2011-12-08 17:24:40 +00:00
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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2011-12-12 15:59:35 +00:00
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#include <X11/Xlib.h>
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2011-12-08 17:24:40 +00:00
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#include "cogl-winsys-egl-x11-private.h"
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#include "cogl-winsys-egl-private.h"
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2011-12-12 15:59:35 +00:00
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#include "cogl-xlib-renderer-private.h"
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#include "cogl-xlib-renderer.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-onscreen-private.h"
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#include "cogl-display-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-texture-pixmap-x11-private.h"
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#include "cogl-texture-2d-private.h"
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#define COGL_ONSCREEN_X11_EVENT_MASK StructureNotifyMask
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static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
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typedef struct _CoglDisplayXlib
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{
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Window dummy_xwin;
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} CoglDisplayXlib;
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typedef struct _CoglOnscreenXlib
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{
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Window xwin;
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool is_foreign_xwin;
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2011-12-12 15:59:35 +00:00
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} CoglOnscreenXlib;
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#ifdef EGL_KHR_image_pixmap
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typedef struct _CoglTexturePixmapEGL
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{
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EGLImageKHR image;
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CoglTexture *texture;
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} CoglTexturePixmapEGL;
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#endif
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static CoglOnscreen *
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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find_onscreen_for_xid (CoglContext *context, uint32_t xid)
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2011-12-12 15:59:35 +00:00
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{
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GList *l;
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for (l = context->framebuffers; l; l = l->next)
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{
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CoglFramebuffer *framebuffer = l->data;
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CoglOnscreenEGL *egl_onscreen;
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CoglOnscreenXlib *xlib_onscreen;
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if (!framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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continue;
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egl_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
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xlib_onscreen = egl_onscreen->platform;
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if (xlib_onscreen->xwin == (Window)xid)
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return COGL_ONSCREEN (framebuffer);
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}
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return NULL;
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}
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static CoglFilterReturn
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event_filter_cb (XEvent *xevent, void *data)
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{
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CoglContext *context = data;
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if (xevent->type == ConfigureNotify)
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{
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CoglOnscreen *onscreen =
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find_onscreen_for_xid (context, xevent->xconfigure.window);
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if (onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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_cogl_framebuffer_winsys_update_size (framebuffer,
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xevent->xconfigure.width,
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xevent->xconfigure.height);
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}
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}
