2006-06-13 13:17:45 +00:00
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<!-- ##### SECTION ./tmpl/clutter-element.sgml:Long_Description ##### -->
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<para>
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</para>
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<!-- ##### SECTION ./tmpl/clutter-element.sgml:See_Also ##### -->
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<para>
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</para>
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<!-- ##### SECTION ./tmpl/clutter-element.sgml:Short_Description ##### -->
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<!-- ##### SECTION ./tmpl/clutter-element.sgml:Stability_Level ##### -->
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<!-- ##### SECTION ./tmpl/clutter-element.sgml:Title ##### -->
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ClutterElement
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<!-- ##### MACRO CLUTTER_ELEMENT_IS_MAPPED ##### -->
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<para>
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</para>
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@e:
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<!-- ##### MACRO CLUTTER_ELEMENT_IS_REALIZED ##### -->
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<para>
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</para>
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@e:
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<!-- ##### MACRO CLUTTER_ELEMENT_IS_VISIBLE ##### -->
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<para>
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</para>
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@e:
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<!-- ##### MACRO CLUTTER_ELEMENT_SET_FLAGS ##### -->
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<para>
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</para>
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@e:
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@f:
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<!-- ##### MACRO CLUTTER_ELEMENT_UNSET_FLAGS ##### -->
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<para>
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</para>
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@e:
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@f:
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<!-- ##### MACRO CLUTTER_TYPE_ELEMENT_BOX ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_TYPE_ELEMENT_FLAGS ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_TYPE_ELEMENT_TRANSFORM ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_TYPE_VIDEO_TEXTURE_ASPECT_RATIO ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_TYPE_VIDEO_TEXTURE_ERROR ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_TYPE_VIDEO_TEXTURE_METADATA_TYPE ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_VIDEO_TEXTURE_ERROR ##### -->
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<para>
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</para>
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<!-- ##### STRUCT ClutterElement ##### -->
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<para>
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</para>
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@parent:
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@flags:
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<!-- ##### STRUCT ClutterElementBox ##### -->
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<para>
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</para>
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@x1:
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@y1:
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@x2:
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@y2:
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<!-- ##### ENUM ClutterElementFlags ##### -->
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<para>
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</para>
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@CLUTTER_ELEMENT_MAPPED:
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@CLUTTER_ELEMENT_REALIZED:
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<!-- ##### STRUCT ClutterElementPrivate ##### -->
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<para>
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</para>
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<!-- ##### ENUM ClutterElementTransform ##### -->
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<para>
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</para>
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@CLUTTER_ELEMENT_MIRROR_X:
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@CLUTTER_ELEMENT_MIRROR_Y:
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<!-- ##### ENUM ClutterVideoTextureAspectRatio ##### -->
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<para>
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</para>
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@CLUTTER_VIDEO_TEXTURE_AUTO:
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@CLUTTER_VIDEO_TEXTURE_SQUARE:
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@CLUTTER_VIDEO_TEXTURE_FOURBYTHREE:
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@CLUTTER_VIDEO_TEXTURE_ANAMORPHIC:
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@CLUTTER_VIDEO_TEXTURE_DVB:
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<!-- ##### ENUM ClutterVideoTextureError ##### -->
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<para>
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</para>
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@CLUTTER_VIDEO_TEXTURE_ERROR_AUDIO_PLUGIN:
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@CLUTTER_VIDEO_TEXTURE_ERROR_NO_PLUGIN_FOR_FILE:
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@CLUTTER_VIDEO_TEXTURE_ERROR_VIDEO_PLUGIN:
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@CLUTTER_VIDEO_TEXTURE_ERROR_AUDIO_BUSY:
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@CLUTTER_VIDEO_TEXTURE_ERROR_BROKEN_FILE:
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@CLUTTER_VIDEO_TEXTURE_ERROR_FILE_GENERIC:
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@CLUTTER_VIDEO_TEXTURE_ERROR_FILE_PERMISSION:
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@CLUTTER_VIDEO_TEXTURE_ERROR_FILE_ENCRYPTED:
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@CLUTTER_VIDEO_TEXTURE_ERROR_FILE_NOT_FOUND:
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@CLUTTER_VIDEO_TEXTURE_ERROR_DVD_ENCRYPTED:
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@CLUTTER_VIDEO_TEXTURE_ERROR_INVALID_DEVICE:
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@CLUTTER_VIDEO_TEXTURE_ERROR_UNKNOWN_HOST:
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@CLUTTER_VIDEO_TEXTURE_ERROR_NETWORK_UNREACHABLE:
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@CLUTTER_VIDEO_TEXTURE_ERROR_CONNECTION_REFUSED:
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@CLUTTER_VIDEO_TEXTURE_ERROR_UNVALID_LOCATION:
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@CLUTTER_VIDEO_TEXTURE_ERROR_GENERIC:
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@CLUTTER_VIDEO_TEXTURE_ERROR_CODEC_NOT_HANDLED:
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@CLUTTER_VIDEO_TEXTURE_ERROR_AUDIO_ONLY:
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@CLUTTER_VIDEO_TEXTURE_ERROR_CANNOT_CAPTURE:
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@CLUTTER_VIDEO_TEXTURE_ERROR_READ_ERROR:
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@CLUTTER_VIDEO_TEXTURE_ERROR_PLUGIN_LOAD:
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@CLUTTER_VIDEO_TEXTURE_ERROR_STILL_IMAGE:
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@CLUTTER_VIDEO_TEXTURE_ERROR_EMPTY_FILE:
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<!-- ##### ENUM ClutterVideoTextureMetadataType ##### -->
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<para>
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</para>
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@CLUTTER_INFO_TITLE:
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@CLUTTER_INFO_ARTIST:
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@CLUTTER_INFO_YEAR:
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@CLUTTER_INFO_ALBUM:
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@CLUTTER_INFO_DURATION:
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@CLUTTER_INFO_TRACK_NUMBER:
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@CLUTTER_INFO_HAS_VIDEO:
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@CLUTTER_INFO_DIMENSION_X:
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@CLUTTER_INFO_DIMENSION_Y:
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@CLUTTER_INFO_VIDEO_BITRATE:
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@CLUTTER_INFO_VIDEO_CODEC:
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@CLUTTER_INFO_FPS:
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@CLUTTER_INFO_HAS_AUDIO:
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@CLUTTER_INFO_AUDIO_BITRATE:
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@CLUTTER_INFO_AUDIO_CODEC:
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<!-- ##### FUNCTION clutter_element_allocate_coords ##### -->
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<para>
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</para>
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@self:
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@box:
