2010-09-28 15:37:26 +00:00
|
|
|
#include <stdlib.h>
|
|
|
|
#include <clutter/clutter.h>
|
|
|
|
|
|
|
|
static const ClutterColor stage_color = { 0x33, 0x33, 0x55, 0xff };
|
|
|
|
static const ClutterColor red_color = { 0xff, 0x00, 0x00, 0xff };
|
|
|
|
static const ClutterColor blue_color = { 0x00, 0x00, 0xff, 0xff };
|
|
|
|
|
|
|
|
void
|
|
|
|
clicked_cb (ClutterClickAction *action,
|
|
|
|
ClutterActor *actor,
|
|
|
|
gpointer user_data)
|
|
|
|
{
|
|
|
|
g_debug ("Button %d clicked", clutter_click_action_get_button (action));
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
main (int argc,
|
|
|
|
char *argv[])
|
|
|
|
{
|
|
|
|
ClutterActor *stage;
|
|
|
|
ClutterAction *action1;
|
|
|
|
ClutterAction *action2;
|
|
|
|
ClutterActor *actor1;
|
|
|
|
ClutterActor *actor2;
|
|
|
|
|
2011-02-22 00:44:55 +00:00
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
|
|
return 1;
|
2010-09-28 15:37:26 +00:00
|
|
|
|
2011-11-09 17:49:25 +00:00
|
|
|
stage = clutter_stage_new ();
|
2010-09-28 15:37:26 +00:00
|
|
|
clutter_actor_set_size (stage, 400, 400);
|
|
|
|
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
|
|
|
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
|
|
|
|
|
|
|
actor1 = clutter_rectangle_new_with_color (&red_color);
|
|
|
|
clutter_actor_set_size (actor1, 100, 100);
|
|
|
|
clutter_actor_set_reactive (actor1, TRUE);
|
|
|
|
clutter_actor_set_position (actor1, 50, 150);
|
|
|
|
|
|
|
|
actor2 = clutter_rectangle_new_with_color (&blue_color);
|
|
|
|
clutter_actor_set_size (actor2, 100, 100);
|
|
|
|
clutter_actor_set_position (actor2, 250, 150);
|
|
|
|
clutter_actor_set_reactive (actor2, TRUE);
|
|
|
|
|
|
|
|
action1 = clutter_click_action_new ();
|
|
|
|
clutter_actor_add_action (actor1, action1);
|
|
|
|
|
|
|
|
action2 = clutter_click_action_new ();
|
|
|
|
clutter_actor_add_action (actor2, action2);
|
|
|
|
|
|
|
|
clutter_container_add (CLUTTER_CONTAINER (stage), actor1, actor2, NULL);
|
|
|
|
|
|
|
|
g_signal_connect (action1,
|
|
|
|
"clicked",
|
|
|
|
G_CALLBACK (clicked_cb),
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
g_signal_connect (action2,
|
|
|
|
"clicked",
|
|
|
|
G_CALLBACK (clicked_cb),
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
clutter_actor_show (stage);
|
|
|
|
|
|
|
|
clutter_main ();
|
|
|
|
|
|
|
|
return EXIT_SUCCESS;
|
|
|
|
}
|