mutter/cogl-pango/Makefile.am

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include $(top_srcdir)/build/autotools/Makefile.am.silent
NULL =
CLEANFILES =
DISTCLEANFILES =
EXTRA_DIST =
source_c = \
cogl-pango-display-list.c \
cogl-pango-fontmap.c \
cogl-pango-render.c \
cogl-pango-glyph-cache.c \
cogl-pango-pipeline-cache.c \
$(NULL)
source_h = cogl-pango.h
source_h_priv = \
cogl-pango-display-list.h \
cogl-pango-private.h \
cogl-pango-glyph-cache.h \
cogl-pango-pipeline-cache.h \
$(NULL)
lib_LTLIBRARIES = libcogl-pango.la
libcogl_pango_la_SOURCES = $(source_c) $(source_h) $(source_h_priv)
libcogl_pango_la_CFLAGS = $(COGL_DEP_CFLAGS) $(COGL_PANGO_DEP_CFLAGS) $(COGL_EXTRA_CFLAGS) $(MAINTAINER_CFLAGS)
libcogl_pango_la_LIBADD = $(top_builddir)/cogl/libcogl.la
libcogl_pango_la_LIBADD += $(COGL_DEP_LIBS) $(COGL_PANGO_DEP_LIBS) $(COGL_EXTRA_LDFLAGS)
libcogl_pango_la_LDFLAGS = \
Adds the ability to build Cogl standalone This adds an autogen.sh, configure.ac and build/autotool files etc under clutter/cogl and makes some corresponding Makefile.am changes that make it possible to build and install Cogl as a standalone library. Some notable things about this are: A standalone installation of Cogl installs 3 pkg-config files; cogl-1.0.pc, cogl-gl-1.0.pc and cogl-2.0.pc. The second is only for compatibility with what clutter installed though I'm not sure that anything uses it so maybe we could remove it. cogl-1.0.pc is what Clutter would use if it were updated to build against a standalone cogl library. cogl-2.0.pc is what you would use if you were writing a standalone Cogl application. A standalone installation results in two libraries currently, libcogl.so and libcogl-pango.so. Notably we don't include a major number in the sonames because libcogl supports two major API versions; 1.x as used by Clutter and the experimental 2.x API for standalone applications. Parallel installation of later versions e.g. 3.x and beyond will be supportable either with new sonames or if we can maintain ABI then we'll continue to share libcogl.so. The headers are similarly not installed into a directory with a major version number since the same headers are shared to export the 1.x and 2.x APIs (The only difference is that cogl-2.0.pc ensures that -DCOGL_ENABLE_EXPERIMENTAL_2_0_API is used). Parallel installation of later versions is not precluded though since we can either continue sharing or later add a major version suffix.
2011-02-10 02:32:11 +00:00
-export-dynamic \
-export-symbols-regex "^cogl_pango_.*" \
Adds the ability to build Cogl standalone This adds an autogen.sh, configure.ac and build/autotool files etc under clutter/cogl and makes some corresponding Makefile.am changes that make it possible to build and install Cogl as a standalone library. Some notable things about this are: A standalone installation of Cogl installs 3 pkg-config files; cogl-1.0.pc, cogl-gl-1.0.pc and cogl-2.0.pc. The second is only for compatibility with what clutter installed though I'm not sure that anything uses it so maybe we could remove it. cogl-1.0.pc is what Clutter would use if it were updated to build against a standalone cogl library. cogl-2.0.pc is what you would use if you were writing a standalone Cogl application. A standalone installation results in two libraries currently, libcogl.so and libcogl-pango.so. Notably we don't include a major number in the sonames because libcogl supports two major API versions; 1.x as used by Clutter and the experimental 2.x API for standalone applications. Parallel installation of later versions e.g. 3.x and beyond will be supportable either with new sonames or if we can maintain ABI then we'll continue to share libcogl.so. The headers are similarly not installed into a directory with a major version number since the same headers are shared to export the 1.x and 2.x APIs (The only difference is that cogl-2.0.pc ensures that -DCOGL_ENABLE_EXPERIMENTAL_2_0_API is used). Parallel installation of later versions is not precluded though since we can either continue sharing or later add a major version suffix.