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return COGL_FILTER_CONTINUE;
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}
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static XVisualInfo *
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get_visual_info (CoglDisplay *display, EGLConfig egl_config)
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{
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CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (display->renderer);
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CoglRendererEGL *egl_renderer = display->renderer->winsys;
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XVisualInfo visinfo_template;
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int template_mask = 0;
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XVisualInfo *visinfo = NULL;
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int visinfos_count;
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EGLint visualid, red_size, green_size, blue_size, alpha_size;
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_NATIVE_VISUAL_ID, &visualid);
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if (visualid != 0)
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{
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visinfo_template.visualid = visualid;
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template_mask |= VisualIDMask;
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}
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else
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{
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/* some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
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* attribute, so attempt to find the closest match. */
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_RED_SIZE, &red_size);
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_GREEN_SIZE, &green_size);
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_BLUE_SIZE, &blue_size);
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_ALPHA_SIZE, &alpha_size);
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visinfo_template.depth = red_size + green_size + blue_size + alpha_size;
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template_mask |= VisualDepthMask;
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visinfo_template.screen = DefaultScreen (xlib_renderer->xdpy);
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template_mask |= VisualScreenMask;
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}
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visinfo = XGetVisualInfo (xlib_renderer->xdpy,
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template_mask,
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&visinfo_template,
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&visinfos_count);
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return visinfo;
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}
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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_cogl_xlib_renderer_disconnect (renderer);
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eglTerminate (egl_renderer->edpy);
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
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|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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static CoglBool
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2011-12-12 15:59:35 +00:00
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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GError **error)
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{
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CoglRendererEGL *egl_renderer;
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CoglXlibRenderer *xlib_renderer;
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renderer->winsys = g_slice_new0 (CoglRendererEGL);
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egl_renderer = renderer->winsys;
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xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
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egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
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if (!_cogl_xlib_renderer_connect (renderer, error))
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goto error;
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egl_renderer->edpy =
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eglGetDisplay ((NativeDisplayType) xlib_renderer->xdpy);
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if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
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goto error;
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return TRUE;
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error:
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_cogl_winsys_renderer_disconnect (renderer);
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return FALSE;
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}
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|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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static CoglBool
