2010-10-12 07:34:27 -04:00
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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2012-06-20 13:49:08 -04:00
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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2010-10-12 07:34:27 -04:00
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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2011-03-02 10:01:41 -05:00
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#ifndef __COGL_ATTRIBUTE_BUFFER_H__
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#define __COGL_ATTRIBUTE_BUFFER_H__
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2010-10-12 07:34:27 -04:00
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2012-02-17 16:46:39 -05:00
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/* We forward declare the CoglAttributeBuffer type here to avoid some circular
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* dependency issues with the following headers.
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*/
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typedef struct _CoglAttributeBuffer CoglAttributeBuffer;
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2012-02-06 12:08:58 -05:00
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#include <cogl/cogl-context.h>
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2012-11-22 13:01:10 -05:00
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COGL_BEGIN_DECLS
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2010-10-12 07:34:27 -04:00
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/**
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2011-03-02 10:01:41 -05:00
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* SECTION:cogl-attribute-buffer
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* @short_description: Functions for creating and manipulating attribute
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* buffers
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2010-10-12 07:34:27 -04:00
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*
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* FIXME
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*/
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2012-02-25 15:27:21 -05:00
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#define COGL_ATTRIBUTE_BUFFER(buffer) ((CoglAttributeBuffer *)(buffer))
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2012-11-08 12:54:10 -05:00
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/**
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* cogl_attribute_buffer_new_with_size:
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* @context: A #CoglContext
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* @bytes: The number of bytes to allocate for vertex attribute data.
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*
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* Describes a new #CoglAttributeBuffer of @size bytes to contain
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* arrays of vertex attribute data. Afterwards data can be set using
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* cogl_buffer_set_data() or by mapping it into the application's
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* address space using cogl_buffer_map().
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*
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* The underlying storage of this buffer isn't allocated by this
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* function so that you have an opportunity to use the
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* cogl_buffer_set_update_hint() and cogl_buffer_set_usage_hint()
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* functions which may influence how the storage is allocated. The
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* storage will be allocated once you upload data to the buffer.
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*
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* Note: You can assume this function always succeeds and won't return
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* %NULL
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*
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2013-09-03 10:28:51 -04:00
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* Return value: (transfer full): A newly allocated #CoglAttributeBuffer. Never %NULL.
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2012-11-08 12:54:10 -05:00
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*
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* Stability: Unstable
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*/
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CoglAttributeBuffer *
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cogl_attribute_buffer_new_with_size (CoglContext *context,
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size_t bytes);
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2010-10-12 07:34:27 -04:00
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/**
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2011-03-02 10:01:41 -05:00
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* cogl_attribute_buffer_new:
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2012-02-06 12:08:58 -05:00
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* @context: A #CoglContext
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2010-12-22 04:42:41 -05:00
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* @bytes: The number of bytes to allocate for vertex attribute data.
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2013-09-05 06:53:18 -04:00
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* @data: (array length=bytes): An optional pointer to vertex data to
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* upload immediately.
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2010-10-12 07:34:27 -04:00
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*
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2012-11-08 12:54:10 -05:00
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* Describes a new #CoglAttributeBuffer of @size bytes to contain
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* arrays of vertex attribute data and also uploads @size bytes read
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* from @data to the new buffer.
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*
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* You should never pass a %NULL data pointer.
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*
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* <note>This function does not report out-of-memory errors back to
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* the caller by returning %NULL and so you can assume this function
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* always succeeds.</note>
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*
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* <note>In the unlikely case that there is an out of memory problem
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* then Cogl will abort the application with a message. If your
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* application needs to gracefully handle out-of-memory errors then
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* you can use cogl_attribute_buffer_new_with_size() and then
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* explicitly catch errors with cogl_buffer_set_data() or
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* cogl_buffer_map().</note>
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2010-10-12 07:34:27 -04:00
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*
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2013-09-03 10:28:51 -04:00
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* Return value: (transfer full): A newly allocated #CoglAttributeBuffer (never %NULL)
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2010-11-16 03:49:55 -05:00
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*
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2010-10-12 07:34:27 -04:00
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* Since: 1.4
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* Stability: Unstable
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*/
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2011-03-02 10:01:41 -05:00
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CoglAttributeBuffer *
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2012-02-06 12:08:58 -05:00
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cogl_attribute_buffer_new (CoglContext *context,
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 16:56:40 -04:00
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size_t bytes,
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2012-02-06 12:08:58 -05:00
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const void *data);
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2010-10-12 07:34:27 -04:00
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/**
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2011-03-02 10:01:41 -05:00
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* cogl_is_attribute_buffer:
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2010-10-12 07:34:27 -04:00
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* @object: A #CoglObject
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*
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2011-03-02 10:01:41 -05:00
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* Gets whether the given object references a #CoglAttributeBuffer.
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2010-10-12 07:34:27 -04:00
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*
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2012-04-16 09:14:10 -04:00
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* Returns: %TRUE if @object references a #CoglAttributeBuffer,
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2010-10-12 07:34:27 -04:00
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* %FALSE otherwise
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*
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* Since: 1.4
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* Stability: Unstable
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*/
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 16:56:40 -04:00
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CoglBool
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2011-03-02 10:01:41 -05:00
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cogl_is_attribute_buffer (void *object);
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2010-10-12 07:34:27 -04:00
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2012-11-22 13:01:10 -05:00
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COGL_END_DECLS
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2010-10-12 07:34:27 -04:00
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2011-03-02 10:01:41 -05:00
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#endif /* __COGL_ATTRIBUTE_BUFFER_H__ */
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2010-10-12 07:34:27 -04:00
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