tests: Clean up interactive test build

The build for interactive tests creates symbolic links for the data
under tests/data; it also uses symbolic links for creating "binaries"
for each interactive test. This is less than ideal, though.

Instead, the tests should build a path to the data files by using
a pre-processor define like TESTS_DATADIR; both g_build_filename() and
pre-processor string concatenation can be used to generate a valid
file name with the full path to the files.

The build system should also create wrapper scripts, just like we
do inside the conformance test suite, to be able to launch single
tests.
This commit is contained in:
Emmanuele Bassi
2009-11-05 17:30:33 +00:00
parent c3368c0d15
commit 0b4899ef23
27 changed files with 256 additions and 158 deletions

View File

@ -38,17 +38,17 @@ on_load_finished (ClutterTexture *texture,
g_print ("%s successful\n", load_str);
}
static void size_change_cb (ClutterTexture *texture,
gint width,
gint height,
gpointer user_data)
static void
size_change_cb (ClutterTexture *texture,
gint width,
gint height,
gpointer user_data)
{
clutter_actor_set_size (user_data, width, height);
}
const gchar *path = "redhand.png";
static gboolean task (gpointer foo)
static
gboolean task (gpointer user_data)
{
ClutterTimeline *timeline;
ClutterAlpha *alpha;
@ -56,18 +56,11 @@ static gboolean task (gpointer foo)
ClutterActor *image[4];
ClutterActor *clone[4];
ClutterActor *stage;
gchar *path = user_data;
gint i;
stage = clutter_stage_get_default ();
#if 0
for (i=0;i<4;i++)
image[i] = g_object_new (CLUTTER_TYPE_TEXTURE,
"filename", path,
"load-async", TRUE,
NULL);
#else
/*for (i=0;i<4;i++)*/
image[0] = g_object_new (CLUTTER_TYPE_TEXTURE, NULL);
g_signal_connect (image[0], "load-finished",
G_CALLBACK (on_load_finished),
@ -85,19 +78,14 @@ static gboolean task (gpointer foo)
g_signal_connect (image[2], "load-finished",
G_CALLBACK (on_load_finished),
GINT_TO_POINTER (LOAD_ASYNC));
#endif
for (i=0;i<3;i++)
{
clutter_texture_set_from_file (CLUTTER_TEXTURE (image[i]), path, NULL);
}
for (i = 0; i < 3; i++)
clutter_texture_set_from_file (CLUTTER_TEXTURE (image[i]), path, NULL);
for (i=0;i<3;i++)
{
clutter_container_add (CLUTTER_CONTAINER (stage), image[i], NULL);
}
for (i = 0; i < 3; i++)
clutter_container_add (CLUTTER_CONTAINER (stage), image[i], NULL);
for (i=0;i<3;i++)
for (i = 0; i < 3; i++)
{
clutter_actor_set_position (image[i], 50+i*100, 0+i*50);
clone[i]=clutter_clone_new (image[i]);
@ -107,7 +95,7 @@ static gboolean task (gpointer foo)
clutter_actor_set_position (clone[i], 50+i*100, 150+i*50+100);
}
for (i=0; i<3; i++)
for (i = 0; i < 3; i++)
{
timeline = clutter_timeline_new (5000);
alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
@ -115,6 +103,7 @@ static gboolean task (gpointer foo)
clutter_behaviour_apply (depth_behavior, image[i]);
clutter_timeline_start (timeline);
}
return FALSE;
}
@ -122,9 +111,10 @@ static gboolean task (gpointer foo)
G_MODULE_EXPORT gint
test_texture_async_main (int argc, char *argv[])
{
ClutterActor *stage;
ClutterColor stage_color = { 0x12, 0x34, 0x56, 0xff };
GError *error;
ClutterActor *stage;
ClutterColor stage_color = { 0x12, 0x34, 0x56, 0xff };
GError *error;
gchar *path;
clutter_init (&argc, &argv);
@ -139,13 +129,16 @@ test_texture_async_main (int argc, char *argv[])
error = NULL;
path = argv[1]?argv[1]:"redhand.png";
path = (argc > 0)
? g_strdup (argv[1])
: g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
g_timeout_add (500, task, NULL);
g_timeout_add (500, task, path);
clutter_main ();
g_free (path);
/*g_object_unref (depth_behavior);
g_object_unref (timeline);*/