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2011-12-12 15:59:35 +00:00
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_cogl_winsys_egl_display_setup (CoglDisplay *display,
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GError **error)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayXlib *xlib_display;
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xlib_display = g_slice_new0 (CoglDisplayXlib);
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egl_display->platform = xlib_display;
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return TRUE;
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}
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static void
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_cogl_winsys_egl_display_destroy (CoglDisplay *display)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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g_slice_free (CoglDisplayXlib, egl_display->platform);
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}
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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static CoglBool
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2011-12-12 15:59:35 +00:00
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_cogl_winsys_egl_context_init (CoglContext *context,
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GError **error)
|
|
|
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{
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cogl_xlib_renderer_add_filter (context->display->renderer,
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event_filter_cb,
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context);
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context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_ONSCREEN_MULTIPLE, TRUE);
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COGL_FLAGS_SET (context->winsys_features,
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COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
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TRUE);
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return TRUE;
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}
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static void
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_cogl_winsys_egl_context_deinit (CoglContext *context)
|
|
|
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{
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|
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cogl_xlib_renderer_remove_filter (context->display->renderer,
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|
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event_filter_cb,
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|
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context);
|
|
|
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}
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
static CoglBool
|
2011-12-12 15:59:35 +00:00
|
|
|
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
|
|
|
|
EGLConfig egl_config,
|
|
|
|
GError **error)
|
|
|
|
{
|
|
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|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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|
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CoglContext *context = framebuffer->context;
|
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|
CoglDisplay *display = context->display;
|
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CoglRenderer *renderer = display->renderer;
|
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CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
|
|
CoglXlibRenderer *xlib_renderer =
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|
|
_cogl_xlib_renderer_get_data (renderer);
|
|
|
|
CoglOnscreenXlib *xlib_onscreen;
|
|
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
Window xwin;
|
|
|
|
|
|
|
|
/* FIXME: We need to explicitly Select for ConfigureNotify events.
|
|
|
|
* For foreign windows we need to be careful not to mess up any
|
|
|
|
* existing event mask.
|
|
|
|
* We need to document that for windows we create then toolkits
|
|
|
|
* must be careful not to clear event mask bits that we select.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* XXX: Note we ignore the user's original width/height when
|
|
|
|
* given a foreign X window. */
|
|
|
|
if (onscreen->foreign_xid)
|
|
|
|
{
|
|
|
|
Status status;
|
|
|
|
CoglXlibTrapState state;
|
|
|
|
XWindowAttributes attr;
|
|
|
|
int xerror;
|
|
|
|
|
|
|
|
xwin = onscreen->foreign_xid;
|
|
|
|
|
|
|
|
_cogl_xlib_renderer_trap_errors (display->renderer, &state);
|
|
|
|
|
|
|
|
status = XGetWindowAttributes (xlib_renderer->xdpy, xwin, &attr);
|
|
|
|
xerror = _cogl_xlib_renderer_untrap_errors (display->renderer,
|
|
|
|
&state);
|
|
|
|
if (status == 0 || xerror)
|
|
|
|
{
|
|
|
|
char message[1000];
|
|
|
|
XGetErrorText (xlib_renderer->xdpy, xerror,
|
|
|
|
message, sizeof (message));
|
|
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
|
|
"Unable to query geometry of foreign "
|
|
|
|
"xid 0x%08lX: %s",
|
|
|
|
xwin, message);
