script: Use a node when resolving an animation mode

Instead of taking a string and duplicating the "is it a string or an
integer" check in both Alpha and Animation, the function in
ClutterScript that resolves the animation mode values should take a
JsonNode and do all the checks it needs.
This commit is contained in:
Emmanuele Bassi 2010-02-08 15:45:43 +00:00
parent 4cc269a468
commit 09f91ff6ea
4 changed files with 42 additions and 55 deletions

View File

@ -302,26 +302,15 @@ clutter_alpha_parse_custom_node (ClutterScriptable *scriptable,
*/
if (strncmp (name, "mode", 4) == 0)
{
if (JSON_NODE_TYPE (node) != JSON_NODE_VALUE)
return FALSE;
g_value_init (value, G_TYPE_ULONG);
if (json_node_get_value_type (node) == G_TYPE_INT64)
{
g_value_set_ulong (value, json_node_get_int (node));
return TRUE;
}
else if (json_node_get_value_type (node) == G_TYPE_STRING)
{
const gchar *str = json_node_get_string (node);
gulong mode;
mode = clutter_script_resolve_animation_mode (str);
mode = clutter_script_resolve_animation_mode (node);
g_value_init (value, G_TYPE_ULONG);
g_value_set_ulong (value, mode);
return TRUE;
}
}
return FALSE;
}

View File

@ -403,30 +403,15 @@ clutter_animation_parse_custom_node (ClutterScriptable *scriptable,
{
if (strncmp (name, "mode", 4) == 0)
{
if (json_node_get_node_type (node) != JSON_NODE_VALUE)
return FALSE;
gulong mode;
mode = clutter_script_resolve_animation_mode (node);
g_value_init (value, G_TYPE_ULONG);
if (json_node_get_value_type (node) == G_TYPE_INT64)
{
g_value_set_ulong (value, json_node_get_int (node));
return TRUE;
}
else if (json_node_get_value_type (node) == G_TYPE_STRING)
{
const gchar *str = json_node_get_string (node);
gulong mode = CLUTTER_LINEAR;
mode = clutter_script_resolve_animation_mode (str);
g_value_set_ulong (value, mode);
return TRUE;
}
else
g_warning ("Expected an integer id or a string id for "
"the ClutterAnimation mode property");
}
return FALSE;
}

View File

@ -769,9 +769,19 @@ static const struct
static const gint n_animation_modes = G_N_ELEMENTS (animation_modes);
gulong
clutter_script_resolve_animation_mode (const gchar *name)
clutter_script_resolve_animation_mode (JsonNode *node)
{
gint i, res = 0;
gint i, res = CLUTTER_CUSTOM_MODE;
if (JSON_NODE_TYPE (node) != JSON_NODE_VALUE)
return CLUTTER_CUSTOM_MODE;
if (json_node_get_value_type (node) == G_TYPE_INT64)
return json_node_get_int (node);
if (json_node_get_value_type (node) == G_TYPE_STRING)
{
const gchar *name = json_node_get_string (node);
/* XXX - we might be able to optimize by changing the ordering
* of the animation_modes array, e.g.
@ -785,10 +795,13 @@ clutter_script_resolve_animation_mode (const gchar *name)
return animation_modes[i].mode;
}
if (clutter_script_enum_from_string (CLUTTER_TYPE_ANIMATION_MODE, name, &res))
if (clutter_script_enum_from_string (CLUTTER_TYPE_ANIMATION_MODE,
name,
&res))
return res;
g_warning ("Unable to find the animation mode '%s'", name);
}
return CLUTTER_CUSTOM_MODE;
}
@ -850,8 +863,8 @@ _clutter_script_parse_alpha (ClutterScript *script,
}
val = json_object_get_member (object, "mode");
if (val && json_node_get_string (val) != NULL)
mode = clutter_script_resolve_animation_mode (json_node_get_string (val));
if (val)
mode = clutter_script_resolve_animation_mode (val);
if (mode == CLUTTER_CUSTOM_MODE)
{

View File

@ -103,7 +103,7 @@ gboolean clutter_script_parse_node (ClutterScript *script,
GType clutter_script_get_type_from_symbol (const gchar *symbol);
GType clutter_script_get_type_from_class (const gchar *name);
gulong clutter_script_resolve_animation_mode (const gchar *namer);
gulong clutter_script_resolve_animation_mode (JsonNode *node);
gboolean clutter_script_enum_from_string (GType gtype,
const gchar *string,