2010-11-05 12:28:33 +00:00
|
|
|
/*
|
|
|
|
* Cogl
|
|
|
|
*
|
|
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
|
|
*
|
|
|
|
* Copyright (C) 2011 Intel Corporation.
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library. If not, see
|
|
|
|
* <http://www.gnu.org/licenses/>.
|
|
|
|
*
|
|
|
|
*
|
|
|
|
*
|
|
|
|
* Authors:
|
|
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __COGL_FRAMEBUFFER_H
|
|
|
|
#define __COGL_FRAMEBUFFER_H
|
|
|
|
|
|
|
|
#include <glib.h>
|
|
|
|
|
2011-05-11 14:20:59 +00:00
|
|
|
#ifdef COGL_HAS_WIN32_SUPPORT
|
2011-05-09 16:48:50 +00:00
|
|
|
#include <windows.h>
|
2011-05-11 14:20:59 +00:00
|
|
|
#endif /* COGL_HAS_WIN32_SUPPORT */
|
2010-11-05 12:28:33 +00:00
|
|
|
|
2011-07-02 11:39:56 +00:00
|
|
|
#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
2011-05-11 13:07:02 +00:00
|
|
|
#include <wayland-client.h>
|
|
|
|
#endif /* COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT */
|
|
|
|
|
2010-11-05 12:28:33 +00:00
|
|
|
G_BEGIN_DECLS
|
|
|
|
|
2011-06-30 22:13:35 +00:00
|
|
|
/**
|
|
|
|
* SECTION:cogl-framebuffer
|
|
|
|
* @short_description: A common interface for manipulating framebuffers
|
|
|
|
*
|
|
|
|
* Framebuffers are a collection of buffers that can be rendered too.
|
|
|
|
* A framebuffer may be comprised of one or more color buffers, an
|
|
|
|
* optional depth buffer and an optional stencil buffer. Other
|
|
|
|
* configuration parameters are associated with framebuffers too such
|
|
|
|
* as whether the framebuffer supports multi-sampling (an anti-aliasing
|
|
|
|
* technique) or dithering.
|
|
|
|
*
|
|
|
|
* There are two kinds of framebuffer in Cogl, #CoglOnscreen
|
|
|
|
* framebuffers and #CoglOffscreen framebuffers. As the names imply
|
|
|
|
* offscreen framebuffers are for rendering something offscreen
|
|
|
|
* (perhaps to a texture which is bound as one of the color buffers).
|
|
|
|
* The exact semantics of onscreen framebuffers depends on the window
|
|
|
|
* system backend that you are using, but typically you can expect
|
|
|
|
* rendering to a #CoglOnscreen framebuffer will be immediately
|
|
|
|
* visible to the user.
|
|
|
|
*
|
|
|
|
* If you want to create a new framebuffer then you should start by
|
|
|
|
* looking at the #CoglOnscreen and #CoglOffscreen constructor
|
|
|
|
* functions, such as cogl_offscreen_new_to_texture() or
|
|
|
|
* cogl_onscreen_new(). The #CoglFramebuffer interface deals with
|
|
|
|
* all aspects that are common between those two types of framebuffer.
|
|
|
|
*
|
|
|
|
* Setup of a new CoglFramebuffer happens in two stages. There is a
|
|
|
|
* configuration stage where you specify all the options and ancillary
|
|
|
|
* buffers you want associated with your framebuffer and then when you
|
|
|
|
* are happy with the configuration you can "allocate" the framebuffer
|
|
|
|
* using cogl_framebuffer_allocate (). Technically explicitly calling
|
|
|
|
* cogl_framebuffer_allocate () is optional for convenience and the
|
|
|
|
* framebuffer will automatically be allocated when you first try to
|
|
|
|
* draw to it, but if you do the allocation manually then you can
|
|
|
|
* also catch any possible errors that may arise from your
|
|
|
|
* configuration.