2011-02-10 02:32:11 +00:00
-no-undefined \
-version-info @COGL_LT_CURRENT@:@COGL_LT_REVISION@:@COGL_LT_AGE@
AM_CPPFLAGS = \
-DCOGL_COMPILATION \
-DG_LOG_DOMAIN=\"CoglPango\" \
Dynamically load the GL or GLES library The GL or GLES library is now dynamically loaded by the CoglRenderer so that it can choose between GL, GLES1 and GLES2 at runtime. The library is loaded by the renderer because it needs to be done before calling eglInitialize. There is a new environment variable called COGL_DRIVER to choose between gl, gles1 or gles2. The #ifdefs for HAVE_COGL_GL, HAVE_COGL_GLES and HAVE_COGL_GLES2 have been changed so that they don't assume the ifdefs are mutually exclusive. They haven't been removed entirely so that it's possible to compile the GLES backends without the the enums from the GL headers. When using GLX the winsys additionally dynamically loads libGL because that also contains the GLX API. It can't be linked in directly because that would probably conflict with the GLES API if the EGL is selected. When compiling with EGL support the library links directly to libEGL because it doesn't contain any GL API so it shouldn't have any conflicts. When building for WGL or OSX Cogl still directly links against the GL API so there is a #define in config.h so that Cogl won't try to dlopen the library. Cogl-pango previously had a #ifdef to detect when the GL backend is used so that it can sneakily pass GL_QUADS to cogl_vertex_buffer_draw. This is now changed so that it queries the CoglContext for the backend. However to get this to work Cogl now needs to export the _cogl_context_get_default symbol and cogl-pango needs some extra -I flags to so that it can include cogl-context-private.h
2011-07-07 19:44:56 +00:00
-I$(top_srcdir)/cogl \
-I$(top_builddir)/cogl \
Dynamically load the GL or GLES library The GL or GLES library is now dynamically loaded by the CoglRenderer so that it can choose between GL, GLES1 and GLES2 at runtime. The library is loaded by the renderer because it needs to be done before calling eglInitialize. There is a new environment variable called COGL_DRIVER to choose between gl, gles1 or gles2. The #ifdefs for HAVE_COGL_GL, HAVE_COGL_GLES and HAVE_COGL_GLES2 have been changed so that they don't assume the ifdefs are mutually exclusive. They haven't been removed entirely so that it's possible to compile the GLES backends without the the enums from the GL headers. When using GLX the winsys additionally dynamically loads libGL because that also contains the GLX API. It can't be linked in directly because that would probably conflict with the GLES API if the EGL is selected. When compiling with EGL support the library links directly to libEGL because it doesn't contain any GL API so it shouldn't have any conflicts. When building for WGL or OSX Cogl still directly links against the GL API so there is a #define in config.h so that Cogl won't try to dlopen the library. Cogl-pango previously had a #ifdef to detect when the GL backend is used so that it can sneakily pass GL_QUADS to cogl_vertex_buffer_draw. This is now changed so that it queries the CoglContext for the backend. However to get this to work Cogl now needs to export the _cogl_context_get_default symbol and cogl-pango needs some extra -I flags to so that it can include cogl-context-private.h
2011-07-07 19:44:56 +00:00
-I$(top_srcdir)/cogl/winsys \
-I$(top_srcdir) \
-I$(top_builddir)
cogl_pangoheadersdir = $(includedir)/cogl/cogl-pango
cogl_pangoheaders_HEADERS = $(source_h)
Adds the ability to build Cogl standalone This adds an autogen.sh, configure.ac and build/autotool files etc under clutter/cogl and makes some corresponding Makefile.am changes that make it possible to build and install Cogl as a standalone library. Some notable things about this are: A standalone installation of Cogl installs 3 pkg-config files; cogl-1.0.pc, cogl-gl-1.0.pc and cogl-2.0.pc. The second is only for compatibility with what clutter installed though I'm not sure that anything uses it so maybe we could remove it. cogl-1.0.pc is what Clutter would use if it were updated to build against a standalone cogl library. cogl-2.0.pc is what you would use if you were writing a standalone Cogl application. A standalone installation results in two libraries currently, libcogl.so and libcogl-pango.so. Notably we don't include a major number in the sonames because libcogl supports two major API versions; 1.x as used by Clutter and the experimental 2.x API for standalone applications. Parallel installation of later versions e.g. 3.x and beyond will be supportable either with new sonames or if we can maintain ABI then we'll continue to share libcogl.so. The headers are similarly not installed into a directory with a major version number since the same headers are shared to export the 1.x and 2.x APIs (The only difference is that cogl-2.0.pc ensures that -DCOGL_ENABLE_EXPERIMENTAL_2_0_API is used). Parallel installation of later versions is not precluded though since we can either continue sharing or later add a major version suffix.
