
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* Returns the approximate number of microseconds passed since Clutter was
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* intialised.
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*
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* This function shdould not be used by application code.
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*
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* The output of this function depends on whether Clutter was configured to
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* enable its debugging code paths, so it's less useful than intended.
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*
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* Since Clutter 1.10, this function is an alias to g_get_monotonic_time()
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* if Clutter was configured to enable the debugging code paths.
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*
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* Return value: Number of microseconds since clutter_init() was called, or
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* zero if Clutter was not configured with debugging code paths.
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*
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* Deprecated: 1.10: Use #GTimer or g_get_monotonic_time() for a proper
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* timing source
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*/
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gulong
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clutter_get_timestamp (void)
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{
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#ifdef CLUTTER_ENABLE_DEBUG
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return (gulong) g_get_monotonic_time ();
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#else
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return 0L;
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#endif
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}
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static gboolean
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clutter_arg_direction_cb (const char *key,
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const char *value,
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@ -2826,25 +2615,6 @@ _clutter_process_event (ClutterEvent *event)
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context->current_event = g_slist_delete_link (context->current_event, context->current_event);
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}
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/**
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* clutter_get_actor_by_gid:
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* @id_: a #ClutterActor unique id.
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*
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* Retrieves the #ClutterActor with @id_.
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*
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* Return value: (transfer none): the actor with the passed id or %NULL.
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* The returned actor does not have its reference count increased.
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*
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* Since: 0.6
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*
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* Deprecated: 1.8: The id is not used any longer.
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*/
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ClutterActor *
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clutter_get_actor_by_gid (guint32 id_)
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{
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return _clutter_get_actor_by_id (NULL, id_);
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}
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void
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clutter_base_init (void)
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{
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@ -2886,24 +2656,6 @@ clutter_get_default_frame_rate (void)
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return context->frame_rate;
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}
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/**
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* clutter_set_default_frame_rate:
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* @frames_per_sec: the new default frame rate
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*
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* Sets the default frame rate. This frame rate will be used to limit
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* the number of frames drawn if Clutter is not able to synchronize
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* with the vertical refresh rate of the display. When synchronization
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* is possible, this value is ignored.
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*
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* Since: 0.6
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*
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* Deprecated: 1.10: This function does not do anything any more.
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*/
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void
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clutter_set_default_frame_rate (guint frames_per_sec)
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{
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}
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static void
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on_grab_actor_destroy (ClutterActor *actor,
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ClutterInputDevice *device)
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@ -3116,57 +2868,6 @@ clutter_input_device_get_grabbed_actor (ClutterInputDevice *device)
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return NULL;
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}
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/**
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* clutter_grab_pointer_for_device:
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* @actor: a #ClutterActor
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* @id_: a device id, or -1
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*
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* Grabs all the pointer events coming from the device @id for @actor.
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*
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* If @id is -1 then this function is equivalent to clutter_grab_pointer().
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*
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* Since: 0.8
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*
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* Deprecated: 1.10: Use clutter_input_device_grab() instead.
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*/
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void
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clutter_grab_pointer_for_device (ClutterActor *actor,
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gint id_)
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{
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ClutterDeviceManager *manager;
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ClutterInputDevice *dev;
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g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
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/* essentially a global grab */
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if (id_ == -1)
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{
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if (actor == NULL)
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clutter_ungrab_pointer ();
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else
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clutter_grab_pointer (actor);
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return;
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}
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manager = clutter_device_manager_get_default ();
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if (manager == NULL)
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return;
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dev = clutter_device_manager_get_device (manager, id_);
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if (dev == NULL)
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return;
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if (dev->device_type != CLUTTER_POINTER_DEVICE)
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return;
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if (actor == NULL)
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clutter_input_device_ungrab (dev);
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else
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clutter_input_device_grab (dev, actor);
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}
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/**
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* clutter_ungrab_pointer:
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*
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@ -3180,32 +2881,6 @@ clutter_ungrab_pointer (void)
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clutter_grab_pointer (NULL);
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}
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/**
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* clutter_ungrab_pointer_for_device:
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* @id_: a device id
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*
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* Removes an existing grab of the pointer events for device @id_.
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*
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* Since: 0.8
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*
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* Deprecated: 1.10: Use clutter_input_device_ungrab() instead.
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*/
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void
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clutter_ungrab_pointer_for_device (gint id_)
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{
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ClutterDeviceManager *manager;
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ClutterInputDevice *device;
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manager = clutter_device_manager_get_default ();
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if (manager == NULL)
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return;
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device = clutter_device_manager_get_device (manager, id_);
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if (device != NULL)
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clutter_input_device_ungrab (device);
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}
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/**
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* clutter_get_pointer_grab:
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*
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@ -3305,175 +2980,6 @@ clutter_get_keyboard_grab (void)
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return context->keyboard_grab_actor;
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}
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/**
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* clutter_clear_glyph_cache:
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*
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* Clears the internal cache of glyphs used by the Pango
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* renderer. This will free up some memory and GL texture
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* resources. The cache will be automatically refilled as more text is
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* drawn.
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*
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* Since: 0.8
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*
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* Deprecated: 1.10: Use clutter_get_font_map() and
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* cogl_pango_font_map_clear_glyph_cache() instead.