|
|
|
|
*/
|
|
|
|
|
2010-11-05 12:28:33 +00:00
|
|
|
#ifdef COGL_ENABLE_EXPERIMENTAL_API
|
|
|
|
#define cogl_onscreen_new cogl_onscreen_new_EXP
|
|
|
|
|
|
|
|
#define COGL_FRAMEBUFFER(X) ((CoglFramebuffer *)(X))
|
|
|
|
|
|
|
|
#define cogl_framebuffer_allocate cogl_framebuffer_allocate_EXP
|
|
|
|
gboolean
|
|
|
|
cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
|
|
|
|
GError **error);
|
|
|
|
|
2011-03-01 23:12:18 +00:00
|
|
|
#define cogl_framebuffer_get_width cogl_framebuffer_get_width_EXP
|
|
|
|
int
|
|
|
|
cogl_framebuffer_get_width (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_get_height cogl_framebuffer_get_height_EXP
|
|
|
|
int
|
|
|
|
cogl_framebuffer_get_height (CoglFramebuffer *framebuffer);
|
|
|
|
|
2011-06-14 23:06:29 +00:00
|
|
|
#define cogl_framebuffer_set_viewport cogl_framebuffer_set_viewport_EXP
|
|
|
|
void
|
|
|
|
cogl_framebuffer_set_viewport (CoglFramebuffer *framebuffer,
|
|
|
|
float x,
|
|
|
|
float y,
|
|
|
|
float width,
|
|
|
|
float height);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_get_viewport_x cogl_framebuffer_get_viewport_x_EXP
|
|
|
|
float
|
|
|
|
cogl_framebuffer_get_viewport_x (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_get_viewport_y cogl_framebuffer_get_viewport_y_EXP
|
|
|
|
float
|
|
|
|
cogl_framebuffer_get_viewport_y (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_get_viewport_width cogl_framebuffer_get_viewport_width_EXP
|
|
|
|
float
|
|
|
|
cogl_framebuffer_get_viewport_width (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_get_viewport_height cogl_framebuffer_get_viewport_height_EXP
|
|
|
|
float
|
|
|
|
cogl_framebuffer_get_viewport_height (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_get_viewport4fv cogl_framebuffer_get_viewport4fv_EXP
|
|
|
|
void
|
|
|
|
cogl_framebuffer_get_viewport4fv (CoglFramebuffer *framebuffer,
|
|
|
|
float *viewport);
|
|
|
|
|
2011-06-30 21:50:48 +00:00
|
|
|
/**
|
|
|
|
* cogl_framebuffer_get_red_bits:
|
|
|
|
* @framebuffer: a pointer to a #CoglFramebuffer
|
|
|
|
*
|
|
|
|
* Retrieves the number of red bits of @framebuffer
|
|
|
|
*
|
|
|
|
* Return value: the number of bits
|
|
|
|
*
|
|
|
|
* Since: 1.8
|
|
|
|
* Stability: unstable
|
|
|
|
*/
|
|
|
|
#define cogl_framebuffer_get_red_bits cogl_framebuffer_get_red_bits_EXP
|
|
|
|
int
|
|
|
|
cogl_framebuffer_get_red_bits (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* cogl_framebuffer_get_green_bits:
|
|
|
|
* @framebuffer: a pointer to a #CoglFramebuffer
|
|
|
|
*
|
|
|
|
* Retrieves the number of green bits of @framebuffer
|
|
|
|
*
|
|
|
|
* Return value: the number of bits
|
|
|
|
*
|
|
|
|
* Since: 1.8
|
|
|
|
* Stability: unstable
|
|
|
|
*/
|
|
|
|
#define cogl_framebuffer_get_green_bits cogl_framebuffer_get_green_bits_EXP
|
|
|
|
int
|
|
|
|
cogl_framebuffer_get_green_bits (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* cogl_framebuffer_get_blue_bits:
|
|
|
|
* @framebuffer: a pointer to a #CoglFramebuffer
|
|
|
|
*
|
|
|
|
* Retrieves the number of blue bits of @framebuffer
|
|
|
|
*
|
|
|
|
* Return value: the number of bits
|
|
|
|
*
|
|
|
|
* Since: 1.8
|
|
|
|
* Stability: unstable
|
|
|
|
*/
|
|
|
|
#define cogl_framebuffer_get_blue_bits cogl_framebuffer_get_blue_bits_EXP
|
|
|
|
int
|
|
|
|
cogl_framebuffer_get_blue_bits (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* cogl_framebuffer_get_alpha_bits:
|
|
|
|
* @framebuffer: a pointer to a #CoglFramebuffer
|
|
|
|
*
|
|
|
|
* Retrieves the number of alpha bits of @framebuffer
|
|
|
|
*
|
|
|
|
* Return value: the number of bits
|
|
|
|
*
|
|
|
|
* Since: 1.8
|
|
|
|
* Stability: unstable
|
|
|
|
*/
|
|
|
|
#define cogl_framebuffer_get_blue_bits cogl_framebuffer_get_blue_bits_EXP
|
|
|
|
int
|
|
|
|
cogl_framebuffer_get_alpha_bits (CoglFramebuffer *framebuffer);
|
|
|
|
|
2011-07-13 15:33:25 +00:00
|
|
|
/**
|
|
|
|
* cogl_framebuffer_get_dither_enabled:
|
|
|
|
* @framebuffer: a pointer to a #CoglFramebuffer
|
|
|
|
*
|
|
|
|
* Returns whether dithering has been requested for the given @framebuffer.