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
_cogl_framebuffer_winsys_update_size (framebuffer,
|
|
|
|
attr.width, attr.height);
|
|
|
|
|
|
|
|
/* Make sure the app selects for the events we require... */
|
|
|
|
onscreen->foreign_update_mask_callback (onscreen,
|
|
|
|
COGL_ONSCREEN_X11_EVENT_MASK,
|
|
|
|
onscreen->
|
|
|
|
foreign_update_mask_data);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int width;
|
|
|
|
int height;
|
|
|
|
CoglXlibTrapState state;
|
|
|
|
XVisualInfo *xvisinfo;
|
|
|
|
XSetWindowAttributes xattr;
|
|
|
|
unsigned long mask;
|
|
|
|
int xerror;
|
|
|
|
|
|
|
|
width = cogl_framebuffer_get_width (framebuffer);
|
|
|
|
height = cogl_framebuffer_get_height (framebuffer);
|
|
|
|
|
|
|
|
_cogl_xlib_renderer_trap_errors (display->renderer, &state);
|
|
|
|
|
|
|
|
xvisinfo = get_visual_info (display, egl_config);
|
|
|
|
if (xvisinfo == NULL)
|
|
|
|
{
|
|
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
|
|
"Unable to retrieve the X11 visual of context's "
|
|
|
|
"fbconfig");
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* window attributes */
|
|
|
|
xattr.background_pixel =
|
|
|
|
WhitePixel (xlib_renderer->xdpy,
|
|
|
|
DefaultScreen (xlib_renderer->xdpy));
|
|
|
|
xattr.border_pixel = 0;
|
|
|
|
/* XXX: is this an X resource that we are leaking‽... */
|
|
|
|
xattr.colormap =
|
|
|
|
XCreateColormap (xlib_renderer->xdpy,
|
|
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
|
|
xvisinfo->visual,
|
|
|
|
AllocNone);
|
|
|
|
xattr.event_mask = COGL_ONSCREEN_X11_EVENT_MASK;
|
|
|
|
|
|
|
|
mask = CWBorderPixel | CWColormap | CWEventMask;
|
|
|
|
|
|
|
|
xwin = XCreateWindow (xlib_renderer->xdpy,
|
|
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
|
|
0, 0,
|
|
|
|
width, height,
|
|
|
|
0,
|
|
|
|
xvisinfo->depth,
|
|
|
|
InputOutput,
|
|
|
|
xvisinfo->visual,
|
|
|
|
mask, &xattr);
|
|
|
|
|
|
|
|
XFree (xvisinfo);
|
|
|
|
|
|
|
|
XSync (xlib_renderer->xdpy, False);
|
|
|
|
xerror =
|
|
|
|
_cogl_xlib_renderer_untrap_errors (display->renderer, &state);
|
|
|
|
if (xerror)
|
|
|
|
{
|
|
|
|
char message[1000];
|
|
|
|
XGetErrorText (xlib_renderer->xdpy, xerror,
|
|
|
|
message, sizeof (message));
|
|
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
|
|
"X error while creating Window for CoglOnscreen: %s",
|
|
|
|
message);
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
xlib_onscreen = g_slice_new (CoglOnscreenXlib);
|
|
|
|
egl_onscreen->platform = xlib_onscreen;
|
|
|
|
|
|
|
|
xlib_onscreen->xwin = xwin;
|
|
|
|
xlib_onscreen->is_foreign_xwin = onscreen->foreign_xid ? TRUE : FALSE;
|
|
|
|
|
|
|
|
egl_onscreen->egl_surface =
|
|
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
|
|
egl_config,
|
|
|
|
(NativeWindowType) xlib_onscreen->xwin,
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_cogl_winsys_egl_onscreen_deinit (CoglOnscreen *onscreen)
|
|
|
|
{
|
|
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
|
|
CoglContext *context = framebuffer->context;
|
|
|
|
CoglRenderer *renderer = context->display->renderer;
|
|
|
|
CoglXlibRenderer *xlib_renderer =
|
|
|
|
_cogl_xlib_renderer_get_data (renderer);
|
|
|
|
CoglXlibTrapState old_state;
|
|
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
CoglOnscreenXlib *xlib_onscreen = egl_onscreen->platform;
|
|
|
|
|
|
|
|
_cogl_xlib_renderer_trap_errors (renderer, &old_state);
|
|
|
|
|
|
|
|
if (!xlib_onscreen->is_foreign_xwin && xlib_onscreen->xwin != None)
|
|
|
|
{
|
|
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
|
|
xlib_onscreen->xwin = None;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
xlib_onscreen->xwin = None;
|
|
|
|
|
|
|
|
XSync (xlib_renderer->xdpy, False);
|
|
|
|
|
|
|
|
if (_cogl_xlib_renderer_untrap_errors (renderer,
|
|
|
|
&old_state) != Success)
|
|
|
|
g_warning ("X Error while destroying X window");
|
|
|
|
|
|
|
|
g_slice_free (CoglOnscreenXlib, xlib_onscreen);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
CoglBool visibility)
|
2011-12-12 15:59:35 +00:00
|
|
|
{
|
|
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
|
|
CoglRenderer *renderer = context->display->renderer;
|
|
|
|
CoglXlibRenderer *xlib_renderer =
|
|
|
|
_cogl_xlib_renderer_get_data (renderer);
|
|
|
|
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
|
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen_egl->platform;
|
|
|
|
|
|
|
|
if (visibility)
|
|
|
|
XMapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
|
|
else
|
|
|
|
XUnmapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
|
|
}
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
static uint32_t
|
2011-12-12 15:59:35 +00:00
|
|
|
_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
|
|
|
|
{
|
|
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
CoglOnscreenXlib *xlib_onscreen = egl_onscreen->platform;
|
|
|
|
|
|
|
|
return xlib_onscreen->xwin;
|
|
|
|
}
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
static CoglBool
|
2011-12-12 15:59:35 +00:00
|
|
|
_cogl_winsys_egl_context_created (CoglDisplay *display,
|
|
|
|
GError **error)
|
|
|
|
{
|
|
|
|
CoglRenderer *renderer = display->renderer;
|
|
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
|
|
CoglXlibRenderer *xlib_renderer =
|
|
|
|
_cogl_xlib_renderer_get_data (renderer);
|
|
|
|
