2009-12-04 13:06:32 +00:00
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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2010-03-01 12:56:10 +00:00
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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2009-12-04 13:06:32 +00:00
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*/
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#ifndef __COGL_ATLAS_TEXTURE_H
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#define __COGL_ATLAS_TEXTURE_H
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2012-04-16 13:14:10 +00:00
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#include "cogl-object-private.h"
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2009-12-04 13:06:32 +00:00
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#include "cogl-texture-private.h"
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2010-08-02 14:24:03 +00:00
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#include "cogl-rectangle-map.h"
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2010-08-02 15:29:10 +00:00
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#include "cogl-atlas.h"
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2009-12-04 13:06:32 +00:00
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#define COGL_ATLAS_TEXTURE(tex) ((CoglAtlasTexture *) tex)
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typedef struct _CoglAtlasTexture CoglAtlasTexture;
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struct _CoglAtlasTexture
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{
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2010-08-02 14:24:03 +00:00
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CoglTexture _parent;
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2009-12-04 13:06:32 +00:00
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/* The format that the texture is in. This isn't necessarily the
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same format as the atlas texture because we can store
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pre-multiplied and non-pre-multiplied textures together */
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2010-08-02 14:24:03 +00:00
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CoglPixelFormat format;
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2009-12-04 13:06:32 +00:00
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/* The rectangle that was used to add this texture to the
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atlas. This includes the 1-pixel border */
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2010-08-02 14:24:03 +00:00
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CoglRectangleMapEntry rectangle;
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2009-12-04 13:06:32 +00:00
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2010-11-27 13:15:02 +00:00
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/* The atlas that this texture is in. If the texture is no longer in
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an atlas then this will be NULL. A reference is taken on the
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atlas by the texture (but not vice versa so there is no cycle) */
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CoglAtlas *atlas;
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2009-12-04 13:06:32 +00:00
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2012-04-16 13:14:10 +00:00
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/* Either a CoglSubTexture representing the atlas region for easy
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* rendering or if the texture has been migrated out of the atlas it
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* may be some other texture type such as CoglTexture2D */
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CoglTexture *sub_texture;
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2009-12-04 13:06:32 +00:00
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};
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2012-04-16 13:14:10 +00:00
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CoglAtlasTexture *
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2012-11-08 17:54:10 +00:00
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_cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
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2009-12-04 13:06:32 +00:00
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CoglTextureFlags flags,
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2012-11-08 17:54:10 +00:00
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CoglPixelFormat internal_format,
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CoglError **error);
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2009-12-04 13:06:32 +00:00
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2012-04-16 13:14:10 +00:00
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CoglAtlasTexture *
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2012-11-09 10:54:32 +00:00
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_cogl_atlas_texture_new_with_size (CoglContext *ctx,
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int width,
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int height,
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2010-02-18 16:33:12 +00:00
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CoglTextureFlags flags,
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2012-11-09 10:54:32 +00:00
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CoglPixelFormat internal_format);
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2010-02-18 16:33:12 +00:00
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2011-03-30 11:53:50 +00:00
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void
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2012-11-09 10:54:32 +00:00
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_cogl_atlas_texture_add_reorganize_callback (CoglContext *ctx,
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GHookFunc callback,
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2011-03-30 11:53:50 +00:00
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void *user_data);
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void
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2012-11-09 10:54:32 +00:00
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_cogl_atlas_texture_remove_reorganize_callback (CoglContext *ctx,
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GHookFunc callback,
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2011-03-30 11:53:50 +00:00
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void *user_data);
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool
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2012-03-06 18:21:28 +00:00
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_cogl_is_atlas_texture (void *object);
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2009-12-04 13:06:32 +00:00
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#endif /* __COGL_ATLAS_TEXTURE_H */
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