|
|
|
|
* See cogl_framebuffer_set_dither_enabled() for more details about dithering.
|
|
|
|
*
|
|
|
|
* <note>This may return %TRUE even when the underlying @framebuffer
|
|
|
|
* display pipeline does not support dithering. This value only represents
|
|
|
|
* the user's request for dithering.</note>
|
|
|
|
*
|
|
|
|
* Return value: %TRUE if dithering has been requested or %FALSE if not.
|
|
|
|
*/
|
|
|
|
gboolean
|
|
|
|
cogl_framebuffer_get_dither_enabled (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* cogl_framebuffer_set_dither_enabled:
|
|
|
|
* @framebuffer: a pointer to a #CoglFramebuffer
|
|
|
|
* @dither_enabled: %TRUE to enable dithering or %FALSE to disable
|
|
|
|
*
|
|
|
|
* Enables or disabled dithering if supported by the hardware.
|
|
|
|
*
|
|
|
|
* Dithering is a hardware dependent technique to increase the visible
|
|
|
|
* color resolution beyond what the underlying hardware supports by playing
|
|
|
|
* tricks with the colors placed into the framebuffer to give the illusion
|
|
|
|
* of other colors. (For example this can be compared to half-toning used
|
|
|
|
* by some news papers to show varying levels of grey even though their may
|
|
|
|
* only be black and white are available).
|
|
|
|
*
|
|
|
|
* If the current display pipeline for @framebuffer does not support dithering
|
|
|
|
* then this has no affect.
|
|
|
|
*
|
|
|
|
* Dithering is enabled by default.
|
|
|
|
*
|
|
|
|
* Since: 1.8
|
|
|
|
* Stability: unstable
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
cogl_framebuffer_set_dither_enabled (CoglFramebuffer *framebuffer,
|
|
|
|
gboolean dither_enabled);
|
|
|
|
|
2011-07-11 01:27:54 +00:00
|
|
|
#define cogl_framebuffer_get_color_mask cogl_framebuffer_get_color_mask_EXP
|
|
|
|
/**
|
|
|
|
* cogl_framebuffer_get_color_mask:
|
|
|
|
* @framebuffer: a pointer to a #CoglFramebuffer
|
|
|
|
*
|
|
|
|
* Gets the current #CoglColorMask of which channels would be written to the
|
|
|
|
* current framebuffer. Each bit set in the mask means that the
|
|
|
|
* corresponding color would be written.
|
|
|
|
*
|
|
|
|
* Returns: A #CoglColorMask
|
|
|
|
* Since: 1.8
|
|
|
|
* Stability: unstable
|
|
|
|
*/
|
|
|
|
CoglColorMask
|
|
|
|
cogl_framebuffer_get_color_mask (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_set_color_mask cogl_framebuffer_set_color_mask_EXP
|
|
|
|
/**
|
|
|
|
* cogl_framebuffer_set_color_mask:
|
|
|
|
* @framebuffer: a pointer to a #CoglFramebuffer
|
|
|
|
* @color_mask: A #CoglColorMask of which color channels to write to
|
|
|
|
* the current framebuffer.
