mirror of
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synced 2024-11-25 09:30:45 -05:00
cogl-pango: Use a seperate cache of pipelines
Instead of creating just two materials (one for texturing and one for solid primitives) the pango renderer now maintains a cache of pipelines. The display list can request a pipeline for a texture from the cache. The same pipeline cache is used by all display lists so that the pipelines can be shared. This avoids changing the texture on the material during a paint run.
This commit is contained in:
parent
b83069f3b2
commit
cbf011dcd0
@ -1,17 +1,19 @@
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include $(top_srcdir)/build/autotools/Makefile.am.silent
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source_c = \
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cogl-pango-display-list.c \
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cogl-pango-fontmap.c \
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cogl-pango-render.c \
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cogl-pango-glyph-cache.c
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cogl-pango-display-list.c \
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cogl-pango-fontmap.c \
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cogl-pango-render.c \
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cogl-pango-glyph-cache.c \
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cogl-pango-pipeline-cache.c
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source_h = cogl-pango.h
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source_h_priv = \
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cogl-pango-display-list.h \
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cogl-pango-private.h \
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cogl-pango-glyph-cache.h
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cogl-pango-display-list.h \
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cogl-pango-private.h \
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cogl-pango-glyph-cache.h \
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cogl-pango-pipeline-cache.h
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if COGL_STANDALONE_BUILD
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lib_LTLIBRARIES = libcoglpango.la
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@ -43,10 +43,11 @@ typedef struct _CoglPangoDisplayListVertex CoglPangoDisplayListVertex;
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struct _CoglPangoDisplayList
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{
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gboolean color_override;
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CoglColor color;
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GSList *nodes;
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GSList *last_node;
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gboolean color_override;
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CoglColor color;
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GSList *nodes;
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GSList *last_node;
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CoglPangoPipelineCache *pipeline_cache;
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};
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struct _CoglPangoDisplayListNode
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@ -56,6 +57,8 @@ struct _CoglPangoDisplayListNode
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gboolean color_override;
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CoglColor color;
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CoglPipeline *pipeline;
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union
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{
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struct
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@ -92,9 +95,13 @@ struct _CoglPangoDisplayListVertex
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};
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CoglPangoDisplayList *
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_cogl_pango_display_list_new (void)
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_cogl_pango_display_list_new (CoglPangoPipelineCache *pipeline_cache)
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{
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return g_slice_new0 (CoglPangoDisplayList);
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CoglPangoDisplayList *dl = g_slice_new0 (CoglPangoDisplayList);
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dl->pipeline_cache = pipeline_cache;
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return dl;
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}
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static void
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@ -156,6 +163,7 @@ _cogl_pango_display_list_add_texture (CoglPangoDisplayList *dl,
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node->type = COGL_PANGO_DISPLAY_LIST_TEXTURE;
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node->color_override = dl->color_override;
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node->color = dl->color;
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node->pipeline = NULL;
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node->d.texture.texture = cogl_handle_ref (texture);
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node->d.texture.verts
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= g_array_new (FALSE, FALSE, sizeof (CoglPangoDisplayListVertex));
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@ -205,6 +213,7 @@ _cogl_pango_display_list_add_rectangle (CoglPangoDisplayList *dl,
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node->d.rectangle.y_1 = y_1;
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node->d.rectangle.x_2 = x_2;
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node->d.rectangle.y_2 = y_2;
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node->pipeline = NULL;
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_cogl_pango_display_list_append_node (dl, node);
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}
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@ -229,6 +238,7 @@ _cogl_pango_display_list_add_trapezoid (CoglPangoDisplayList *dl,
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node->d.trapezoid.y_2 = y_2;
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node->d.trapezoid.x_12 = x_12;
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node->d.trapezoid.x_22 = x_22;
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node->pipeline = NULL;
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_cogl_pango_display_list_append_node (dl, node);
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}
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@ -309,17 +319,8 @@ emit_vertex_buffer_geometry (CoglPangoDisplayListNode *node)
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}
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static void
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_cogl_pango_display_list_render_texture (CoglMaterial *material,
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const CoglColor *color,
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CoglPangoDisplayListNode *node)
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_cogl_pango_display_list_render_texture (CoglPangoDisplayListNode *node)
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{
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CoglColor premult_color = *color;
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cogl_material_set_layer (material, 0, node->d.texture.texture);
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cogl_material_set_color (material, &premult_color);
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cogl_push_source (material);
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/* For small runs of text like icon labels, we can get better performance
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* going through the Cogl journal since text may then be batched together
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* with other geometry. */
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@ -329,15 +330,11 @@ _cogl_pango_display_list_render_texture (CoglMaterial *material,
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emit_rectangles_through_journal (node);
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else
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emit_vertex_buffer_geometry (node);
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cogl_pop_source ();
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}
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void
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_cogl_pango_display_list_render (CoglPangoDisplayList *dl,
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const CoglColor *color,
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CoglMaterial *glyph_material,
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CoglMaterial *solid_material)
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const CoglColor *color)
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{
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GSList *l;
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@ -346,6 +343,18 @@ _cogl_pango_display_list_render (CoglPangoDisplayList *dl,
