mutter/src/backends/meta-egl.c

138 lines
4.0 KiB
C
Raw Normal View History

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2016 Red Hat Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jonas Ådahl <jadahl@gmail.com>
*/
#include "config.h"
#include "backends/meta-egl.h"
#include <EGL/egl.h>
#include <gio/gio.h>
#include <glib.h>
#include <glib-object.h>
struct _MetaEgl
{
GObject parent;
};
G_DEFINE_TYPE (MetaEgl, meta_egl, G_TYPE_OBJECT)
static const char *
get_egl_error_str (void)
{
EGLint error_number;
error_number = eglGetError ();
switch (error_number)
{
case EGL_SUCCESS:
return "The last function succeeded without error.";
break;
case EGL_NOT_INITIALIZED:
return "EGL is not initialized, or could not be initialized, for the specified EGL display connection.";
break;
case EGL_BAD_ACCESS:
return "EGL cannot access a requested resource (for example a context is bound in another thread).";
break;
case EGL_BAD_ALLOC:
return "EGL failed to allocate resources for the requested operation.";
break;
case EGL_BAD_ATTRIBUTE:
return "An unrecognized attribute or attribute value was passed in the attribute list.";
break;
case EGL_BAD_CONTEXT:
return "An EGLContext argument does not name a valid EGL rendering context.";
break;
case EGL_BAD_CONFIG:
return "An EGLConfig argument does not name a valid EGL frame buffer configuration.";
break;
case EGL_BAD_CURRENT_SURFACE:
return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid.";
break;
case EGL_BAD_DISPLAY:
return "An EGLDisplay argument does not name a valid EGL display connection.";
break;
case EGL_BAD_SURFACE:
return "An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.";
break;
case EGL_BAD_MATCH:
return "Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface).";
break;
case EGL_BAD_PARAMETER:
return "One or more argument values are invalid.";
break;
case EGL_BAD_NATIVE_PIXMAP:
return "A NativePixmapType argument does not refer to a valid native pixmap.";
break;
case EGL_BAD_NATIVE_WINDOW:
return "A NativeWindowType argument does not refer to a valid native window.";
break;
case EGL_CONTEXT_LOST:
return "A power management event has occurred. The application must destroy all contexts and reinitialise OpenGL ES state and objects to continue rendering. ";
break;
default:
return "Unknown error";
break;
}
}
static void
set_egl_error (GError **error)
{
const char *error_str;
error_str = get_egl_error_str ();
g_set_error (error, G_IO_ERROR,
G_IO_ERROR_FAILED,
error_str);
}
EGLDisplay
meta_egl_get_display (MetaEgl *egl,
EGLNativeDisplayType display_id,
GError **error)
{
EGLDisplay display;
display = eglGetDisplay (display_id);
if (display == EGL_NO_DISPLAY)
{
set_egl_error (error);
return EGL_NO_DISPLAY;
}
return display;
}
static void
meta_egl_init (MetaEgl *egl)
{
}
static void
meta_egl_class_init (MetaEglClass *klass)
{
}