|
|
|
|
*
|
|
|
|
* Defines a bit mask of which color channels should be written to the
|
|
|
|
* given @framebuffer. If a bit is set in @color_mask that means that
|
|
|
|
* color will be written.
|
|
|
|
*
|
|
|
|
* Since: 1.8
|
|
|
|
* Stability: unstable
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
cogl_framebuffer_set_color_mask (CoglFramebuffer *framebuffer,
|
|
|
|
CoglColorMask color_mask);
|
|
|
|
|
2010-11-05 12:28:33 +00:00
|
|
|
#define cogl_framebuffer_swap_buffers cogl_framebuffer_swap_buffers_EXP
|
|
|
|
void
|
|
|
|
cogl_framebuffer_swap_buffers (CoglFramebuffer *framebuffer);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_swap_region cogl_framebuffer_swap_region_EXP
|
|
|
|
void
|
|
|
|
cogl_framebuffer_swap_region (CoglFramebuffer *framebuffer,
|
|
|
|
int *rectangles,
|
|
|
|
int n_rectangles);
|
|
|
|
|
|
|
|
|
|
|
|
typedef void (*CoglSwapBuffersNotify) (CoglFramebuffer *framebuffer,
|
|
|
|
void *user_data);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_add_swap_buffers_callback \
|
|
|
|
cogl_framebuffer_add_swap_buffers_callback_EXP
|
|
|
|
unsigned int
|
|
|
|
cogl_framebuffer_add_swap_buffers_callback (CoglFramebuffer *framebuffer,
|
|
|
|
CoglSwapBuffersNotify callback,
|
|
|
|
void *user_data);
|
|
|
|
|
|
|
|
#define cogl_framebuffer_remove_swap_buffers_callback \
|
|
|
|
cogl_framebuffer_remove_swap_buffers_callback_EXP
|
|
|
|
void
|
|
|
|
cogl_framebuffer_remove_swap_buffers_callback (CoglFramebuffer *framebuffer,
|
|
|
|
unsigned int id);
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct _CoglOnscreen CoglOnscreen;
|
|
|
|
#define COGL_ONSCREEN(X) ((CoglOnscreen *)(X))
|
|
|
|
|
|
|
|
CoglOnscreen *
|
|
|
|
cogl_onscreen_new (CoglContext *context, int width, int height);
|
|
|
|
|
|
|
|
#ifdef COGL_HAS_X11
|
2011-05-04 16:02:04 +00:00
|
|
|
typedef void (*CoglOnscreenX11MaskCallback) (CoglOnscreen *onscreen,
|
|
|
|
guint32 event_mask,
|
|
|
|
void *user_data);
|
|
|
|
|
|
|
|
/**
|
2011-07-01 00:58:38 +00:00
|
|
|
* cogl_x11_onscreen_set_foreign_window_xid:
|
2011-05-04 16:02:04 +00:00
|
|
|
* @onscreen: The unallocated framebuffer to associated with an X
|
|
|
|
* window.
|
|
|
|
* @xid: The XID of an existing X window
|
|
|
|
* @update: A callback that notifies of updates to what Cogl requires
|
|
|
|
* to be in the core X protocol event mask.
|
|
|
|
*
|
|
|
|
* Ideally we would recommend that you let Cogl be responsible for
|
|
|
|
* creating any X window required to back an onscreen framebuffer but
|
|
|
|
* if you really need to target a window created manually this
|
|
|
|
* function can be called before @onscreen has been allocated to set a
|
|
|
|
* foreign XID for your existing X window.
|
|
|
|
*
|
|
|
|
* Since Cogl needs, for example, to track changes to the size of an X
|
|
|
|
* window it requires that certain events be selected for via the core
|
|
|
|
* X protocol. This requirement may also be changed asynchronously so
|
|
|
|
* you must pass in an @update callback to inform you of Cogl's
|
|
|
|
* required event mask.