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CoglPangoDisplayListNode *node = l->data;
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CoglColor draw_color;
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if (node->pipeline == NULL)
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{
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if (node->type == COGL_PANGO_DISPLAY_LIST_TEXTURE)
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node->pipeline =
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_cogl_pango_pipeline_cache_get (dl->pipeline_cache,
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node->d.texture.texture);
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else
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node->pipeline =
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_cogl_pango_pipeline_cache_get (dl->pipeline_cache,
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NULL);
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}
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if (node->color_override)
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/* Use the override color but preserve the alpha from the
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draw color */
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@ -358,21 +367,20 @@ _cogl_pango_display_list_render (CoglPangoDisplayList *dl,
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draw_color = *color;
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cogl_color_premultiply (&draw_color);
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cogl_pipeline_set_color (node->pipeline, &draw_color);
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cogl_push_source (node->pipeline);
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switch (node->type)
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{
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case COGL_PANGO_DISPLAY_LIST_TEXTURE:
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_cogl_pango_display_list_render_texture (glyph_material,
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&draw_color, node);
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_cogl_pango_display_list_render_texture (node);
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break;
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case COGL_PANGO_DISPLAY_LIST_RECTANGLE:
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cogl_material_set_color (solid_material, &draw_color);
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cogl_push_source (solid_material);
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cogl_rectangle (node->d.rectangle.x_1,
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node->d.rectangle.y_1,
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node->d.rectangle.x_2,
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node->d.rectangle.y_2);
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cogl_pop_source ();
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break;
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case COGL_PANGO_DISPLAY_LIST_TRAPEZOID:
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@ -389,16 +397,15 @@ _cogl_pango_display_list_render (CoglPangoDisplayList *dl,
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points[6] = node->d.trapezoid.x_21;
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points[7] = node->d.trapezoid.y_1;
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cogl_material_set_color (solid_material, &draw_color);
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cogl_push_source (solid_material);
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path = cogl_path_new ();
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cogl_path_polygon (path, points, 4);
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cogl_path_fill (path);
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cogl_object_unref (path);
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cogl_pop_source ();
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}
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break;
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}
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cogl_pop_source ();
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}
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}
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@ -414,6 +421,9 @@ _cogl_pango_display_list_node_free (CoglPangoDisplayListNode *node)
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cogl_handle_unref (node->d.texture.vertex_buffer);
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}
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if (node->pipeline)
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cogl_object_unref (node->pipeline);
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g_slice_free (CoglPangoDisplayListNode, node);
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}
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@ -26,12 +26,13 @@
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#include <glib.h>
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#include <cogl/cogl.h>
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#include "cogl-pango-pipeline-cache.h"
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G_BEGIN_DECLS
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typedef struct _CoglPangoDisplayList CoglPangoDisplayList;
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CoglPangoDisplayList *_cogl_pango_display_list_new (void);
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CoglPangoDisplayList *_cogl_pango_display_list_new (CoglPangoPipelineCache *);
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void _cogl_pango_display_list_set_color_override (CoglPangoDisplayList *dl,
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const CoglColor *color);
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@ -57,9 +58,7 @@ void _cogl_pango_display_list_add_trapezoid (CoglPangoDisplayList *dl,
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float x_22);
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void _cogl_pango_display_list_render (CoglPangoDisplayList *dl,
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const CoglColor *color,
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CoglMaterial *glyph_material,
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CoglMaterial *solid_material);
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const CoglColor *color);
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void _cogl_pango_display_list_clear (CoglPangoDisplayList *dl);
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211
pango/cogl-pango-pipeline-cache.c
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211
pango/cogl-pango-pipeline-cache.c
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@ -0,0 +1,211 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib.h>
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#include <cogl/cogl.h>
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#include "cogl-pango-pipeline-cache.h"
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typedef struct _CoglPangoPipelineCacheEntry CoglPangoPipelineCacheEntry;
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struct _CoglPangoPipelineCache
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{
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GHashTable *hash_table;
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CoglPipeline *base_texture_pipeline;
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gboolean use_mipmapping;
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};
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struct _CoglPangoPipelineCacheEntry
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{
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/* This will take a reference or it can be NULL to represent the
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pipeline used to render colors */
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CoglHandle texture;
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/* This will only take a weak reference */
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CoglHandle pipeline;
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};
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static void
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_cogl_pango_pipeline_cache_key_destroy (gpointer data)
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{
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if (data)
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cogl_object_unref (data);
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}
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static void
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_cogl_pango_pipeline_cache_value_destroy (gpointer data)
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{
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CoglPangoPipelineCacheEntry *cache_entry = data;
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if (cache_entry->texture)
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cogl_object_unref (cache_entry->texture);
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/* We don't need to unref the pipeline because it only takes a weak
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reference */
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g_slice_free (CoglPangoPipelineCacheEntry, cache_entry);