CoglDisplayXlib *xlib_display = egl_display->platform;
|
|
|
|
XVisualInfo *xvisinfo;
|
|
|
|
XSetWindowAttributes attrs;
|
|
|
|
const char *error_message;
|
|
|
|
|
|
|
|
xvisinfo = get_visual_info (display, egl_display->egl_config);
|
|
|
|
if (xvisinfo == NULL)
|
|
|
|
{
|
|
|
|
error_message = "Unable to find suitable X visual";
|
|
|
|
goto fail;
|
|
|
|
}
|
|
|
|
|
|
|
|
attrs.override_redirect = True;
|
|
|
|
attrs.colormap = XCreateColormap (xlib_renderer->xdpy,
|
|
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
|
|
xvisinfo->visual,
|
|
|
|
AllocNone);
|
|
|
|
attrs.border_pixel = 0;
|
|
|
|
|
|
|
|
xlib_display->dummy_xwin =
|
|
|
|
XCreateWindow (xlib_renderer->xdpy,
|
|
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
|
|
-100, -100, 1, 1,
|
|
|
|
0,
|
|
|
|
xvisinfo->depth,
|
|
|
|
CopyFromParent,
|
|
|
|
xvisinfo->visual,
|
|
|
|
CWOverrideRedirect |
|
|
|
|
CWColormap |
|
|
|
|
CWBorderPixel,
|
|
|
|
&attrs);
|
|
|
|
|
|
|
|
XFree (xvisinfo);
|
|
|
|
|
|
|
|
egl_display->dummy_surface =
|
|
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
|
|
egl_display->egl_config,
|
|
|
|
(NativeWindowType) xlib_display->dummy_xwin,
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
if (egl_display->dummy_surface == EGL_NO_SURFACE)
|
|
|
|
{
|
|
|
|
error_message = "Unable to create an EGL surface";
|
|
|
|
goto fail;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!eglMakeCurrent (egl_renderer->edpy,
|
|
|
|
egl_display->dummy_surface,
|
|
|
|
egl_display->dummy_surface,
|
|
|
|
egl_display->egl_context))
|
|
|
|
{
|
|
|
|
error_message = "Unable to eglMakeCurrent with dummy surface";
|
|
|
|
goto fail;
|
|
|
|
}
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
|
|
|
|
fail:
|
|
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
|
|
"%s", error_message);
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
|
|
|
|
{
|
|
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
|
|
CoglDisplayXlib *xlib_display = egl_display->platform;
|
|
|
|
CoglRenderer *renderer = display->renderer;
|
|
|
|
CoglXlibRenderer *xlib_renderer =
|
|
|
|
_cogl_xlib_renderer_get_data (renderer);
|
|
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
|
|
|
|
|
|
if (egl_display->dummy_surface != EGL_NO_SURFACE)
|
|
|
|
{
|
|
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
|
|
|
|
egl_display->dummy_surface = EGL_NO_SURFACE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (xlib_display->dummy_xwin)
|
|
|
|
{
|
|
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_display->dummy_xwin);
|
|
|
|
xlib_display->dummy_xwin = None;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* XXX: This is a particularly hacky _cogl_winsys interface... */
|
|
|
|
static XVisualInfo *
|
|
|
|
_cogl_winsys_xlib_get_visual_info (void)
|
|
|
|
{
|
|
|
|
CoglDisplayEGL *egl_display;
|
|
|
|
|
|
|
|
_COGL_GET_CONTEXT (ctx, NULL);
|
|
|
|
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (ctx->display->winsys, FALSE);
|
|
|
|
|
|
|
|
egl_display = ctx->display->winsys;
|
|
|
|
|
|
|
|
if (!egl_display->found_egl_config)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
return get_visual_info (ctx->display, egl_display->egl_config);
|
|
|
|
}
|
|
|
|
|
2011-12-16 18:50:49 +00:00
|
|
|
static void
|
|
|
|
_cogl_winsys_poll_get_info (CoglContext *context,
|
|
|
|
CoglPollFD **poll_fds,
|
|
|
|
int *n_poll_fds,
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
int64_t *timeout)
|
2011-12-16 18:50:49 +00:00
|
|
|
{
|
|
|
|
_cogl_xlib_renderer_poll_get_info (context->display->renderer,
|
|
|
|
poll_fds,
|
|
|
|
n_poll_fds,
|
|
|
|
timeout);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_cogl_winsys_poll_dispatch (CoglContext *context,
|
|
|
|
const CoglPollFD *poll_fds,
|
|
|
|
int n_poll_fds)
|
|
|
|
{
|
|
|
|
_cogl_xlib_renderer_poll_dispatch (context->display->renderer,
|
|
|
|
poll_fds,
|
|
|
|
n_poll_fds);
|
|
|
|
}
|
|
|
|
|
2011-12-12 15:59:35 +00:00
|
|
|
#ifdef EGL_KHR_image_pixmap
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
static CoglBool
|
2011-12-12 15:59:35 +00:00
|
|
|
_cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
|
|
|
|
{
|
|
|
|
CoglTexturePixmapEGL *egl_tex_pixmap;
|
|
|
|
EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
|
|
|
|
CoglPixelFormat texture_format;
|
|
|
|
CoglRendererEGL *egl_renderer;
|
|
|
|
|
|
|
|
/* FIXME: It should be possible to get to a CoglContext from any
|
|
|
|
* CoglTexture pointer. */
|
|
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
|
|
|
|
egl_renderer = ctx->display->renderer->winsys;
|
|
|
|
|
|
|
|
if (!(egl_renderer->private_features &
|
|
|
|
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP) ||
|
|
|
|
!(ctx->private_feature_flags &
|
|
|
|
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE))
|
|
|
|
{
|
|
|
|
tex_pixmap->winsys = NULL;
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
egl_tex_pixmap = g_new0 (CoglTexturePixmapEGL, 1);
|
|
|
|
|
|
|
|
egl_tex_pixmap->image =
|
|
|
|
_cogl_egl_create_image (ctx,
|
|
|
|
EGL_NATIVE_PIXMAP_KHR,
|
|
|
|
(EGLClientBuffer)tex_pixmap->pixmap,
|
|
|
|
attribs);
|
|
|
|
if (egl_tex_pixmap->image == EGL_NO_IMAGE_KHR)
|
|
|
|
{
|
|
|
|
g_free (egl_tex_pixmap);
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
texture_format = (tex_pixmap->depth >= 32 ?