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*/
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void
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clutter_clear_glyph_cache (void)
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{
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CoglPangoFontMap *font_map;
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font_map = clutter_context_get_pango_fontmap ();
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cogl_pango_font_map_clear_glyph_cache (font_map);
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}
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/**
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* clutter_set_font_flags:
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* @flags: The new flags
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*
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* Sets the font quality options for subsequent text rendering
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* operations.
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*
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* Using mipmapped textures will improve the quality for scaled down
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* text but will use more texture memory.
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*
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* Enabling hinting improves text quality for static text but may
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* introduce some artifacts if the text is animated.
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*
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* Since: 1.0
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*
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* Deprecated: 1.10: Use clutter_backend_set_font_options() and the
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* #cairo_font_option_t API.
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*/
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void
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clutter_set_font_flags (ClutterFontFlags flags)
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{
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ClutterMainContext *context = _clutter_context_get_default ();
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CoglPangoFontMap *font_map;
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ClutterFontFlags old_flags, changed_flags;
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const cairo_font_options_t *font_options;
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cairo_font_options_t *new_font_options;
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cairo_hint_style_t hint_style;
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gboolean use_mipmapping;
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ClutterBackend *backend;
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backend = clutter_get_default_backend ();
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font_map = clutter_context_get_pango_fontmap ();
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font_options = clutter_backend_get_font_options (backend);
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old_flags = 0;
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if (cogl_pango_font_map_get_use_mipmapping (font_map))
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old_flags |= CLUTTER_FONT_MIPMAPPING;
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hint_style = cairo_font_options_get_hint_style (font_options);
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if (hint_style != CAIRO_HINT_STYLE_DEFAULT &&
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hint_style != CAIRO_HINT_STYLE_NONE)
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old_flags |= CLUTTER_FONT_HINTING;
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if (old_flags == flags)
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return;
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new_font_options = cairo_font_options_copy (font_options);
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/* Only set the font options that have actually changed so we don't
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override a detailed setting from the backend */
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changed_flags = old_flags ^ flags;
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if ((changed_flags & CLUTTER_FONT_MIPMAPPING))
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{
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use_mipmapping = (changed_flags & CLUTTER_FONT_MIPMAPPING) != 0;
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cogl_pango_font_map_set_use_mipmapping (font_map, use_mipmapping);
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}
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if ((changed_flags & CLUTTER_FONT_HINTING))
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{
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hint_style = (flags & CLUTTER_FONT_HINTING)
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? CAIRO_HINT_STYLE_FULL
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: CAIRO_HINT_STYLE_NONE;
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cairo_font_options_set_hint_style (new_font_options, hint_style);
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}
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clutter_backend_set_font_options (backend, new_font_options);
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cairo_font_options_destroy (new_font_options);
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/* update the default pango context, if any */
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if (context->pango_context != NULL)
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update_pango_context (backend, context->pango_context);
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}
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/**
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* clutter_get_font_flags:
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*
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* Gets the current font flags for rendering text. See
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* clutter_set_font_flags().
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*
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* Return value: The font flags
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*
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* Since: 1.0
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*
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* Deprecated: 1.10: Use clutter_backend_get_font_options() and the
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* #cairo_font_options_t API.
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*/
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ClutterFontFlags
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clutter_get_font_flags (void)
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{
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CoglPangoFontMap *font_map = NULL;
|
||||
const cairo_font_options_t *font_options;
|
||||
ClutterFontFlags flags = 0;
|
||||
cairo_hint_style_t hint_style;
|
||||
|
||||
font_map = clutter_context_get_pango_fontmap ();
|
||||
if (cogl_pango_font_map_get_use_mipmapping (font_map))
|
||||
flags |= CLUTTER_FONT_MIPMAPPING;
|
||||
|
||||
font_options =
|
||||
clutter_backend_get_font_options (clutter_get_default_backend ());
|
||||
|
||||
hint_style = cairo_font_options_get_hint_style (font_options);
|
||||
if (hint_style != CAIRO_HINT_STYLE_DEFAULT &&
|
||||
hint_style != CAIRO_HINT_STYLE_NONE)
|
||||
flags |= CLUTTER_FONT_HINTING;
|
||||
|
||||
return flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_get_input_device_for_id:
|
||||
* @id_: the unique id for a device
|
||||
*
|
||||
* Retrieves the #ClutterInputDevice from its @id_. This is a convenience
|
||||
* wrapper for clutter_device_manager_get_device() and it is functionally
|
||||
* equivalent to:
|
||||
*
|
||||
* |[
|
||||
* ClutterDeviceManager *manager;
|
||||
* ClutterInputDevice *device;
|
||||
*
|
||||
* manager = clutter_device_manager_get_default ();
|
||||
* device = clutter_device_manager_get_device (manager, id);
|
||||
* ]|
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterInputDevice, or %NULL
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_device_manager_get_device() instead.
|
||||
*/
|
||||
ClutterInputDevice *
|
||||
clutter_get_input_device_for_id (gint id_)
|
||||
{
|
||||
ClutterDeviceManager *manager;
|
||||
|
||||
manager = clutter_device_manager_get_default ();
|
||||
if (manager == NULL)
|
||||
return NULL;
|
||||
|
||||
return clutter_device_manager_get_device (manager, id_);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_get_font_map:
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user