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}
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CoglPangoPipelineCache *
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_cogl_pango_pipeline_cache_new (gboolean use_mipmapping)
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{
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CoglPangoPipelineCache *cache = g_new (CoglPangoPipelineCache, 1);
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/* The key is the pipeline pointer. A reference is taken when the
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pipeline is used as a key so we should unref it again in the
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destroy function */
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cache->hash_table =
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g_hash_table_new_full (g_direct_hash,
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g_direct_equal,
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_cogl_pango_pipeline_cache_key_destroy,
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_cogl_pango_pipeline_cache_value_destroy);
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cache->base_texture_pipeline = NULL;
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cache->use_mipmapping = use_mipmapping;
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return cache;
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}
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static CoglPipeline *
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get_base_texture_pipeline (CoglPangoPipelineCache *cache)
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{
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if (cache->base_texture_pipeline == NULL)
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{
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CoglPipeline *pipeline;
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pipeline = cache->base_texture_pipeline = cogl_pipeline_new ();
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/* The default combine mode of materials is to modulate (A x B)
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* the texture RGBA channels with the RGBA channels of the
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* previous layer (which in our case is just the font color)
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*
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* Since the RGB for an alpha texture is defined as 0, this gives us:
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*
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* result.rgb = color.rgb * 0
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* result.a = color.a * texture.a
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*
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* What we want is premultiplied rgba values:
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*
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* result.rgba = color.rgb * texture.a
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* result.a = color.a * texture.a
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*/
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cogl_pipeline_set_layer_combine (pipeline, 0, /* layer */
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"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
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NULL);
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cogl_pipeline_set_layer_wrap_mode (pipeline, 0,
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COGL_MATERIAL_WRAP_MODE_CLAMP_TO_EDGE);
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if (cache->use_mipmapping)
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cogl_pipeline_set_layer_filters
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(pipeline, 0,
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COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR,
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COGL_PIPELINE_FILTER_LINEAR);
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}
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return cache->base_texture_pipeline;
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}
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typedef struct
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{
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CoglPangoPipelineCache *cache;
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CoglHandle texture;
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} PipelineDestroyNotifyData;
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static void
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pipeline_destroy_notify_cb (void *user_data)
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{
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PipelineDestroyNotifyData *data = user_data;
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g_hash_table_remove (data->cache->hash_table, data->texture);
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g_slice_free (PipelineDestroyNotifyData, data);
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}
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CoglPipeline *
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_cogl_pango_pipeline_cache_get (CoglPangoPipelineCache *cache,
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CoglHandle texture)
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{
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CoglPangoPipelineCacheEntry *entry;
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PipelineDestroyNotifyData *destroy_data;
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static CoglUserDataKey pipeline_destroy_notify_key;
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/* Look for an existing entry */
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entry = g_hash_table_lookup (cache->hash_table, texture);
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if (entry)
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return cogl_object_ref (entry->pipeline);
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/* No existing pipeline was found so let's create another */
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entry = g_slice_new (CoglPangoPipelineCacheEntry);
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if (texture)
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{
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entry->texture = cogl_handle_ref (texture);
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entry->pipeline = cogl_pipeline_copy (get_base_texture_pipeline (cache));
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cogl_pipeline_set_layer_texture (entry->pipeline, 0 /* layer */, texture);
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}
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else
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{
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entry->texture = NULL;
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entry->pipeline = cogl_pipeline_new ();
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}
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/* Add a weak reference to the pipeline so we can remove it from the
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hash table when it is destroyed */
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destroy_data = g_slice_new (PipelineDestroyNotifyData);
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destroy_data->cache = cache;
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destroy_data->texture = texture;
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cogl_object_set_user_data (entry->pipeline,
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&pipeline_destroy_notify_key,
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destroy_data,
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pipeline_destroy_notify_cb);
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g_hash_table_insert (cache->hash_table,
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texture ? cogl_handle_ref (texture) : NULL,
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entry);
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/* This doesn't take a reference on the pipeline so that it will use
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the newly created reference */
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return entry->pipeline;
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}
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void
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_cogl_pango_pipeline_cache_free (CoglPangoPipelineCache *cache)
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{
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if (cache->base_texture_pipeline)
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cogl_object_unref (cache->base_texture_pipeline);
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g_hash_table_destroy (cache->hash_table);
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g_free (cache);
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}
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53
pango/cogl-pango-pipeline-cache.h
Normal file
53
pango/cogl-pango-pipeline-cache.h
Normal file
@ -0,0 +1,53 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see
|
||||
* <http://www.gnu.org/licenses/>.