|
|
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE :
|
|
|
|
COGL_PIXEL_FORMAT_RGB_888);
|
|
|
|
|
|
|
|
egl_tex_pixmap->texture = COGL_TEXTURE (
|
|
|
|
_cogl_egl_texture_2d_new_from_image (ctx,
|
|
|
|
tex_pixmap->width,
|
|
|
|
tex_pixmap->height,
|
|
|
|
texture_format,
|
|
|
|
egl_tex_pixmap->image,
|
|
|
|
NULL));
|
|
|
|
|
|
|
|
tex_pixmap->winsys = egl_tex_pixmap;
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_cogl_winsys_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
|
|
|
|
{
|
|
|
|
CoglTexturePixmapEGL *egl_tex_pixmap;
|
|
|
|
|
|
|
|
/* FIXME: It should be possible to get to a CoglContext from any
|
|
|
|
* CoglTexture pointer. */
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
|
|
|
|
if (!tex_pixmap->winsys)
|
|
|
|
return;
|
|
|
|
|
|
|
|
egl_tex_pixmap = tex_pixmap->winsys;
|
|
|
|
|
|
|
|
if (egl_tex_pixmap->texture)
|
|
|
|
cogl_object_unref (egl_tex_pixmap->texture);
|
|
|
|
|
|
|
|
if (egl_tex_pixmap->image != EGL_NO_IMAGE_KHR)
|
|
|
|
_cogl_egl_destroy_image (ctx, egl_tex_pixmap->image);
|
|
|
|
|
|
|
|
tex_pixmap->winsys = NULL;
|
|
|
|
g_free (egl_tex_pixmap);
|
|
|
|
}
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
static CoglBool
|
2011-12-12 15:59:35 +00:00
|
|
|
_cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
CoglBool needs_mipmap)
|
2011-12-12 15:59:35 +00:00
|
|
|
{
|
|
|
|
if (needs_mipmap)
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_cogl_winsys_texture_pixmap_x11_damage_notify (CoglTexturePixmapX11 *tex_pixmap)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2012-04-16 13:14:10 +00:00
|
|
|
static CoglTexture *
|
2011-12-12 15:59:35 +00:00
|
|
|
_cogl_winsys_texture_pixmap_x11_get_texture (CoglTexturePixmapX11 *tex_pixmap)
|
|
|
|
{
|
|
|
|
CoglTexturePixmapEGL *egl_tex_pixmap = tex_pixmap->winsys;
|
|
|
|
|
|
|
|
return egl_tex_pixmap->texture;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* EGL_KHR_image_pixmap */
|
|
|
|
|
|
|
|
static const CoglWinsysEGLVtable
|
|
|
|
_cogl_winsys_egl_vtable =
|
|
|
|
{
|
|
|
|
.display_setup = _cogl_winsys_egl_display_setup,
|
|
|
|
.display_destroy = _cogl_winsys_egl_display_destroy,
|
|
|
|
.context_created = _cogl_winsys_egl_context_created,
|
|
|
|
.cleanup_context = _cogl_winsys_egl_cleanup_context,
|
|
|
|
.context_init = _cogl_winsys_egl_context_init,
|
|
|
|
.context_deinit = _cogl_winsys_egl_context_deinit,
|
|
|
|