2011-02-10 02:32:11 +00:00
pc_files = cogl-pango-1.0.pc \
cogl-pango-$(COGL_API_VERSION)-experimental.pc
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
EXTRA_DIST += cogl-pango.pc.in
DISTCLEANFILES += $(pc_files)
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
dist-hook: ../build/win32/vs9/cogl-pango.vcproj ../build/win32/vs10/cogl-pango.vcxproj ../build/win32/vs10/cogl-pango.vcxproj.filters
../build/win32/vs9/cogl-pango.vcproj: $(top_srcdir)/build/win32/vs9/cogl-pango.vcprojin
for F in $(source_c); do \
case $$F in \
*.c) echo ' <File RelativePath="..\..\..\cogl-pango\'$$F'" />' \
;; \
esac; \
done >coglpango.sourcefiles
$(CPP) -P - <$(top_srcdir)/build/win32/vs9/cogl-pango.vcprojin >$@
rm coglpango.sourcefiles
../build/win32/vs10/cogl-pango.vcxproj: $(top_srcdir)/build/win32/vs10/cogl-pango.vcxprojin
for F in $(source_c); do \
case $$F in \
*.c) echo ' <ClCompile Include="..\..\..\cogl-pango\'$$F'" />' \
;; \
esac; \
done >coglpango.vs10.sourcefiles
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/cogl-pango.vcxprojin >$@
rm coglpango.vs10.sourcefiles
../build/win32/vs10/cogl-pango.vcxproj.filters: $(top_srcdir)/build/win32/vs10/cogl-pango.vcxproj.filtersin
for F in $(source_c); do \
case $$F in \
*.c) echo ' <ClCompile Include="..\..\..\cogl-pango\'$$F'"><Filter>Sources</Filter></ClCompile>' \
;; \
esac; \
done >coglpango.vs10.sourcefiles.filters
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/cogl-pango.vcxproj.filtersin >$@
rm coglpango.vs10.sourcefiles.filters
EXTRA_DIST += cogl-pango.symbols cogl-pango.rc.in cogl-pango.rc
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
DISTCLEANFILES += ../build/win32/vs9/cogl-pango.vcproj ../build/win32/vs10/cogl-pango.vcxproj ../build/win32/vs10/cogl-pango.vcxproj.filters cogl-pango.rc
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
-include $(INTROSPECTION_MAKEFILE)
INTROSPECTION_GIRS =
if HAVE_INTROSPECTION
INTROSPECTION_COMPILER_ARGS=--includedir=$(top_builddir)/cogl
CoglPango-1.0.gir: libcogl-pango.la Makefile
CoglPango_1_0_gir_NAMESPACE = CoglPango
CoglPango_1_0_gir_VERSION = 1.0
CoglPango_1_0_gir_LIBS = $(top_builddir)/cogl/libcogl.la libcogl-pango.la
CoglPango_1_0_gir_FILES = $(source_h) $(source_c)
CoglPango_1_0_gir_CFLAGS = $(AM_CPPFLAGS) $(COGL_DEP_CFLAGS) $(COGL_PANGO_DEP_CFLAGS)
CoglPango_1_0_gir_INCLUDES = Pango-1.0 PangoCairo-1.0
CoglPango_1_0_gir_EXPORT_PACKAGES = cogl-pango-1.0
CoglPango_1_0_gir_SCANNERFLAGS = \
--warn-all \
--identifier-prefix=CoglPango \
--symbol-prefix=cogl_pango \
--c-include='cogl-pango/cogl-pango.h' \
--include-uninstalled=$(top_builddir)/cogl/Cogl-1.0.gir
INTROSPECTION_GIRS += CoglPango-1.0.gir
girdir = $(datadir)/gir-1.0
gir_DATA = $(INTROSPECTION_GIRS)
typelibdir = $(libdir)/girepository-1.0
typelib_DATA = $(INTROSPECTION_GIRS:.gir=.typelib)
CLEANFILES += $(gir_DATA) $(typelib_DATA)
endif