|
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*
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*
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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||||
|
||||
#ifndef __COGL_PANGO_PIPELINE_CACHE_H__
|
||||
#define __COGL_PANGO_PIPELINE_CACHE_H__
|
||||
|
||||
#include <glib.h>
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef struct _CoglPangoPipelineCache CoglPangoPipelineCache;
|
||||
|
||||
CoglPangoPipelineCache *
|
||||
_cogl_pango_pipeline_cache_new (gboolean use_mipmapping);
|
||||
|
||||
/* Returns a pipeline that can be used to render glyphs in the given
|
||||
texture. The pipeline has a new reference so it is up to the caller
|
||||
to unref it */
|
||||
CoglPipeline *
|
||||
_cogl_pango_pipeline_cache_get (CoglPangoPipelineCache *cache,
|
||||
CoglHandle texture);
|
||||
|
||||
void
|
||||
_cogl_pango_pipeline_cache_free (CoglPangoPipelineCache *cache);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __COGL_PANGO_PIPELINE_CACHE_H__ */
|
@ -44,16 +44,14 @@ struct _CoglPangoRenderer
|
||||
{
|
||||
PangoRenderer parent_instance;
|
||||
|
||||
/* The material used to texture from the glyph cache with */
|
||||
CoglMaterial *glyph_material;
|
||||
/* The material used for solid fills. (boxes, rectangles + trapezoids) */
|
||||
CoglMaterial *solid_material;
|
||||
|
||||
/* Two caches of glyphs as textures, one with mipmapped textures and
|
||||
one without */
|
||||
CoglPangoGlyphCache *glyph_cache;
|
||||
CoglPangoGlyphCache *mipmapped_glyph_cache;
|
||||
|
||||
CoglPangoPipelineCache *pipeline_cache;
|
||||
CoglPangoPipelineCache *mipmapped_pipeline_cache;
|
||||
|
||||
gboolean use_mipmapping;
|
||||
|
||||
/* The current display list that is being built */
|
||||
@ -173,30 +171,8 @@ G_DEFINE_TYPE (CoglPangoRenderer, cogl_pango_renderer, PANGO_TYPE_RENDERER);
|
||||
static void
|
||||
cogl_pango_renderer_init (CoglPangoRenderer *priv)
|
||||
{
|
||||
priv->glyph_material = cogl_material_new ();
|
||||
|
||||
/* The default combine mode of materials is to modulate (A x B) the texture
|
||||
* RGBA channels with the RGBA channels of the previous layer (which in our
|
||||
* case is just the font color)
|
||||
*
|
||||
* Since the RGB for an alpha texture is defined as 0, this gives us:
|
||||
*
|
||||
* result.rgb = color.rgb * 0
|
||||
* result.a = color.a * texture.a
|
||||
*
|
||||
* What we want is premultiplied rgba values:
|
||||
*
|
||||
* result.rgba = color.rgb * texture.a
|
||||
* result.a = color.a * texture.a
|
||||
*/
|
||||
cogl_material_set_layer_combine (priv->glyph_material, 0, /* layer */
|
||||
"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
|
||||
NULL);
|
||||
cogl_material_set_layer_wrap_mode (priv->glyph_material, 0,
|
||||
COGL_MATERIAL_WRAP_MODE_CLAMP_TO_EDGE);
|
||||
|
||||
priv->solid_material = cogl_material_new ();
|
||||
|
||||
priv->pipeline_cache = _cogl_pango_pipeline_cache_new (FALSE);
|
||||
priv->mipmapped_pipeline_cache = _cogl_pango_pipeline_cache_new (TRUE);
|
||||
priv->glyph_cache = cogl_pango_glyph_cache_new (FALSE);
|
||||
priv->mipmapped_glyph_cache = cogl_pango_glyph_cache_new (TRUE);
|
||||
priv->use_mipmapping = TRUE;
|
||||
@ -224,6 +200,9 @@ cogl_pango_renderer_finalize (GObject *object)
|
||||
cogl_pango_glyph_cache_free (priv->mipmapped_glyph_cache);
|
||||
cogl_pango_glyph_cache_free (priv->glyph_cache);
|
||||
|
||||
_cogl_pango_pipeline_cache_free (priv->pipeline_cache);
|
||||
_cogl_pango_pipeline_cache_free (priv->mipmapped_pipeline_cache);
|
||||
|
||||
G_OBJECT_CLASS (cogl_pango_renderer_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
@ -333,9 +312,13 @@ cogl_pango_render_layout_subpixel (PangoLayout *layout,
|
||||
|
||||
if (qdata->display_list == NULL)
|
||||
{
|
||||
CoglPangoPipelineCache *pipeline_cache =
|
||||
(priv->use_mipmapping ?