.onscreen_init = _cogl_winsys_egl_onscreen_init,
|
|
|
|
.onscreen_deinit = _cogl_winsys_egl_onscreen_deinit
|
|
|
|
};
|
2011-12-08 17:24:40 +00:00
|
|
|
|
|
|
|
const CoglWinsysVtable *
|
2011-12-13 16:23:25 +00:00
|
|
|
_cogl_winsys_egl_xlib_get_vtable (void)
|
2011-12-08 17:24:40 +00:00
|
|
|
{
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
static CoglBool vtable_inited = FALSE;
|
2011-12-08 17:24:40 +00:00
|
|
|
static CoglWinsysVtable vtable;
|
|
|
|
|
|
|
|
if (!vtable_inited)
|
|
|
|
{
|
|
|
|
/* The EGL_X11 winsys is a subclass of the EGL winsys so we
|
|
|
|
start by copying its vtable */
|
|
|
|
|
|
|
|
vtable = *_cogl_winsys_egl_get_vtable ();
|
|
|
|
|
2011-12-13 16:23:25 +00:00
|
|
|
vtable.id = COGL_WINSYS_ID_EGL_XLIB;
|
|
|
|
vtable.name = "EGL_XLIB";
|
2012-01-13 16:48:26 +00:00
|
|
|
vtable.constraints |= (COGL_RENDERER_CONSTRAINT_USES_X11 |
|
|
|
|
COGL_RENDERER_CONSTRAINT_USES_XLIB);
|
2011-12-08 17:24:40 +00:00
|
|
|
|
2011-12-12 15:59:35 +00:00
|
|
|
vtable.renderer_connect = _cogl_winsys_renderer_connect;
|
|
|
|
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
|
|
|
|
|
|
|
|
vtable.onscreen_set_visibility =
|
|
|
|
_cogl_winsys_onscreen_set_visibility;
|
|
|
|
|
|
|
|
vtable.onscreen_x11_get_window_xid =
|
|
|
|
_cogl_winsys_onscreen_x11_get_window_xid;
|
|
|
|
|
|
|
|
vtable.xlib_get_visual_info = _cogl_winsys_xlib_get_visual_info;
|
|
|
|
|
2011-12-16 18:50:49 +00:00
|
|
|
vtable.poll_get_info = _cogl_winsys_poll_get_info;
|
|
|
|
vtable.poll_dispatch = _cogl_winsys_poll_dispatch;
|
|
|
|
|
2011-12-12 15:59:35 +00:00
|
|
|
#ifdef EGL_KHR_image_pixmap
|
|
|
|
/* X11 tfp support... */
|
|
|
|
/* XXX: instead of having a rather monolithic winsys vtable we could
|
|
|
|
* perhaps look for a way to separate these... */
|
|
|
|
vtable.texture_pixmap_x11_create =
|
|
|
|
_cogl_winsys_texture_pixmap_x11_create;
|
|
|
|
vtable.texture_pixmap_x11_free =
|
|
|
|
_cogl_winsys_texture_pixmap_x11_free;
|
|
|
|
vtable.texture_pixmap_x11_update =
|
|
|
|
_cogl_winsys_texture_pixmap_x11_update;
|
|
|
|
vtable.texture_pixmap_x11_damage_notify =
|
|
|
|
_cogl_winsys_texture_pixmap_x11_damage_notify;
|
|
|
|
vtable.texture_pixmap_x11_get_texture =
|
|
|
|
_cogl_winsys_texture_pixmap_x11_get_texture;
|
|
|
|
#endif /* EGL_KHR_image_pixmap) */
|
|
|
|
|
2011-12-08 17:24:40 +00:00
|
|
|
vtable_inited = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return &vtable;
|
|
|
|
}
|