|
|
|
|
*
|
|
|
|
* For example if you are using Xlib you could use this API roughly
|
|
|
|
* as follows:
|
|
|
|
* [{
|
|
|
|
* static void
|
|
|
|
* my_update_cogl_x11_event_mask (CoglOnscreen *onscreen,
|
|
|
|
* guint32 event_mask,
|
|
|
|
* void *user_data)
|
|
|
|
* {
|
|
|
|
* XSetWindowAttributes attrs;
|
|
|
|
* MyData *data = user_data;
|
|
|
|
* attrs.event_mask = event_mask | data->my_event_mask;
|
|
|
|
* XChangeWindowAttributes (data->xdpy,
|
|
|
|
* data->xwin,
|
|
|
|
* CWEventMask,
|
|
|
|
* &attrs);
|
|
|
|
* }
|
|
|
|
*
|
|
|
|
* {
|
|
|
|
* *snip*
|
2011-07-01 00:58:38 +00:00
|
|
|
* cogl_x11_onscreen_set_foreign_window_xid (onscreen,
|
2011-05-04 16:02:04 +00:00
|
|
|
* data->xwin,
|
|
|
|
* my_update_cogl_x11_event_mask,
|
|
|
|
* data);
|
|
|
|
* *snip*
|
|
|
|
* }
|
|
|
|
* }]
|
|
|
|
*
|
|
|
|
* Since: 2.0
|
|
|
|
* Stability: Unstable
|
|
|
|
*/
|
2011-07-01 00:58:38 +00:00
|
|
|
#define cogl_x11_onscreen_set_foreign_window_xid \
|
|
|
|
cogl_x11_onscreen_set_foreign_window_xid_EXP
|
2010-11-05 12:28:33 +00:00
|
|
|
void
|
2011-07-01 00:58:38 +00:00
|
|
|
cogl_x11_onscreen_set_foreign_window_xid (CoglOnscreen *onscreen,
|
2011-05-04 16:02:04 +00:00
|
|
|
guint32 xid,
|
|
|
|
CoglOnscreenX11MaskCallback update,
|
|
|
|
void *user_data);
|
2010-11-05 12:28:33 +00:00
|
|
|
|
2011-07-01 00:58:38 +00:00
|
|
|
#define cogl_x11_onscreen_get_window_xid cogl_x11_onscreen_get_window_xid_EXP
|
2010-11-05 12:28:33 +00:00
|
|
|
guint32
|
2011-07-01 00:58:38 +00:00
|
|
|
cogl_x11_onscreen_get_window_xid (CoglOnscreen *onscreen);
|
2010-11-05 12:28:33 +00:00
|
|
|
|
2011-07-01 00:58:38 +00:00
|
|
|
#define cogl_x11_onscreen_get_visual_xid cogl_x11_onscreen_get_visual_xid_EXP
|
2010-11-05 12:28:33 +00:00
|
|
|
guint32
|
2011-07-01 00:58:38 +00:00
|
|
|
cogl_x11_onscreen_get_visual_xid (CoglOnscreen *onscreen);
|
2010-11-05 12:28:33 +00:00
|
|
|
#endif /* COGL_HAS_X11 */
|
|
|
|
|
2011-05-09 16:48:50 +00:00
|
|
|
#ifdef COGL_HAS_WIN32_SUPPORT
|
2011-07-01 00:58:38 +00:00
|
|
|
#define cogl_win32_onscreen_set_foreign_window \
|
|
|
|
cogl_win32_onscreen_set_foreign_window_EXP
|
2011-05-09 16:48:50 +00:00
|
|
|
void
|
2011-07-01 00:58:38 +00:00
|
|
|
cogl_win32_onscreen_set_foreign_window (CoglOnscreen *onscreen,
|
2011-05-09 16:48:50 +00:00
|
|
|
HWND hwnd);
|
|
|
|
|
2011-07-01 00:58:38 +00:00
|
|
|
#define cogl_win32_onscreen_get_window cogl_win32_onscreen_get_window_EXP
|
2011-05-09 16:48:50 +00:00
|
|
|
HWND
|
2011-07-01 00:58:38 +00:00
|
|
|
cogl_win32_onscreen_get_window (CoglOnscreen *onscreen);
|
2011-05-09 16:48:50 +00:00
|
|
|
#endif /* COGL_HAS_WIN32_SUPPORT */
|
|
|
|
|
2011-07-02 11:39:56 +00:00
|
|
|
#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
2011-05-11 13:07:02 +00:00
|
|
|
struct wl_surface *
|
|
|
|
cogl_wayland_onscreen_get_surface (CoglOnscreen *onscreen);
|
|
|
|
#endif /* COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT */
|
|
|
|
|
2011-05-03 23:16:50 +00:00
|
|
|
#define cogl_onscreen_set_swap_throttled cogl_onscreen_set_swap_throttled_EXP
|
2010-11-05 12:28:33 +00:00
|
|
|
void
|
|
|
|
cogl_onscreen_set_swap_throttled (CoglOnscreen *onscreen,
|
|
|
|
gboolean throttled);
|
|
|
|
|
2011-05-04 10:10:54 +00:00
|
|
|
/**
|
|
|
|
* cogl_onscreen_show:
|
|
|
|
* @onscreen: The onscreen framebuffer to make visible
|
|
|
|
*
|
|
|
|
* This requests to make @onscreen visible to the user.