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<!-- ##### FUNCTION clutter_element_box_get_type ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION clutter_element_flags_get_type ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION clutter_element_get_abs_position ##### -->
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<para>
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</para>
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@self:
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@x:
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@y:
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<!-- ##### FUNCTION clutter_element_get_coords ##### -->
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<para>
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</para>
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@self:
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@x1:
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@y1:
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@x2:
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@y2:
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<!-- ##### FUNCTION clutter_element_get_geometry ##### -->
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<para>
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</para>
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@self:
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@geom:
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<!-- ##### FUNCTION clutter_element_get_height ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_element_get_id ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_element_get_name ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_element_get_opacity ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_element_get_parent ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_element_get_type ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION clutter_element_get_width ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_element_get_x ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_element_get_y ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_element_hide ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_element_lower ##### -->
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<para>
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</para>
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@self:
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@above:
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<!-- ##### FUNCTION clutter_element_lower_bottom ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_element_paint ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_element_queue_redraw ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_element_raise ##### -->
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<para>
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</para>
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@self:
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@below:
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<!-- ##### FUNCTION clutter_element_raise_top ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_element_realize ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_element_remove_clip ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_element_request_coords ##### -->
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<para>
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</para>
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@self:
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@box:
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<!-- ##### FUNCTION clutter_element_rotate_x ##### -->
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<para>
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</para>
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@self:
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@angle:
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@y:
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@z:
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<!-- ##### FUNCTION clutter_element_rotate_y ##### -->
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<para>
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</para>
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@self:
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@angle:
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@x:
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@z:
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<!-- ##### FUNCTION clutter_element_rotate_z ##### -->
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<para>
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</para>
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@self:
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@angle:
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@x:
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@y:
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<!-- ##### FUNCTION clutter_element_set_clip ##### -->
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<para>
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</para>
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@self:
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@xoff:
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@yoff:
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@width:
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@height:
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<!-- ##### FUNCTION clutter_element_set_geometry ##### -->
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<para>
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</para>
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@self:
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@geom:
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<!-- ##### FUNCTION clutter_element_set_name ##### -->
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|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@self:
|
|
|
|
@id:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_element_set_opacity ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@self:
|
|
|
|
@opacity:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_element_set_parent ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@self:
|
|
|
|
@parent:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_element_set_position ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@self:
|
|
|
|
@x:
|
|
|
|
@y:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_element_set_size ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@self:
|
|
|
|
@width:
|
|
|
|
@height:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_element_show ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@self:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_element_transform_get_type ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_element_unrealize ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@self:
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
<!-- ##### FUNCTION clutter_gl_context ##### -->
|
2006-05-29 08:59:36 +00:00
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
@Returns:
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
<!-- ##### FUNCTION clutter_stage ##### -->
|
2006-05-29 08:59:36 +00:00
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
@Returns:
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-13 13:17:45 +00:00
|
|
|
<!-- ##### FUNCTION clutter_stage_get_element_at_pos ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@stage:
|
|
|
|
@x:
|
|
|
|
@y:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_aspect_ratio_get_type ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_can_direct_seek ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_can_set_volume ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_error_get_type ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_error_quark ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_get_aspect_ratio ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_get_current_time ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_get_metadata ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@type:
|
|
|
|
@value:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_get_position ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_get_stream_length ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_get_volume ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_is_playing ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_is_seekable ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_metadata_type_get_type ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_open ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@mrl:
|
|
|
|
@subtitle_uri:
|
|
|
|
@error:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_pause ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_play ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@error:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_seek ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@position:
|
|
|
|
@error:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_seek_time ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@time:
|
|
|
|
@gerror:
|
|
|
|
@Returns:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_set_aspect_ratio ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@ratio:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_set_volume ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
@volume:
|
|
|
|
|
|
|
|
<!-- ##### FUNCTION clutter_video_texture_stop ##### -->
|
|
|
|
<para>
|
|
|
|
|
|
|
|
</para>
|
|
|
|
|
|
|
|
@video_texture:
|
|
|
|
|