|
||||
priv->mipmapped_pipeline_cache : priv->pipeline_cache);
|
||||
|
||||
cogl_pango_ensure_glyph_cache_for_layout (layout);
|
||||
|
||||
qdata->display_list = _cogl_pango_display_list_new ();
|
||||
qdata->display_list = _cogl_pango_display_list_new (pipeline_cache);
|
||||
|
||||
/* Register for notification of when the glyph cache changes so
|
||||
we can rebuild the display list */
|
||||
@ -354,9 +337,7 @@ cogl_pango_render_layout_subpixel (PangoLayout *layout,
|
||||
cogl_push_matrix ();
|
||||
cogl_translate (x / (gfloat) PANGO_SCALE, y / (gfloat) PANGO_SCALE, 0);
|
||||
_cogl_pango_display_list_render (qdata->display_list,
|
||||
color,
|
||||
priv->glyph_material,
|
||||
priv->solid_material);
|
||||
color);
|
||||
cogl_pop_matrix ();
|
||||
|
||||
/* Keep a reference to the first line of the layout so we can detect
|
||||
@ -416,24 +397,26 @@ cogl_pango_render_layout_line (PangoLayoutLine *line,
|
||||
int y,
|
||||
const CoglColor *color)
|
||||
{
|
||||
PangoContext *context;
|
||||
CoglPangoRenderer *priv;
|
||||
PangoContext *context;
|
||||
CoglPangoRenderer *priv;
|
||||
CoglPangoPipelineCache *pipeline_cache;
|
||||
|
||||
context = pango_layout_get_context (line->layout);
|
||||
priv = cogl_pango_get_renderer_from_context (context);
|
||||
if (G_UNLIKELY (!priv))
|
||||
return;
|
||||
|
||||
priv->display_list = _cogl_pango_display_list_new ();
|
||||
pipeline_cache = (priv->use_mipmapping ?
|
||||
priv->mipmapped_pipeline_cache : priv->pipeline_cache);
|
||||
|
||||
priv->display_list = _cogl_pango_display_list_new (pipeline_cache);
|
||||
|
||||
_cogl_pango_ensure_glyph_cache_for_layout_line (line);
|
||||
|
||||
pango_renderer_draw_layout_line (PANGO_RENDERER (priv), line, x, y);
|
||||
|
||||
_cogl_pango_display_list_render (priv->display_list,
|
||||
color,
|
||||
priv->glyph_material,
|
||||
priv->solid_material);
|
||||
color);
|
||||
|
||||
_cogl_pango_display_list_free (priv->display_list);
|
||||
priv->display_list = NULL;
|
||||
@ -450,21 +433,7 @@ void
|
||||
_cogl_pango_renderer_set_use_mipmapping (CoglPangoRenderer *renderer,
|
||||
gboolean value)
|
||||
{
|
||||
if (renderer->use_mipmapping != value)
|
||||
{
|
||||
CoglMaterialFilter min_filter;
|
||||
|
||||
renderer->use_mipmapping = value;
|
||||
|
||||
if (value)
|
||||
min_filter = COGL_MATERIAL_FILTER_LINEAR_MIPMAP_LINEAR;
|
||||
else
|
||||
min_filter = COGL_MATERIAL_FILTER_LINEAR;
|
||||
|
||||
cogl_material_set_layer_filters (renderer->glyph_material, 0,
|
||||
min_filter,
|
||||
COGL_MATERIAL_FILTER_LINEAR);
|
||||
}
|
||||
renderer->use_mipmapping = value;
|
||||
}
|
||||
|
||||
gboolean
|
||||
|
Loading…
Reference in New Issue
Block a user