|
|
|
|
*
|
|
|
|
* Actually the precise semantics of this function depend on the
|
|
|
|
* window system currently in use, and if you don't have a
|
|
|
|
* multi-windowining system this function may in-fact do nothing.
|
|
|
|
*
|
|
|
|
* This function will implicitly allocate the given @onscreen
|
|
|
|
* framebuffer before showing it if it hasn't already been allocated.
|
|
|
|
*
|
|
|
|
* <note>Since Cogl doesn't explicitly track the visibility status of
|
|
|
|
* onscreen framebuffers it wont try to avoid redundant window system
|
|
|
|
* requests e.g. to show an already visible window. This also means
|
|
|
|
* that it's acceptable to alternatively use native APIs to show and
|
|
|
|
* hide windows without confusing Cogl.</note>
|
|
|
|
*
|
|
|
|
* Since: 2.0
|
|
|
|
* Stability: Unstable
|
|
|
|
*/
|
|
|
|
#define cogl_onscreen_show cogl_onscreen_show_EXP
|
|
|
|
void
|
|
|
|
cogl_onscreen_show (CoglOnscreen *onscreen);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* cogl_onscreen_hide:
|
|
|
|
* @onscreen: The onscreen framebuffer to make invisible
|
|
|
|
*
|
|
|
|
* This requests to make @onscreen invisible to the user.
|
|
|
|
*
|
|
|
|
* Actually the precise semantics of this function depend on the
|
|
|
|
* window system currently in use, and if you don't have a
|
|
|
|
* multi-windowining system this function may in-fact do nothing.
|
|
|
|
*
|
|
|
|
* This function does not implicitly allocate the given @onscreen
|
|
|
|
* framebuffer before hiding it.
|
|
|
|
*
|
|
|
|
* <note>Since Cogl doesn't explicitly track the visibility status of
|
|
|
|
* onscreen framebuffers it wont try to avoid redundant window system
|
|
|
|
* requests e.g. to show an already visible window. This also means
|
|
|
|
* that it's acceptable to alternatively use native APIs to show and
|
|
|
|
* hide windows without confusing Cogl.</note>
|
|
|
|
*
|
|
|
|
* Since: 2.0
|
|
|
|
* Stability: Unstable
|
|
|
|
*/
|
|
|
|
#define cogl_onscreen_hide cogl_onscreen_hide_EXP
|
|
|
|
void
|
|
|
|
cogl_onscreen_hide (CoglOnscreen *onscreen);
|
|
|
|
|
2010-11-05 12:28:33 +00:00
|
|
|
#define cogl_get_draw_framebuffer cogl_get_draw_framebuffer_EXP
|
|
|
|
CoglFramebuffer *
|
|
|
|
cogl_get_draw_framebuffer (void);
|
|
|
|
|
|
|
|
#endif /* COGL_ENABLE_EXPERIMENTAL_API */
|
|
|
|
|
|
|
|
G_END_DECLS
|
|
|
|
|
|
|
|
#endif /* __COGL_FRAMEBUFFER_H */
|
|
|
|
|